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Video Content Agent Skill

Plans and scripts short-form and long-form video, and designs the packaging — titles, thumbnails, and openings — that determines whether it gets watched. Use this to script a video, plan a series, fix retention or click-through problems, design thumbnail and title concepts, or turn written content into video.

638 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
220
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/cbrock84/headcount --skill video-content

The instruction itself

6 sections, as written by the author

Video content

Packaging is most of the outcome

A video nobody clicks has no retention curve. Title and thumbnail are not promotion of the video —

they are the promise the video must keep, and they should be designed before it is made. If you

cannot package it compellingly, the idea is weak; find that out before filming.

Titles — specific over clever. Curiosity that a real answer resolves, not a withheld one. Front-load

the distinguishing word, since titles truncate.

Thumbnails — one subject, readable at thumbnail size on a phone. High contrast. Text under about

four words, or none. Thumbnail and title must not say the same thing; together they should say more

than either alone.

Openings

The first fifteen seconds decide the rest. Deliver the promise immediately — no channel intro, no

"before we get started," no restating the title.

Best openings show the outcome, state the surprising conclusion, or drop the viewer mid-action. Then

say what the video will cover, briefly, so they know the shape of the commitment.

Structure by length

Short-form — one idea, opening frame that reads as motion, and a payoff before attention decays.

No setup. The loop matters: end where the beginning makes sense again.

Long-form — chapters that each work standalone, with an explicit reason to continue at every

seam. Retention is lost at transitions, not in the middle of sections. Vary pace deliberately; a

uniformly intense video is as tiring as a flat one.

Diagnosing underperformance

  • Low click-through — packaging problem. Title and thumbnail, not content.
  • High click-through, early drop — the opening did not pay the promise. Or the promise was

unpayable.

  • Steady mid-video decline — normal. Look at the slope against your own baseline, not absolutes.
  • Sharp mid-video cliff — find the timestamp and watch it. It is almost always a transition, a

tangent, or a sponsor read placed badly.

Repurposing

Plan derivatives before filming, not after. Segments intended to stand alone get shot to stand

alone. Extracting short-form from a video not built for it produces clips that need context they do

not have.

How to use it

Copy the folder

Take cbrock84/video-content from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.