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Go Functions Agent Skill

by cxuu

Use when organizing functions within a Go file, formatting function signatures, designing return values, or following Printf-style naming conventions. Also use when a user is adding or refactoring any Go function, even if they don't mention function design or signature formatting. Does not cover functional options constructors (see go-functional-options).

4k tokens
context cost
the whole folder, loaded on every use
3
files
instructions only
0
copies elsewhere
how many repositories repackaged it
136
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/cxuu/golang-skills --skill go-functions

The instruction itself

9 sections, as written by the author

Go Function Design

Resource Routing

  • references/SIGNATURES.md - Read when designing parameters, return values, named results, or signature readability.
  • references/PRINTF-STRINGER.md - Read when using fmt verbs, Stringer, GoStringer, Formatter, or Printf-style function naming.

> When this skill does NOT apply: For functional options constructors (WithTimeout, WithLogger), see go-functional-options. For error return conventions, see go-error-handling. For naming functions and methods, see go-naming.


Function Grouping and Ordering

Organize functions in a file by these rules:

  • Functions sorted in rough call order
  • Functions grouped by receiver
  • Exported functions appear first, after struct/const/var definitions
  • NewXxx/newXxx constructors appear right after the type definition
  • Plain utility functions appear toward the end of the file
type something struct{ ... }

func newSomething() *something { return &something{} }

func (s *something) Cost() int { return calcCost(s.weights) }

func (s *something) Stop() { ... }

func calcCost(n []int) int { ... }

Function Signatures

Keep the signature on a single line when possible. When it must wrap, put **all

arguments on their own lines** with a trailing comma:

func (r *SomeType) SomeLongFunctionName(
    foo1, foo2, foo3 string,
    foo4, foo5, foo6 int,
) {
    foo7 := bar(foo1)
}

Add /* name */ comments for ambiguous arguments, or better yet, replace naked

bool parameters with custom types.


Pointers to Interfaces

You almost never need a pointer to an interface. Pass interfaces as values — the

underlying data can still be a pointer.

// Bad: pointer to interface
func process(r *io.Reader) { ... }

// Good: pass the interface value
func process(r io.Reader) { ... }

Printf and Stringer

Printf-style Function Names

Functions that accept a format string should end in f for go vet support.

Declare format strings as const when used outside Printf calls.

Prefer %q over %s with manual quoting when formatting strings for logging

or error messages — it safely escapes special characters and wraps in quotes:

return fmt.Errorf("unknown key %q", key) // produces: unknown key "foo\nbar"

See go-functional-options when designing a constructor with 3+ optional

parameters.


Quick Reference

| Topic | Rule |

|-------|------|

| File ordering | Type -> constructor -> exported -> unexported -> utils |

| Signature wrapping | All args on own lines with trailing comma |

| Naked parameters | Add /* name */ comments or use custom types |

| Pointers to interfaces | Almost never needed; pass interfaces by value |

| Printf function names | End with f for go vet support |


  • Error returns: See go-error-handling when designing error return patterns or wrapping errors in multi-return functions
  • Naming conventions: See go-naming when naming functions, methods, or choosing getter/setter patterns
  • Functional options: See go-functional-options when designing a constructor with 3+ optional parameters
  • Formatting principles: See go-style-core when deciding line length, naked returns, or signature formatting

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How to use it

Copy the folder

Take cxuu/go-functions from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.