comeonoliver/skillshub-unity-ecs-patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
npx skills add https://github.com/ComeOnOliver/skillshub --skill unity-ecs-patterns
Take comeonoliver/skillshub-unity-ecs-patterns from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.