Use when organizing functions within a Go file, formatting function signatures, designing return values, or following Printf-style naming conventions. Also use when a user is adding or refactoring any Go function, even if they don't mention function design or signature formatting. Does not cover functional options constructors (see go-functional-options).
npx skills add https://github.com/cxuu/golang-skills --skill go-functions
references/SIGNATURES.md - Read when designing parameters, return values, named results, or signature readability.references/PRINTF-STRINGER.md - Read when using fmt verbs, Stringer, GoStringer, Formatter, or Printf-style function naming.> When this skill does NOT apply: For functional options constructors (WithTimeout, WithLogger), see go-functional-options. For error return conventions, see go-error-handling. For naming functions and methods, see go-naming.
Organize functions in a file by these rules:
struct/const/var definitionsNewXxx/newXxx constructors appear right after the type definitiontype something struct{ ... }
func newSomething() *something { return &something{} }
func (s *something) Cost() int { return calcCost(s.weights) }
func (s *something) Stop() { ... }
func calcCost(n []int) int { ... }
Keep the signature on a single line when possible. When it must wrap, put **all
arguments on their own lines** with a trailing comma:
func (r *SomeType) SomeLongFunctionName(
foo1, foo2, foo3 string,
foo4, foo5, foo6 int,
) {
foo7 := bar(foo1)
}
Add /* name */ comments for ambiguous arguments, or better yet, replace naked
bool parameters with custom types.
You almost never need a pointer to an interface. Pass interfaces as values — the
underlying data can still be a pointer.
// Bad: pointer to interface
func process(r *io.Reader) { ... }
// Good: pass the interface value
func process(r io.Reader) { ... }
Functions that accept a format string should end in f for go vet support.
Declare format strings as const when used outside Printf calls.
Prefer %q over %s with manual quoting when formatting strings for logging
or error messages — it safely escapes special characters and wraps in quotes:
return fmt.Errorf("unknown key %q", key) // produces: unknown key "foo\nbar"
See go-functional-options when designing a constructor with 3+ optional
parameters.
| Topic | Rule |
|-------|------|
| File ordering | Type -> constructor -> exported -> unexported -> utils |
| Signature wrapping | All args on own lines with trailing comma |
| Naked parameters | Add /* name */ comments or use custom types |
| Pointers to interfaces | Almost never needed; pass interfaces by value |
| Printf function names | End with f for go vet support |
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Comprehensive GitHub code review with AI-powered swarm coordination
Create high-quality git commits: review/stage intended changes, split into logical commits, and write clear commit messages (including Conventional Commits). Use when the user asks to commit, craft a commit message, stage changes, or split work into multiple commits.
Comprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.
GitHub CLI (gh) comprehensive reference for repositories, issues, pull requests, Actions, projects, releases, gists, codespaces, organizations, extensions, and all GitHub operations from the command line.
GitHub CLI - manage repositories, issues, pull requests, actions, releases, and more from the command line.
You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its quality, maintainability, and performance.
You are a technical debt expert specializing in identifying, quantifying, and prioritizing technical debt in software projects. Analyze the codebase to uncover debt, assess its impact, and create acti
Take cxuu/go-functions from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.