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Go Functional Options

cxuu/go-functional-options

Use when designing a Go constructor or factory function with optional configuration — especially with 3+ optional parameters or extensible APIs. Also use when building a New* function that takes many settings, even if they don't mention "functional options" by name. Does not cover general function design (see go-functions).

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Install

one command, takes just this skill from the repository
npx skills add https://github.com/cxuu/golang-skills --skill go-functional-options

The instruction itself

12 sections, as written by the author

Functional Options Pattern

Functional options is a pattern where you declare an opaque Option type that records information in an internal struct. The constructor accepts a variadic number of these options and applies them to configure the result.

Resource Routing

  • references/OPTIONS-VS-STRUCTS.md - Read when choosing between config structs and functional options, implementing the full interface-based option pattern, or evaluating hybrid constructor APIs.

When to Use

Use functional options when:

  • 3+ optional arguments on constructors or public APIs
  • Extensible APIs that may gain new options over time
  • Clean caller experience is important (no need to pass defaults)

The Pattern

Core Components

  • Unexported options struct - holds all configuration
  • Exported Option interface - with unexported apply method
  • Option types - implement the interface
  • With* constructors - create options

Option Interface

type Option interface {
    apply(*options)
}

The unexported apply method ensures only options from this package can be used.

Comparison: Functional Options vs Config Struct

| Aspect | Functional Options | Config Struct |

|--------|-------------------|---------------|

| Extensibility | Add new With* functions | Add new fields (may break) |

| Defaults | Built into constructor | Zero values or separate defaults |

| Caller experience | Only specify what differs | Must construct entire struct |

| Testability | Options are comparable | Struct comparison |

| Complexity | More boilerplate | Simpler setup |

Prefer Config Struct when: Fewer than 3 options, options rarely change, all options usually specified together, or internal APIs only.

Why Not Closures?

The interface approach is preferred over closure-only options because:

  • Testability - Options can be compared in tests and mocks
  • Debuggability - Options can implement fmt.Stringer
  • Flexibility - Options can implement additional interfaces
  • Visibility - Option types are visible in documentation

Quick Reference

// 1. Unexported options struct with defaults
type options struct {
    field1 Type1
    field2 Type2
}

// 2. Exported Option interface, unexported method
type Option interface {
    apply(*options)
}

// 3. Option type + apply + With* constructor
type field1Option Type1

func (o field1Option) apply(opts *options) { opts.field1 = Type1(o) }
func WithField1(v Type1) Option            { return field1Option(v) }

// 4. Constructor applies options over defaults
func New(required string, opts ...Option) (*Thing, error) {
    o := options{field1: defaultField1, field2: defaultField2}
    for _, opt := range opts {
        opt.apply(&o)
    }
    // ...
}

Checklist

  • [ ] options struct is unexported
  • [ ] Option interface has unexported apply method
  • [ ] Each option has a With* constructor
  • [ ] Defaults are set before applying options
  • [ ] Required parameters are separate from ...Option
  • Interface design: See go-interfaces when designing the Option interface or choosing between interface and closure approaches
  • Naming conventions: See go-naming when naming With* constructors, option types, or the unexported options struct
  • Function design: See go-functions when organizing constructors within a file or formatting variadic signatures
  • Documentation: See go-documentation when documenting Option types, With* functions, or constructor behavior

External Resources

How to use it

Copy the folder

Take cxuu/go-functional-options from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.