mcpbeat

Design Claude Skills

2 378 design skills from 450 authors. They decide how things look — layout, type and interface behaviour. Half of them fit into 1 928 tokens or less — that is what one costs your context window when the agent loads it. 313 ship runnable scripts rather than instructions alone. 2 of them cannot work without an MCP server, most often rube. We also found 395 copies of these same skills sitting in other people's repositories — counted once here, not 395 times.

2 378 unique 450 authors 1 384 updated this month 178 from vendors

1 928
tokens, median
what a typical one costs in context
313
ship scripts
code that runs, not instructions alone
2
need a server
most often rube
395
copies elsewhere
counted once here, not once per repository

625–672 of 2 378

page 14 of 50
Storybook Stories vendor
PostHog

Write Storybook stories for PostHog UI components. Covers the provider stack stories run inside, the key gotcha that tRPC/useHostTRPC queries never resolve in Storybook (so data-fetching components render empty), and the pure-presentational split that makes a component storyable. Use when adding or fixing a *.stories.tsx file under packages/ui.

997 tokens
External Resource Context
shinpr

Captures and persists access methods for resources outside the repository (design source, design system, API schema, IaC source, secret store) so downstream work can reach them deterministically. Use when work depends on external resources, or when the user mentions design source, design system, API schema, IaC source, secret store, or canonical source.

5k tokens
Recipe Front Design
shinpr

Execute from codebase analysis to frontend design document creation

5k tokens
University Exam Prep
staruhub

大学备考苏格拉底式学习助手,专为应对"面向课本和PPT考试"设计。当用户说"帮我复习"、"准备考试"、"备考"、"期末复习"、"模拟学习"、"突击复习"等时触发。核心特点:(1)强制要求用户上传课本/PPT/考纲等原始材料——没有材料就无法有效辅导;(2)使用苏格拉底式提问法,不直接灌输而是引导思考;(3)专注于应用型和理解型内容,而非纯概念记忆;(4)模拟真实考试场景进行针对性练习;(5)分析材料识别高频考点和重难点。适用于大学各科目期中期末考试备考、突击复习、考前模拟。

13k tokens scripts zh
Drawio Bpmn
sparklabx

Use when the user asks for a BPMN diagram, swimlane diagram, business process map, or workflow diagram with roles/lanes and phases. Builds with the declarative layout engine using canonical mxgraph.bpmn stencils (events, gateways, typed tasks) in horizontal swimlanes (pool → lanes × phases), validates (BPMN semantic rules plus geometry), runs a render-based vision self-check. Default output is .drawio; PNG/SVG only on request.

2k tokens
Drawio Databricks
sparklabx

Use when the user asks for a Databricks lakehouse architecture diagram — medallion architecture (Bronze/Silver/Gold), Delta Lake, Unity Catalog, workspace deployment, data-plane/control-plane, or any diagram built with Databricks icons. Builds with the declarative layout engine using ground-truth stencils, validates (stencils/colors/nesting/geometry), runs a render-based vision self-check. Default output is .drawio; PNG/SVG only on request.

2k tokens
Disclosure Strategy Mapper Larissa Meredith Flister
lawve-ai

This skill maps disclosure strategy from a case summary, pleading, chronology, or early case theory: the document categories that will matter, likely custodians, adverse material, evidential gaps, search themes, and the risks worth confronting early.

3k tokens
PDF Processing Openai
lawve-ai

Toolkit for comprehensive PDF reading, reviwing, and creation with visual quality control. Use to work with PDFs (.pdf files) for: (1) Reading or extracting content from existing PDFs, (2) Creating new PDF documents with professional formatting, (3) Generating reports, documents, or layouts that require precise typography and design, or any other PDF reading or generation tasks.

3k tokens
Section 508
lawve-ai

Expert Section 508 compliance advisor for US federal ICT accessibility. Use this skill whenever a user asks about Section 508, WCAG 2.0/2.1 AA for federal systems, VPAT or Accessibility Conformance Reports (ACR), accessibility audits, remediation planning, PDF accessibility, web or software accessibility, mobile accessibility, federal procurement accessibility requirements, contractor obligations, undue burden exceptions, assistive technology compatibility, or Section 508 testing. Covers the Revised Section 508 Standards (2018), all WCAG 2.0 Level AA success criteria, the four POUR principles, testing methodologies, and agency compliance workflows. Trigger even if the user doesn't say \"skill\" — any Section 508 or ICT accessibility question for federal systems should use this skill.

10k tokens
Wcag
lawve-ai

Expert WCAG (Web Content Accessibility Guidelines) advisor covering WCAG 2.0, 2.1, and 2.2 — the W3C international accessibility standards. Use this skill whenever a user asks about WCAG success criteria, conformance levels (A/AA/AAA), accessibility audits, POUR principles, accessibility statements, ARIA patterns, colour contrast, keyboard accessibility, screen reader compatibility, mobile accessibility, cognitive accessibility, WCAG 2.2 new criteria, WCAG 3.0 preview, legal requirements referencing WCAG (EN 301 549, EAA, ADA, Section 508), or mapping WCAG to accessibility laws. Trigger for any web or digital content accessibility question — even if the user doesn't say \"skill\" or \"WCAG\".

16k tokens
Accessibility
evanca

Use when working on accessibility, a11y, WCAG, ARIA, screen readers, keyboard nav, focus order, contrast, alt text, captions, reduced motion, or target sizes; not language/culture/device (see inclusive-design).

4k tokens
Flutter Errors
evanca

Use when hitting layout errors (RenderFlex overflow, unbounded constraints, RenderBox not laid out), scroll errors, or setState-during-build errors.

814 tokens
Flutter Use Column Row First
evanca

Use when building any Flutter screen or component to choose responsive Row, Column, Expanded, Flexible, and Spacer layouts before fixed-size or coordinate-based alternatives.

149k tokens
Inclusive Design
evanca

Use when working on inclusion, i18n/localization, global name/address forms, low-end devices, slow/metered networks, affordability, or first-time/low-confidence users; not WCAG/screen readers (see accessibility).

7k tokens
Web Design
xiaopu-ai

Web 视觉设计 SKILL。输入 PRD / 参考 URL / 截图 / 关键词(任意组合),先产出一份标准化 DESIGN.md 设计规范,用户确认后据此生成 UI/UX、视觉、动效、响应式全部达标的 web 代码。专攻 web 端:Landing Page、Portfolio、产品页、博客、个人站、SaaS 介绍页等。当用户说"帮我做个网站""设计一个页面""参考 XX 做一个""把这个截图/PRD 做成网页""做一个 landing page""出一份 design 规范"时触发。不用于后端、数据库、纯逻辑 bug 修复。

621k tokens scripts zh
Design System vendor
microsoft

Creates the Tamagui brand system for an Expo/React Native Power Apps mobile app, including design-system.md, tokens.ts, and an HTML gallery.

64k tokens
Nw Ux Desktop Patterns
nWave-ai

Desktop application UI patterns for product owners. Load when designing native or cross-platform desktop applications, writing desktop-specific acceptance criteria, or evaluating panel layouts and keyboard workflows.

2k tokens
Nw Ux Web Patterns
nWave-ai

Web UI design patterns for product owners. Load when designing web application interfaces, writing web-specific acceptance criteria, or evaluating responsive designs.

2k tokens
Design
rshankras

Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.

37k tokens
Typography
rshankras

UI typography on Apple platforms — text styles and Dynamic Type, the San Francisco family (Pro/Rounded/Compact/Mono/New York + width axis), optical sizes, tracking vs kerning, leading adjustments, and custom-font scaling. Use when choosing fonts, building type hierarchy, fixing truncation/legibility, or making custom fonts respect Dynamic Type.

2k tokens
UI Prototyping
rshankras

Explore multiple *divergent* UI directions for a screen as named Swift #Previews, remix the strongest elements into hybrids, fill them with lived-in sample content and edge-case states, then tune signature animations with a generated tuning panel. Produces real native SwiftUI you carry forward, not throwaway mockups. Use early — after new-app or at the start of any UI-heavy phase, before /apple:plan commits to a single layout. Based on Apple's WWDC method for prototyping with coding agents in Xcode: go wide → remix → make lived-in → tune.

3k tokens
Accessibility Generator
rshankras

Generate accessibility infrastructure for VoiceOver, Dynamic Type, and accessibility features. Use when improving app accessibility, adding accessibility labels and hints, or auditing compliance.

8k tokens
Live Activity Generator
rshankras

Generate ActivityKit Live Activity infrastructure with Dynamic Island layouts, Lock Screen presentation, and push-to-update support. Use when adding Live Activities to an iOS app.

10k tokens
Accessibility Audit
rshankras

Run a structured accessibility audit on an iOS/macOS app — automated XCUITest audits, Accessibility Inspector, manual VoiceOver/Dynamic Type passes, and App Store Accessibility Nutrition Label evaluation. Use before release, when preparing Nutrition Label declarations, or for EU Accessibility Act compliance.

5k tokens
Assistive Access
rshankras

Assistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles. Use when optimizing apps for Assistive Access mode.

3k tokens
UI Review
rshankras

Review SwiftUI code for iOS/watchOS Human Interface Guidelines compliance, font usage, Dynamic Type support, and accessibility. Use when user mentions UI review, HIG, accessibility audit, font checks, or wants to verify interface design against Apple standards.

9k tokens
UI Review Tahoe
rshankras

Comprehensive UI/UX review for macOS Tahoe apps. Covers Liquid Glass design, HIG compliance, SwiftUI patterns, and accessibility. Use when reviewing macOS UI or checking HIG compliance.

17k tokens
Ux Spec
rshankras

Generates UI/UX specifications with wireframes and design system. Creates UX_SPEC.md and DESIGN_SYSTEM.md from PRD and Architecture specs. Use when designing app interface and creating design system.

15k tokens
Layout
rshankras

SwiftUI layout beyond stacks — the Layout protocol (when custom layout beats GeometryReader), Grid vs lazy grids, custom containers with sections and container values, and lazy-stack/ScrollView performance rules (what breaks laziness, prefetch discipline, scroll APIs). Use when building custom layouts or containers, fixing lazy-stack jank or memory growth, or wiring programmatic/snapping scrolling.

2k tokens
Visionos
rshankras

visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.

7k tokens
Spatial Design
rshankras

Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.

3k tokens
Visionos Widgets
rshankras

visionOS widget patterns including mounting styles, glass/paper textures, proximity-aware layouts, and spatial widget families. Use when creating or adapting widgets for visionOS.

3k tokens
Infographic Generator
Affitor

> Generate branded infographic specifications from any content or data. Outputs structured layout, copy, data visualization, and color scheme — ready to render as HTML/CSS, Satori, Canva, or any design tool. Use this skill when the user wants an infographic, data visual, social media image, comparison chart, stat card, or says "create an infographic for [content]", "make a visual for my LinkedIn post", "design an image for [topic]", "stat graphic for [data]", "comparison infographic", "branded image", "social media graphic", "infographic for [blog post]", "data visualization", "visual content", "image for my post", "LinkedIn carousel image", "feature comparison chart", "pricing table image".

4k tokens
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XiaoMaColtAI

数学建模的题目理解、模型选择和算法设计阶段。输出题目分析报告与术语表格。

4k tokens zh
Shopify Speed Optimization
nexscope-ai

Store speed audit — lazy loading, image compression, app bloat removal, theme code optimization

476 tokens
Shopify Theme Optimization
nexscope-ai

Theme speed and UX optimization — Core Web Vitals, Liquid code, image loading, mobile responsiveness

478 tokens
Blog Cover Generator
Varnan-Tech

Use when the user asks to generate a blog cover image, thumbnail, or article header. Automatically uses modern typography, brand logos, and Google Search grounding to create beautiful 16:9 images with Gemini 3.1 Flash Image Preview.

3k tokens
Graphic Case Study
Varnan-Tech

Generates a professionally designed case study PDF for B2B SaaS sales and marketing. Supports 7 page layouts, 9 style presets, 1-4 page output. Trigger when user says "create a case study", "write a customer story", "make a case study PDF", "design a success story", "turn this customer win into a PDF".

14k tokens
Graphic Ebook
Varnan-Tech

Creates professionally designed B2B SaaS e-books in HTML + CSS, exported as print-ready PDF. 3–10 pages, 9 style presets, 11 page layout types. Trigger when user says "create an ebook", "design a lead magnet", "make a PDF guide", "build a gated content piece", "write a B2B ebook", "design a white paper", "create a nurture asset", or "make a PDF report".

22k tokens scripts
Graphic Slide Deck
Varnan-Tech

Generates a professionally designed HTML slide deck from a brief or content. Outputs a single-file presentation + optional PDF. Supports 13 layout types and 8 style presets. Trigger when user says "create a slide deck", "make a presentation", "build a pitch deck", "make slides", "convert my notes to slides".

18k tokens
Brand Guidelines
LeastBit

将 Anthropic 官方品牌颜色和字体应用于任何可能需要 Anthropic 视觉风格的作品。适用于品牌颜色或样式指南、视觉格式化或公司设计标准的场景。

3k tokens zh
Canvas Design
LeastBit

使用设计哲学创作精美的 .png 和 .pdf 格式视觉艺术作品。当用户要求创作海报、艺术品、设计作品或其他静态作品时,应使用此技能。创作原创视觉设计,切勿复制现有艺术家的作品以避免版权侵权。

1388k tokens zh
Frontend Design
LeastBit

创建独特的、生产级别的高质量前端界面。当用户要求构建网页组件、页面、作品、海报或应用程序时使用此技能(例如网站、落地页、仪表盘、React 组件、HTML/CSS 布局,或对任何网页 UI 进行样式美化)。生成富有创意、精致的代码和 UI 设计,避免千篇一律的 AI 审美。

4k tokens zh
Theme Factory
LeastBit

用于为作品应用主题样式的工具包。这些作品可以是幻灯片、文档、报告、HTML 落地页等。提供 10 个预设主题,包含颜色/字体配置,可应用于任何已创建的作品,也可以即时生成新主题。

5k tokens zh
Web Artifacts Builder
LeastBit

用于使用现代前端 Web 技术(React、Tailwind CSS、shadcn/ui)创建复杂的、多组件的 claude.ai HTML artifact 的工具套件。适用于需要状态管理、路由或 shadcn/ui 组件的复杂 artifact - 不适用于简单的单文件 HTML/JSX artifact。

11k tokens scripts zh
Compose Expert
aldefy

> Compose and Compose Multiplatform expert for UI development across Android, Desktop, iOS, and Web. Use whenever the user mentions Compose APIs (@Composable, remember, LaunchedEffect, NavHost, MaterialTheme, LazyColumn, Modifier, recomposition), Compose Multiplatform (commonMain, expect/actual, Res.*, ComposeUIViewController, UIKitView, ComposeViewport), Android TV (tv-material, D-pad, focus, Carousel), Material 3 motion, atomic design systems, design-to-code workflows, Paging 3, or navigation. Activates Review Mode on GitHub PR URLs and review phrases ("review this PR", "what's wrong with this"). Auto-detects Compose projects on session_start. Backed by actual androidx/androidx and JetBrains/compose-multiplatform-core source receipts. See "## When this skill applies" in SKILL.md for the full trigger surface.

693k tokens
Game Concept
worldwonderer

Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, generate three genuinely different directions on the dimensions still unlocked, then pick the most worthwhile playable prototype using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts, choose a game direction for this book. 小说游戏概念设计。根据 SOURCE_BIBLE 与 PRODUCT_BRIEF 在未锁定维度上生成三个真正不同的方案,用硬否决和关键取舍选择最值得做的可玩原型。用于判断小说适合做成什么游戏、比较游戏方案等需求。

4k tokens zh
Game World Design
worldwonderer

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gameplay and levels, write the game design document. 游戏体验、系统与关卡策划。把选定概念收束为一份 GAME_DESIGN,定义玩家承诺、核心循环、世界响应、必要系统、关卡节奏、反馈、失败和可完整游玩的原型。用于设计游戏世界、深化玩法和关卡等需求。

9k tokens zh