mcpbeat Sign in

Unity Graphics Agent Skill

Manage project-wide GraphicsSettings and QualitySettings for SRP — read and edit render pipeline assets, quality tiers, and graphics tier settings. Use when configuring project graphics/quality settings, assigning an SRP asset, or adjusting quality levels, even if the user just says "画质设置" or "渲染管线配置". 管理面向 SRP 的工程级 GraphicsSettings 与 QualitySettings(读取与编辑渲染管线资产、质量档位、图形层级设置);当用户要配置工程图形/画质设置、指定 SRP 资产或调整质量等级时使用。

756 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
1536
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-graphics

The instruction itself

16 sections, as written by the author

Graphics Skills

Project-wide graphics and quality settings (GraphicsSettings + QualitySettings) for Unity 2022.3+. Works in Built-in, URP and HDRP — does not depend on any SRP package being installed.

Operating Mode

  • Query skills (graphics_get_overview, graphics_get_quality_settings, graphics_get_render_pipeline_assets, graphics_list_always_included_shaders, graphics_get_shader_stripping) are SkillMode.SemiAuto — they run in all three modes without grant.
  • Mutating skills (graphics_set_quality_level, graphics_set_default_render_pipeline, graphics_set_quality_render_pipeline, graphics_add_always_included_shader, graphics_remove_always_included_shader, graphics_set_shader_stripping) are SkillMode.FullAuto — under Approval they need user grant (grant triggers one server-side execute returning the result); under Auto / Bypass they execute directly.
  • This module contains no Delete / PlayMode / Reload / high-risk skills (no NeverInSemi). graphics_remove_always_included_shader is a list mutation, not a SkillOperation.Delete.

Guardrails

Routing:

  • For current render pipeline detection only: project_get_render_pipeline
  • For SRP/quality configuration: use this module, not project_*

Skills

graphics_get_overview

Get a graphics/quality/render-pipeline summary.

graphics_get_quality_settings

List quality levels and their render pipeline overrides.

graphics_set_quality_level

Switch the active quality level.

graphics_get_render_pipeline_assets

List default/current/per-quality render pipeline assets.

graphics_set_default_render_pipeline

Set or clear the default SRP asset.

graphics_set_quality_render_pipeline

Assign or clear the SRP asset for a specific quality level.

graphics_list_always_included_shaders

List shaders in Always Included Shaders.

graphics_add_always_included_shader

Add a shader to Always Included Shaders.

graphics_remove_always_included_shader

Remove a shader from Always Included Shaders.

graphics_get_shader_stripping

Inspect shader stripping configuration in GraphicsSettings.

graphics_set_shader_stripping

Modify shader stripping configuration in GraphicsSettings.


Exact Signatures

Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.

Other skills for the same job

different authors, same section of the catalogue
Protocolsio Integration
by christophacham
×4

Integration with protocols.io API for managing scientific protocols. This skill should be used when working with protocols.io to search, create, update, or publish protocols; manage protocol steps and materials; handle discussions and comments; organize workspaces; upload and manage files; or integrate protocols.io functionality into workflows. Applicable for protocol discovery, collaborative protocol development, experiment tracking, lab protocol management, and scientific documentation.

16k tokens
Tailored Resume Generator
by frostant
×4

Analyzes job descriptions and generates tailored resumes that highlight relevant experience, skills, and achievements to maximize interview chances

3k tokens
Excalidraw Diagram Generator
by github
vendor ×3

Generate Excalidraw diagrams from natural language descriptions. Use when asked to "create a diagram", "make a flowchart", "visualize a process", "draw a system architecture", "create a mind map", or "generate an Excalidraw file". Supports flowcharts, relationship diagrams, mind maps, and system architecture diagrams. Outputs .excalidraw JSON files that can be opened directly in Excalidraw.

36k tokens scripts
Expo Dev Client
by openai
vendor ×3

Build and distribute Expo development clients locally or via TestFlight

961 tokens
Executing Plans
by ZhanlinCui
×3

Use when you have a written implementation plan to execute in a separate session with review checkpoints

542 tokens
Anndata
by christophacham
×3

Data structure for annotated matrices in single-cell analysis. Use when working with .h5ad files or integrating with the scverse ecosystem. This is the data format skill—for analysis workflows use scanpy; for probabilistic models use scvi-tools; for population-scale queries use cellxgene-census.

16k tokens
Benchling Integration
by christophacham
×3

Benchling R&D platform integration. Access registry (DNA, proteins), inventory, ELN entries, workflows via API, build Benchling Apps, query Data Warehouse, for lab data management automation.

14k tokens
Biopython
by christophacham
×3

Comprehensive molecular biology toolkit. Use for sequence manipulation, file parsing (FASTA/GenBank/PDB), phylogenetics, and programmatic NCBI/PubMed access (Bio.Entrez). Best for batch processing, custom bioinformatics pipelines, BLAST automation. For quick lookups use gget; for multi-service integration use bioservices.

24k tokens

How to use it

Copy the folder

Take besty0728/unity-graphics from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.