Advises on Unity testability — isolating logic out of MonoBehaviour and planning EditMode/PlayMode tests. Use when improving testability, extracting logic for unit tests, or planning a test strategy, even if the user just says "怎么测试" or "代码不好测". 为 Unity 可测试性提供建议(把逻辑从 MonoBehaviour 中剥离、规划 EditMode/PlayMode 测试);当用户要提升可测试性、为单元测试抽取逻辑、或规划测试策略时使用。
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-testability
Use this skill when deciding what logic should remain in Unity-facing classes and what should move into pure C# code.
Transform, GameObject, or scene state?MonoBehaviour?> Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
Use when implementing any feature or bugfix, before writing implementation code
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always
Expert guidance for systematic backtesting of trading strategies. Use when developing, testing, stress-testing, or validating quantitative trading strategies. Covers "beating ideas to death" methodology, parameter robustness testing, slippage modeling, bias prevention, and interpreting backtest results. Applicable when user asks about backtesting, strategy validation, robustness testing, avoiding overfitting, or systematic trading development.
Cloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.
This skill should be used for time series machine learning tasks including classification, regression, clustering, forecasting, anomaly detection, segmentation, and similarity search. Use when working with temporal data, sequential patterns, or time-indexed observations requiring specialized algorithms beyond standard ML approaches. Particularly suited for univariate and multivariate time series analysis with scikit-learn compatible APIs.
Take besty0728/unity-testability from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.