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Activation Agent Skill

Gets new users from signup to first real value — signup flow, onboarding, time-to-value, and the early experience that determines whether someone becomes a user or a lapsed account. Use this to design or fix signup and onboarding, diagnose why signups do not convert to active use, reduce time-to-value, or decide what a new user must accomplish first.

671 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
220
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/cbrock84/headcount --skill activation

The instruction itself

6 sections, as written by the author

Activation

Acquisition spend is wasted downstream of a weak activation. This is usually the cheapest place to

improve revenue and the least worked on.

Define the activation moment

Name the specific thing a new user does that predicts they will stay — not "logged in twice," but

the action that delivers the value they came for. Find it in the data: compare what retained users

did in week one against what churned users did.

Everything in onboarding exists to get people to that moment faster. Without it defined, onboarding

becomes a feature tour.

Signup

Every field costs conversion, and each one must earn its place. Ask for what is needed to deliver

value now; collect the rest later, in context, when the reason is obvious.

  • Defer email verification past first value where the product allows it.
  • Never ask for payment details before value is delivered unless the model requires it.
  • Show progress on multi-step flows, and let people finish later without losing work.
  • Errors inline and specific. A form that rejects on submit without saying which field is where

people leave.

Onboarding

The goal is the first real outcome, not a completed tour.

  • Use their data, not sample data. The moment someone sees their own information in the product

is the moment it becomes real.

  • One action at a time, each visibly advancing toward the outcome.
  • Skippable, resumable, and repeatable. Forced linear onboarding fails everyone whose situation

differs from the assumed one.

  • Empty states do the teaching. They are the most-seen screens in a new account and usually the

least designed.

Checklists work when the items lead to real value and the list can be dismissed. They fail when they

are busywork.

Diagnosing

Instrument each step and find the largest drop. Then watch session recordings of people who dropped

there — the quantitative data says where, and only observation says why.

Common causes, in rough order: asked for too much too early, value not visible before effort

required, an empty product with no path out of it, and a required integration nobody has permissions

for.

Measuring

Percentage reaching the activation moment, and time to reach it. Signup conversion alone will

happily improve while activation falls.

How to use it

Copy the folder

Take cbrock84/activation from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.