besty0728/unity-asmdef
Advises on Unity assembly definitions (asmdef) — module boundaries, dependency graphs, editor/runtime/test splits, and faster compile times. Use when planning asmdef layout, untangling assembly dependencies, speeding up compilation, or splitting editor and runtime code, even if the user just says "编译太慢" or "程序集怎么分". 为 Unity 程序集定义(asmdef)提供建议(模块边界、依赖关系、editor/runtime/test 拆分、加快编译);当用户要规划 asmdef 结构、理顺程序集依赖、加速编译或拆分编辑器与运行时代码时使用。
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-asmdef
Use this skill when the project is large enough that compile boundaries and dependency direction matter.
asmdef is usually worth discussing when:
asmdef is justified now> Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
asmdef fragmentation for a tiny prototype.Take besty0728/unity-asmdef from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.