cesiumgs/using-cesiumjs-skills
Use when starting any conversation involving CesiumJS development - provides orientation on available domain skills and how they activate
npx skills add https://github.com/CesiumGS/cesiumjs-skills --skill using-cesiumjs-skills
This plugin provides 14 domain skills covering CesiumJS v1.143 (~551 public symbols). Skills activate passively via description matching — no explicit invocation is required.
| Skill | Use when... |
|---|---|
| cesiumjs-viewer-setup | Initializing a CesiumJS app, configuring widgets, setting Ion tokens, bootstrapping a globe |
| cesiumjs-camera | Positioning the camera, flyTo animations, constraining navigation, entity tracking |
| cesiumjs-entities | Adding points/labels/models/polygons and segmented paths, loading GeoJSON/KML/CZML/GPX through DataSources |
| cesiumjs-3d-tiles | Loading tilesets, compressed/CAD glTF content, MVT, metadata, voxels, point clouds, and clipping |
| cesiumjs-imagery | Adding/swapping base map layers, configuring imagery providers, split-screen comparisons |
| cesiumjs-terrain-environment | Configuring terrain, querying heights, atmosphere/sky/fog/lighting/shadows, panoramas |
| cesiumjs-primitives | Performance-critical static geometry, custom shapes, batching, BufferPrimitive collections, GeoJsonPrimitive |
| cesiumjs-materials-shaders | Fabric materials, ImageBasedLighting, post-processing effects, bloom, tonemapping |
| cesiumjs-custom-shader | Writing GLSL shader bodies for Model/Cesium3DTileset/VoxelPrimitive; reading feature IDs or structural metadata inside a shader |
| cesiumjs-time-properties | Time-dynamic attributes, simulation clocks, interpolation, and interval/sampled path materials |
| cesiumjs-spatial-math | Coordinate conversions, ellipsoid geometry, model matrices, intersection tests, projections |
| cesiumjs-interaction | User clicks on the globe, multi-modifier input actions, entity/feature selection, hover effects, drag interactions |
| cesiumjs-models-particles | glTF/GLB loading, KHR meshopt compression, CAD display extensions, animations, and particles |
| cesiumjs-core-utilities | HTTP requests via Resource, Color, Event, error handling, helper functions |
When a question spans multiple domains, consult docs/DOMAINS.md — the definitive ownership map assigning every public CesiumJS class, function, and enum to exactly one skill.
Chrome DevTools MCP is available for browser-based iteration: console error checking, network inspection, screenshots, and Lighthouse audits.
Take cesiumgs/using-cesiumjs-skills from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.