christophacham/shader-programming-glsl
Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
npx skills add https://github.com/christophacham/agent-skills-library --skill shader-programming-glsl
Take christophacham/shader-programming-glsl from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.