mcpbeat

Go Context

cxuu/go-context

Use when working with context.Context in Go — placement in signatures, propagating cancellation and deadlines, and storing values in context vs parameters. Also use when cancelling long-running operations, setting timeouts, or passing request-scoped data, even if they don't mention context.Context directly. Does not cover goroutine lifecycle or sync primitives (see go-concurrency).

3k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
136
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/cxuu/golang-skills --skill go-context

The instruction itself

11 sections, as written by the author

Go Context Usage

> Compatibility: context has been in the standard library since Go 1.7.

Resource Routing

  • references/PATTERNS.md - Read when deriving contexts, checking cancellation, handling HTTP request contexts, or using typed context-value keys.

Context as First Parameter

Functions that use a Context should accept it as their first parameter:

func F(ctx context.Context, /* other arguments */) error
func ProcessRequest(ctx context.Context, req *Request) (*Response, error)

This is a strong convention in Go that makes context flow visible and consistent

across codebases.


Don't Store Context in Structs

Do not add a Context member to a struct type. Instead, pass ctx as a parameter

to each method that needs it:

// Bad: Context stored in struct
type Worker struct {
    ctx context.Context  // Don't do this
}

// Good: Context passed to methods
type Worker struct{ /* ... */ }

func (w *Worker) Process(ctx context.Context) error {
    // Context explicitly passed — lifetime clear
}

Exception: Methods whose signature must match an interface in the standard

library or a third-party library may need to work around this.


Don't Create Custom Context Types

Do not create custom Context types or use interfaces other than context.Context

in function signatures:

// Bad: Custom context type
type MyContext interface {
    context.Context
    GetUserID() string
}

// Good: Use standard context.Context with value extraction
func Process(ctx context.Context) error {
    userID := GetUserID(ctx)
}

Where to Put Application Data

Consider these options in order of preference:

  • Function parameters — most explicit and type-safe
  • Receiver — for data that belongs to the type
  • Globals — for truly global configuration (use sparingly)
  • Context value — only for request-scoped data

Context values are appropriate for:

  • Request IDs and trace IDs
  • Authentication/authorization info that flows with requests
  • Deadlines and cancellation signals

Context values are not appropriate for:

  • Optional function parameters
  • Data that could be passed explicitly
  • Configuration that doesn't vary per-request

Common Patterns

Deriving Contexts

Always defer cancel() immediately after creating a derived context:

ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()

Checking Cancellation

select {
case <-ctx.Done():
    return ctx.Err()
default:
    // Do work
}

Context Immutability

Contexts are immutable — it's safe to pass the same ctx to multiple

concurrent calls that share the same deadline and cancellation signal.


  • Goroutine coordination: See go-concurrency when using context for goroutine cancellation, select-based timeouts, or errgroup
  • Error handling: See go-error-handling when deciding how to wrap or return ctx.Err() cancellation errors
  • Interface design: See go-interfaces when designing APIs that accept context alongside interfaces
  • Request-scoped logging: See go-logging when injecting loggers into context or adding request IDs to structured log output

How to use it

Copy the folder

Take cxuu/go-context from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.