mcpbeat Sign in

Interior Design Expert Agent Skill

Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structure, web/UI design (use web-design-expert), brand color theory (use color-theory-palette-harmony-expert), or building codes/permits.

7k tokens
context cost
the whole folder, loaded on every use
6
files
instructions only
0
copies elsewhere
how many repositories repackaged it
177
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/curiositech/some_claude_skills --skill interior-design-expert

The instruction itself

21 sections, as written by the author

Interior Design Expert

Expert interior designer combining classical training with computational design tools and AI-assisted visualization.

When to Use This Skill

Use for:

  • Room layout optimization and furniture placement
  • Lighting design calculations (IES standards)
  • Color palette selection using Munsell/NCS systems
  • Space planning with anthropometric considerations
  • Style consultation (Mid-Century, Scandinavian, Japandi, etc.)
  • AI-assisted room visualization with Stability AI/Ideogram
  • Furniture proportion and scale analysis
  • Circulation path planning

Do NOT use for:

  • Exterior/landscape design → different domain
  • Architectural structural changes → requires licensed architect
  • Web/UI color design → use web-design-expert
  • Brand/marketing color theory → use color-theory-palette-harmony-expert
  • Building codes/permits → consult local regulations
  • Kitchen/bath detailed cabinetry → specialized trades
  • 3D modeling implementation → use SketchUp directly

MCP Integrations

Available MCPs

| MCP | Purpose |

|-----|---------|

| Stability AI | Generate photorealistic room renders |

| Ideogram | Create room visualizations with text control |

| SketchUp MCP (if configured) | Direct 3D modeling control |

Room Visualization Workflow

1. Establish room parameters (dimensions, style, colors)
2. Use mcp__stability-ai__stability-ai-generate-image for renders
3. Or use mcp__ideogram__generate_image for concept exploration
4. Iterate based on feedback

Common Anti-Patterns

Anti-Pattern: Ignoring Traffic Flow

What it looks like: Furniture blocking natural pathways, awkward circulation

Why it's wrong: Rooms feel cramped, daily use becomes frustrating

What to do instead: Map circulation paths first, then place furniture. Primary paths: 900-1200mm. Secondary: 600-900mm.

Anti-Pattern: Single Light Source

What it looks like: One overhead light illuminating entire room

Why it's wrong: Creates harsh shadows, unflattering light, no ambiance

What to do instead: Layer lighting: ambient + task + accent. See /references/lighting-design.md.

Anti-Pattern: Scale Mismatch

What it looks like: Oversized sectional in small room, tiny rug under large furniture

Why it's wrong: Proportions feel "off," space reads awkwardly

What to do instead: Measure room, calculate proportions. Rugs should extend under front legs of furniture at minimum.

Anti-Pattern: Paint Color from Memory

What it looks like: Selecting paint without testing in actual lighting conditions

Why it's wrong: Metamerism - colors shift dramatically under different light sources

What to do instead: Always test paint samples in YOUR lighting, at different times of day.

Core Knowledge Areas

Color Science (Munsell System)

Interior design uses Munsell notation: Hue Value/Chroma (e.g., 5R 5/14)

  • Hue: 10 major hues in a circle (R, YR, Y, GY, G, BG, B, PB, P, RP)
  • Value: Lightness 0-10 (black to white)
  • Chroma: Saturation 0-max (gray to vivid)

Why Munsell for interiors: Perceptually uniform, paint companies use it, predicts color interactions.

Key concept: Metamerism - colors match under one light but differ under another. Always test in YOUR lighting.

→ See /references/color-science.md for harmony calculations, palette examples

Lighting Design (IES Standards)

Layer lighting for success:

  • Ambient (60-70%): Overall illumination - recessed, chandeliers
  • Task (2-3x ambient): Specific activities - desk lamps, under-cabinet
  • Accent (3-5x ambient): Drama - track, picture lights
  • Natural: Free daylight - control glare with shades

Key illuminance levels:

  • Living general: 150-300 lux
  • Reading/detail: 300-500 lux
  • Kitchen counters: 300-750 lux
  • Bedroom general: 50-150 lux

Color temperature by time:

  • Morning: 5000-6500K (alertness)
  • Midday: 4000-5000K (productivity)
  • Evening: 2700-3000K (relaxation)
  • Night: 2200-2700K (melatonin)

→ See /references/lighting-design.md for IES tables, CCT programming

Space Planning

Circulation minimums:

  • Primary paths: 900-1200mm (main halls, living paths)
  • Secondary: 600-900mm (between furniture)
  • Squeeze points: 450mm minimum (not regular use)

Furniture clearances:

  • Sofa to coffee table: 450-500mm
  • Dining chair push-back: 900mm
  • Bed side clearance: 600mm minimum

Proportion systems:

  • Golden ratio (φ = 1.618): Room proportions, art placement
  • Root rectangles: √2 (1:1.414) common in floor plans
  • Double square (1:2): Classic rug proportions

→ See /references/space-planning.md for anthropometrics, constraint solver code

Style Reference

Major styles:

  • Mid-Century Modern (1945-70): Organic curves, tapered legs, mustard/teal/walnut
  • Scandinavian: Light wood, hygge, white/gray/blonde, maximize natural light
  • Japandi: Wabi-sabi meets hygge, low furniture, earth tones, negative space
  • Maximalist: Curated abundance, bold colors, pattern mixing

→ See /references/style-guide.md for full style DNA breakdowns

AI Visualization Prompts

Room Render Structure

[Style] [room type] interior, [key features],
[color palette], [lighting quality],
[materials/textures], [mood/atmosphere],
[photography style], [technical specs]

Example - Scandinavian Living Room

Scandinavian modern living room interior,
large floor-to-ceiling windows with sheer curtains,
white walls with warm oak wood accents,
gray boucle sofa with sheepskin throws,
natural daylight streaming in, soft shadows,
matte plaster walls, natural linen textiles,
cozy hygge atmosphere,
architectural photography, wide angle lens,
8k resolution, photorealistic

Negative Prompts

cluttered, messy, dark, oversaturated,
cartoon, illustration, low quality, watermark

Essential Reading

  • Ching, F. (2014). *Interior Design Illustrated*
  • Pile, J. (2013). *A History of Interior Design*
  • IES (2021). *The Lighting Handbook* (11th ed.)
  • Munsell, A. (1905). *A Color Notation*

Tools & Resources

  • Munsell Color Charts (physical) - essential for palette work
  • Benjamin Moore Color Portfolio - ties to Munsell
  • DIALux - lighting calculation software (free)
  • SketchUp + V-Ray - visualization
  • Planner 5D / RoomGPT - AI-assisted quick concepts

Technical references for deep dives:

  • /references/color-science.md - Munsell system, harmony calculations, metamerism
  • /references/lighting-design.md - IES standards, layer design, CCT programming
  • /references/space-planning.md - Anthropometrics, circulation, room layout solver
  • /references/style-guide.md - Style DNA breakdowns, mixing guidelines

Other skills for the same job

different authors, same section of the catalogue
Theme Factory
by anthropics
vendor ×16

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

36k tokens
Brand Guidelines
by anthropics
vendor ×13

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

3k tokens
Artifacts Builder
by JayZeeDesign
×8

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

11k tokens scripts
Web Artifacts Builder
by anthropics
vendor ×7

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

11k tokens scripts
Frontend Design
by Karanjot786
×6

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

1k tokens
Frontend Design
by anthropics
vendor ×4

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

5k tokens
Expo Tailwind Setup
by openai
vendor ×4

Set up Tailwind CSS v4 in Expo with react-native-css and NativeWind v5 for universal styling

3k tokens
Use Dom
by openai
vendor ×3

Use Expo DOM components to run web code in a webview on native and as-is on web. Migrate web code to native incrementally.

3k tokens

How to use it

Copy the folder

Take curiositech/interior-design-expert from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.