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Unity Bookmark Agent Skill

Manage Scene View bookmarks — save the current selection plus camera pivot/rotation/size under a name, then jump back later. Use when saving or restoring Scene View viewpoints, bookmarking a camera angle, or navigating between saved scene locations, even if the user just says "标记视角" or "存个机位". 管理 Scene View 书签(以命名方式保存当前选中对象与相机 pivot/旋转/大小,之后快速跳回);当用户要保存或恢复场景视角、收藏某个机位、或在已存位置间切换时使用。

639 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
1536
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-bookmark

The instruction itself

8 sections, as written by the author

Bookmark Skills

Save and recall Scene View camera positions.

Guardrails

Operating Mode (v1.9 three-tier):

  • Approval (default): 只有 bookmark_listSkillMode.SemiAuto(纯读),Approval 模式下可直接执行,无需走 grant 协议。bookmark_setOperation.Create,写入书签表)与 bookmark_gotoOperation.Execute,改动编辑器选中对象与 Scene View 视角)都有副作用,走默认 SkillMode.FullAuto,Approval 模式下需 grant。与 workflow 模块文档保持一致(以 C# WorkflowSkills.cs 的特性标注为准)。
  • Auto / Bypass: SemiAuto and FullAuto run directly.
  • Auto-forbidden in this module: bookmark_delete (SkillOperation.Delete). Reachable only under Bypass mode or via a user-managed Allowlist entry; the grant flow returns MODE_FORBIDDEN. Bookmarks themselves are in-memory only — bookmark_delete only removes the entry, no asset I/O.

DO NOT (common hallucinations):

  • bookmark_save does not exist → use bookmark_set
  • bookmark_load / bookmark_restore do not exist → use bookmark_goto
  • bookmark_remove does not exist → use bookmark_delete
  • Bookmarks save Scene View position + current selection, not scene state

Routing:

  • For workflow snapshots (object state undo) → use workflow module
  • For scene save/load → use scene module

Skills

bookmark_set

Save current Scene View camera position as a bookmark.

Parameters:

  • bookmarkName (string): Bookmark name.

bookmark_goto

Move Scene View camera to a saved bookmark.

Parameters:

  • bookmarkName (string): Bookmark name.

bookmark_list

List all saved bookmarks.

Parameters: None.

bookmark_delete

Delete a saved bookmark.

Parameters:

  • bookmarkName (string): Bookmark name.

Exact Signatures

Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.

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How to use it

Copy the folder

Take besty0728/unity-bookmark from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.