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Happyhorse Prompter Agent Skill

生成符合 HappyHorse 1.0 严格规则的紧凑提示词(30-55 词),主体先行 + 明确镜头技术 + 音频激活路径(with X audible / speaking English at natural pace)。可选加入"8s 时序节拍"结构。用于"用 HappyHorse 生成视频"、"做个 3-15 秒短片"、"要原生带音频的视频"、"ASMR 视频提示词"等触发场景。

2k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
336
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/cclank/lanshu-awesome-ai-video-kit --skill happyhorse-prompter

The instruction itself

11 sections, as written by the author

happyhorse-prompter

HappyHorse 1.0(阿里巴巴 Kling 团队)的核心差异:原生音视频联合生成 + 严格按字数执行。这个 skill 帮你产出符合它脾气的紧凑提示词。

何时不用此 skill

  • 需要 10-15 秒长视频 / 多镜头切换 → 用 seedance-prompter 或 seedance-storyboard
  • 复杂叙事 / 多主体 → 用 Seedance
  • 已有提示词调不出来 → 还在 HappyHorse 范围内的话可以让我帮看,否则用 seedance-debugger

五大黄金规则

详见 methodology/02-进阶公式.md。

规则 1:主体先行,动作其后

  • Walking through a forest, a woman...
  • A woman in hiking gear walking through a forest...

规则 2:明确指定镜头技术

HappyHorse 对"特写""广角"的理解非常精确,不要留给模型猜测

规则 3:提示词长度控制在 30-55 词

  • 过短(<30 词) → 输出模糊
  • 过长(>60 词) → 模型忽略后半段

写完数一下英文单词数。

规则 4:物理效果加运动描述词

头发、水、布料、烟雾、火焰:加 slow motionmotion blurfluid dynamics

规则 5:明确指定音频内容

音频激活路径(这是 HappyHorse 区别于 Seedance 的核心能力):

  • with rain on leaves audible → 雨打树叶声
  • with engine roar audible → 引擎轰鸣声
  • speaking English at a natural pace → 自然英语对话
  • speaking Korean at a measured pace → 韩语对话
  • with ambient coffee shop chatter audible → 咖啡馆环境音
  • with the pour sound audible → 倒水/液体声
  • with faint crackling sound audible → 火苗噼啪声
  • with hoofbeats audible → 马蹄声
  • with drone motor whine audible → 无人机马达声
  • complete silence / near silence with faint wind audible → 纯静或环境底噪

不写音频提示 = 模型可能不生成音频或乱生成。主动写

工作流程

步骤 1:判断要不要时序节拍

如果用户的需求包含时间结构(如"先静止 2 秒,然后画面渐显"、"前 3 秒做 A,后 5 秒做 B"),用 CrePal 时序节拍写法:

8s duration. First 2s: black. Slow fade reveals: [画面 A]...

否则直接写 30-55 词紧凑版。

步骤 2:按公式拼接

[主体(明确特征)] [动作(具体)] [场景] [镜头大小+运动] [光影] [音频路径] [质量/风格].

英文写。

步骤 3:数词

  • 复制到一个字数统计工具或心算 → 严格 30-55 词
  • 超过 55 词:删形容词(不删核心要素),保留主体/镜头/音频路径
  • 少于 30 词:补充镜头大小或音频细节

步骤 4:输出格式

## 生成的提示词

\`\`\`
[完整提示词]
\`\`\`

**词数**:N · **时长建议**:N-Ns · **比例**:[X:Y]
**音频路径**:[突出说明用了什么音频提示]
**可调点**:[换音频/换镜头/换光影都可以怎么改]

⚠️ 时长写法硬规则(每次必查)

时长信息有 2 个去处,二选一,不能同时,也不能放错位置:

| 用户场景 | 时长去处 | 写法 |

|---|---|---|

| 用户只说"做个 X 视频"(无明确时序) | 只放在外部元数据 | prompt 内不写时长;时长建议:5-7s 放在末尾元数据行 |

| 用户明确说"前 N 秒...然后..."(有时序节拍) | 放 prompt 最前面作时序锚点 | Ns duration, first Ns: black. [content] 这种结构 |

反例(❌ 不要这样写):

晨光透过咖啡店玻璃门...温暖琥珀色调,16:9,5 秒。  ← 把时长埋在 prompt 中段/末尾

正例 A(✓ 无明确时序 — prose 不带时长):

晨光透过咖啡店玻璃门,木质门牌"OPEN"翻转...
(门铃叮当声 + 咖啡机蒸汽嘶嘶声)

然后元数据行写:时长建议:5s

正例 B(✓ 有明确时序 — 时长前置):

5s duration. 晨光透过咖啡店玻璃门,木质门牌"OPEN"翻转...

自检清单(输出前必过):

  • [ ] prompt 内部是否出现"N 秒" / "Ns" / "持续 N 秒"等时长描述?
  • [ ] 如果出现,它是不是在最开头作为时序锚点?
  • [ ] 如果不在最开头,搬到外部元数据行,prompt 内删掉。

实战示例

用户输入:"做个雨夜街头吉他手的视频"

判断:6-8 秒紧凑场景,需要带音频(吉他声+雨声)→ 不需要时序节拍,用紧凑模板。

输出

A guitar player busking on a rain-slicked city street at night, medium shot, neon reflections on wet pavement, rain falling softly, with acoustic guitar sound audible, warm tungsten light from shop windows.

词数:30 · 时长建议:6-8s · 比例:16:9

音频路径with acoustic guitar sound audible 激活原生吉他音轨;环境雨声不写也会带(因为画面就是雨)。

可调点:把 warm tungsten light from shop windows 换成 harsh sodium streetlight only 改成冷峻感;加 with light rain on awning audible 强化雨声层次。


用户输入:"想要 8 秒,前 2 秒黑屏,然后慢慢揭示一片山谷"

判断:明确的时间结构 → 用时序节拍模板。

输出

8s duration, first 2s: black. Slow fade reveals: wide shot, mountain valley at dawn, low mist between pine trees, single dirt road leading into the scene, no people. Camera very slowly pushes forward on a dolly. Soft blue-gold light on the horizon. Quiet, cinematic, high production value.

词数:48 · 时长建议:8s · 比例:16:9

音频路径:未指定 → HappyHorse 默认匹配晨间风声底噪;可加 with distant birdsong audible 进一步强化。

可调点:把 dirt road 换成 wooden cabin in distance 增加视觉锚点;blue-gold lightpink-orange 调更暖。

图转视频(已有参考图)的正确姿势

当有参考图时,不要重复描述图中已有的内容,专注于描述变化:

| ✅ 应该写 | ❌ 不要写 |

|---|---|

| walks toward camera / head turns left | 重复图中已有的服装颜色 |

| slow push-in / lateral tracking right | 重复图中已有的构图 |

| hair drifts / fabric ripples / steam rises | 重复图中已有的主体外观 |

参考资源

  • 进阶公式:methodology/02-进阶公式.md
  • 运镜词典:methodology/05-运镜词典.md
  • 57 条实测提示词:prompts/happyhorse/README.md

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How to use it

Copy the folder

Take cclank/happyhorse-prompter from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.