Interactive skill creation assistant that guides users through building new Agent Skills for Claude Code. Use when creating new skills, building custom capabilities, or when the user runs /new-skill command. Helps design skill structure, craft descriptions, create scripts, and organize supporting files.
npx skills add https://github.com/ComeOnOliver/skillshub --skill skill-builder
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies
Replace with description of the skill and when Claude should use it.
Use when creating new skills, editing existing skills, or verifying skills work before deployment
This skill should be used when the user wants to "create a skill", "add a skill to plugin", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices for Claude Code plugins.
Use when executing implementation plans with independent tasks in the current session
Take comeonoliver/skill-builder from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference pip.
Without those the skill loads but fails at the first command.