> video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
npx skills add https://github.com/coco-research/coco --skill hyperframes
HyperFrames renders video from HTML — a composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in /hyperframes-core; read it before writing composition HTML.
Apply the first matching row; do not evaluate lower state rows:
| State | Action |
| ----------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Explicit port of existing Remotion source to HyperFrames | Read references/routes/remotion-to-hyperframes.md, then route directly to that workflow. Skip the intent layer. |
| Specific operation on an existing HyperFrames project: inspect, diagnose, validate, preview, render, publish, or batch-render | Perform only that operation. Skip intent and workflow routing; load /hyperframes-cli and any required domain skills. |
| Specific edit to an existing project | Make the edit. Do not run the intent layer. |
| BRIEF.md exists | Read workflow and flow. Execute that workflow; flow: companion always executes in /general-video. Ask no brief questions. |
| No brief, but hyperframes.json or STORYBOARD.md exists | Resume from project files and recorded preferences. Infer the owning workflow from existing artifacts. If it cannot be determined uniquely, ask one routing-only question; do not run the intent interview. |
| Fresh creation | Run the intent layer — references/intent-interview.md — then route once using § 2's table. |
If a fresh request does not identify the subject or input, ask what the video is about before routing. Check preferences and recipes before asking anything (references/intent-interview.md, step 1). A figma.com input or a named recipe changes intake, not routing — the interview's "Adapt orthogonal inputs" section handles both.
A scaffolded project pins hyperframes@<version> in its package.json scripts so renders stay reproducible; the pin never advances on its own, and a pinned run of an older CLI prints no warning about it. When resuming a project whose scripts carry a pin, probe once before the first render-affecting command:
npx hyperframes@latest upgrade --project . --check
The probe is read-only and reports the pin against the latest release; keep the explicit . — on older CLI releases a bare --project followed by another flag consumes that flag as its directory value. When it reports the project behind — or any CLI output already shows it (the stderr notice This project pins hyperframes@… (latest …), or _meta.updateAvailable: true in a --json result from a pinned script) — apply with npx hyperframes@latest upgrade --project ., then verify with npx hyperframes check. A passing check confirms the project's compositions still validate on the new version — not that rendered output is frame-identical to the old pin — so a successful bump is never silent: name the old and new version in the run's summary. A project with no composition yet needs no verification. If the check fails, revert the package.json change, continue on the pinned version, and report which version the project stays on and why. Act on the signal rather than relaying it to the user; never leave a bumped pin unverified.
Use the first matching row. Match the requested deliverable, not a word or file type mentioned in passing.
| Priority | Request | Workflow |
| -------- | ------------------------------------------------------------------------------------------------------------------ | -------------------------- |
| 1 | Explicitly port an existing Remotion source | /remotion-to-hyperframes |
| 2 | Author a presentation, pitch deck, or navigable interactive deck | /slideshow |
| 3 | Add plain captions or subtitles to existing talking-head footage without changing it | /embedded-captions |
| 4 | Add designed graphic overlays to existing talking-head, interview, or podcast footage without changing the footage | /talking-head-recut |
| 5 | Build a beat-synced video from a music track, with no narration or website capture | /music-to-video |
| 6 | Create an explicitly short, unnarrated, motion-first unit, typically under 10s | /motion-graphics |
| 7 | Explain a GitHub pull request or code change from a PR reference | /pr-to-video |
| 8 | Market or showcase a website, product site, app, or company from a URL or site-specific brief | /product-launch-video |
| 9 | Explain a topic, article, or notes with invented visuals and no product or site capture | /faceless-explainer |
| 10 | Any other custom video or composition | /general-video |
Before finalizing the route, read references/routes/<workflow>.md — one small file per route: the canonical input/output/trigger contract (available before lazy-installed workflow skills are present) plus that route's interview entry. If the candidate does not satisfy its contract, continue routing instead of forcing the match. Read only the matched route's file.
/motion-graphics when it is unnarrated and motion is the message. A static title card, narrated sequence, longer montage, or custom loop is /general-video./product-launch-video./embedded-captions; footage with designed information cards routes to /talking-head-recut. Retiming, reordering, recoloring, reframing, or remixing footage is a custom edit and falls through to /general-video./music-to-video only when its beat grid drives the piece. Music used as a bed does not override the subject-matched route./general-video. A confirmed sketched board may itself be the requested deliverable; the review loop defines that stop point./general-video. Length never overrides an explicit port, deck, caption, overlay, or music-driven deliverable.For fresh creation the intent layer (references/intent-interview.md) runs the full conversation — memory, triage, pitch round, must-haves, run-shape, hand-off — and ends by writing BRIEF.md. The brief is the only routing artifact the workflow reads; nothing later re-opens this skill or the interview. Answer every later "what did the route require?" from BRIEF.md.
Before reading the selected workflow, install or refresh it and the core domain skills:
npx hyperframes skills update <workflow-name>
Use the bare name without /. If the command fails, surface the error; do not reconstruct the workflow from memory. Everything else about installation — the core-vs-lazy split, what init refreshes, diagnosis, CI opt-out, and the no-CLI fallback — lives in references/skill-lifecycle.md.
| Need | Skill |
| ------------------------------------------------------------------------------------------------------------------- | ------------------------ |
| Composition structure, timing attributes, tracks, variables, determinism | /hyperframes-core |
| Motion rules, scene blueprints, transitions, runtime adapters | /hyperframes-animation |
| Seek-safe GSAP, CSS, Anime.js, WAAPI, FLIP, paths, masks, SVG, 3D keyframes, or hyperframes keyframes diagnostics | /hyperframes-keyframes |
| Design specs, concept, palette, typography, narration, beat planning | /hyperframes-creative |
| Images, icons, logos, audio, captions, grades, LUTs, reusable media | /media-use |
| Init, lint, check, snapshots, compare, batch render, Studio, render, publish, or diagnostics | /hyperframes-cli |
| Registry blocks and components | /hyperframes-registry |
| Figma assets, tokens, components, or storyboard frames as reconstructed motion | /figma |
Broad feedback about how photographic media looks or behaves also routes to
/media-use, even when the user never says “color grading” or “effect”: fix
dark/flat/boring footage, stylize a clip, hide a face, or improve a media
reveal. Read ../media-use/references/media-treatments.md before editing a
treatment; it governs how footage is treated, never whether media may be used.
Do not substitute a generic LUT, CSS filter/overlay, or opacity tween for an
existing canonical treatment primitive. Keep text/layout/motion-only edits in
their owning domain.
During a build with important photographic media, include one grounded
media-polish scan in the final quality pass; leaving suitable media unchanged is
a valid result.
Domain skills never take ownership of the end-to-end deliverable. Load only what the active workflow needs.
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
Improves the quality of images, especially screenshots, by enhancing resolution, sharpness, and clarity. Perfect for preparing images for presentations, documentation, or social media posts.
Downloads videos from YouTube and other platforms for offline viewing, editing, or archival. Handles various formats and quality options.
Lightweight WSI tile extraction and preprocessing. Use for basic slide processing tissue detection, tile extraction, stain normalization for H&E images. Best for simple pipelines, dataset preparation, quick tile-based analysis. For advanced spatial proteomics, multiplexed imaging, or deep learning pipelines use pathml.
Microscopy data management platform. Access images via Python, retrieve datasets, analyze pixels, manage ROIs/annotations, batch processing, for high-content screening and microscopy workflows.
Python library for working with DICOM (Digital Imaging and Communications in Medicine) files. Use this skill when reading, writing, or modifying medical imaging data in DICOM format, extracting pixel data from medical images (CT, MRI, X-ray, ultrasound), anonymizing DICOM files, working with DICOM metadata and tags, converting DICOM images to other formats, handling compressed DICOM data, or processing medical imaging datasets. Applies to tasks involving medical image analysis, PACS systems, radiology workflows, and healthcare imaging applications.
This skill should be used when working with pre-trained transformer models for natural language processing, computer vision, audio, or multimodal tasks. Use for text generation, classification, question answering, translation, summarization, image classification, object detection, speech recognition, and fine-tuning models on custom datasets.
Take coco-research/hyperframes from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference npx.
Without those the skill loads but fails at the first command.