Train and optimize AI agents using Microsoft's Agent Lightning framework with reinforcement learning. Use when setting up agent training, instrumenting agents with tracing, configuring LightningStore, implementing reward functions, or optimizing prompts with RL/APO algorithms.
npx skills add https://github.com/coco-research/coco --skill agent-lightning
Microsoft's framework for training AI agents with reinforcement learning, automatic prompt optimization, and supervised fine-tuning.
pip install agentlightning
For nightly builds:
pip install --upgrade --index-url https://test.pypi.org/simple/ --extra-index-url https://pypi.org/simple/ --pre agentlightning
Add agl.emit_xxx() helpers to your existing agent:
import agentlightning as agl
# Your existing agent code
def my_agent(task):
agl.emit_input(task) # Track input
response = llm.generate(task)
agl.emit_output(response) # Track output
reward = evaluate(response)
agl.emit_reward(reward) # Track reward
return response
Agent (your code) → agl.emit_xxx() → Spans → LightningStore → Algorithm → Updated Resources
| Component | Purpose |
|-----------|---------|
| LightningStore | Central hub for traces, tasks, and resources |
| Tracer | Collects spans from agent execution |
| Algorithm | Consumes traces, produces improvements |
| Trainer | Orchestrates training loop |
import agentlightning as agl
# Basic emissions
agl.emit_input(prompt) # Track input to agent
agl.emit_output(response) # Track agent output
agl.emit_reward(score) # Track reward signal
agl.emit_tool_call(name, args) # Track tool usage
agl.emit_tool_result(result) # Track tool results
from agentlightning import Tracer
tracer = Tracer(store=store)
with tracer.trace_context(task_id="task-123"):
# All emissions within this context are grouped
result = agent.run(task)
# Retrieve trace after execution
trace = tracer.get_last_trace()
Agent Lightning integrates with OpenTelemetry:
from agentlightning.utils.otel import get_tracer
tracer = get_tracer() # Returns OTel tracer for "agentlightning"
from agentlightning.store.memory import InMemoryLightningStore
store = InMemoryLightningStore()
from agentlightning.store.client_server import (
LightningStoreServer,
LightningStoreClient
)
# Server side
server = LightningStoreServer(store, host="0.0.0.0", port=8080)
await server.start()
# Client side
client = LightningStoreClient("http://localhost:8080")
# Add rollouts (tasks for the agent)
await store.enqueue_rollout(task=task, config=RolloutConfig())
# Query rollouts
rollouts = await store.query_rollouts(status_in=["completed"])
# Add resources (updated prompts, weights)
await store.add_resources(resources)
# Get latest resources
resources = await store.get_latest_resources()
import agentlightning as agl
trainer = agl.Trainer(
n_runners=8, # Parallel rollout workers
algorithm=algorithm, # Your chosen algorithm
store=store # Optional, creates InMemory if not provided
)
trainer.run()
from agentlightning import LightningStore
from agentlightning.types import ExecutionEvent
async def my_algorithm(store: LightningStore, event: ExecutionEvent):
# Fetch completed rollouts
rollouts = await store.query_rollouts(status_in=["completed"])
# Process traces, compute gradients, etc.
new_resources = optimize(rollouts)
# Push updated resources
await store.add_resources(new_resources)
async def my_runner(store: LightningStore, worker_id: int, event: ExecutionEvent):
while not event.is_set():
rollout = await store.dequeue_rollout()
if rollout:
result = execute_task(rollout.task)
await store.update_rollout(
rollout_id=rollout.id,
status="completed",
result=result
)
For RL training with vLLM backend:
from agentlightning.algorithm.verl import VeRLAlgorithm
algorithm = VeRLAlgorithm(
model="your-model",
learning_rate=1e-5,
batch_size=32
)
from agentlightning.algorithm.apo import APOAlgorithm
algorithm = APOAlgorithm(
optimizer_model="gpt-4",
target_model="gpt-3.5-turbo"
)
from agentlightning.instrumentation.langchain import instrument_langchain
instrument_langchain() # Auto-traces all LangChain calls
from agentlightning.instrumentation.openai import instrument_openai
instrument_openai() # Auto-traces OpenAI API calls
from agentlightning.instrumentation.vllm import instrument_vllm
instrument_vllm() # Instrument vLLM for token-level tracing
from agentlightning import setup_logging
setup_logging(
level="DEBUG",
submodule_levels={
"agentlightning.store": "INFO",
"agentlightning.tracer": "DEBUG"
}
)
Agent Lightning emits Prometheus-compatible metrics:
agl.store.total - Store operation countsagl.store.latency - Store operation latenciesagl.rollouts.total - Rollout counts by statusagl.rollouts.duration - Rollout execution timesdef compute_reward(task, response):
"""Good rewards are: normalized, dense when possible, aligned with goals."""
correctness = check_correctness(task, response) # 0-1
efficiency = measure_efficiency(response) # 0-1
return 0.7 * correctness + 0.3 * efficiency
Train specific agents in a multi-agent system:
with tracer.trace_context(agent_id="planner"):
plan = planner.run(task)
with tracer.trace_context(agent_id="executor"):
result = executor.run(plan)
# Only the executor's traces are used for training
# Save checkpoint
await store.add_resources(
checkpoint=True,
resources=current_resources
)
# Load latest
resources = await store.get_latest_resources()
For JavaScript/TypeScript agents (like Claude-based apps), you have two options:
Create a Python microservice that:
Use LightningStoreServer as a REST backend:
// JavaScript client
const response = await fetch('http://localhost:8080/rollouts', {
method: 'POST',
body: JSON.stringify({
task: { prompt: userMessage },
config: { max_retries: 3 }
})
});
| Issue | Solution |
|-------|----------|
| Import errors | Ensure pip install agentlightning succeeded |
| Store connection failed | Check server is running, verify endpoint URL |
| No traces collected | Verify emit_xxx() calls are within trace context |
| Training not converging | Check reward function normalization, increase rollouts |
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari, Procgen, etc.). Use this skill for implementing PPO training, creating PufferEnv environments, optimizing RL performance, or developing policies with CNNs/LSTMs.
Run evaluations for one, multiple, or all skills using the agent orchestration framework. Make sure to use this skill whenever the user asks to run evals, test a skill's performance, run benchmarks, or compare baseline versus with-skill execution.
You are an expert prompt engineer specializing in crafting effective prompts for LLMs through advanced techniques including constitutional AI, chain-of-thought reasoning, and model-specific optimizati
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Provides guidance for automatically evolving and optimizing AI agents across any domain using LLM-driven evolution algorithms. Use when building self-improving agents, optimizing agent prompts and skills against benchmarks, or implementing automated agent evaluation loops.
Elite AI context engineering specialist mastering dynamic context management, vector databases, knowledge graphs, and intelligent memory systems.
亚马逊卖家专用的 skill 创建器(中文)。当用户想把一个亚马逊运营/自媒体/日常工作流程变成可复用的 skill 时使用。触发场景包括但不限于:用户说"我想做一个 skill""把这个流程变成 skill""帮我写个自动化""优化我已有的 skill""给这个工作流做个自动化",即使用户没用"skill"这个词,只要在描述"以后每次都这样做"的重复性工作时也应触发。本 skill 的核心差异:强制用户先回答 6 个业务问题(业务目标/过去做法/具体步骤/方法论/调用方式/期望输出)再进入创建流程,防止产出空洞 skill。Create new skills, improve existing skills, run evals and benchmarks — tailored for Amazon sellers with a Chinese-first workflow.
Take coco-research/agent-lightning from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference pip.
Without those the skill loads but fails at the first command.