mcpbeat

arjun988 Skills

188 skills published by arjun988 across 1 repository. Together they weigh 131 870 tokens — that is what loading all of them at once would cost you in context.

188 skills 131 870 tokens total

Analog Found Footage Horror
blender-skills

Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.

255 tokens
Animation
blender-skills

Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.

1k tokens
Anime Style
blender-skills

Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.

656 tokens
Apocalypse Worlds
blender-skills

Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.

244 tokens
Archviz
blender-skills

Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.

566 tokens
Asset Optimization
blender-skills

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before export on all production assets via MCP.

1k tokens
Biome Worlds
blender-skills

Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.

221 tokens
Blender Director
blender-skills

Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.

6k tokens
Blender Modeler
blender-skills

Core Blender modeling specialist for Edit Mode, modifiers, collections, precision modeling, and scene organization. Use for general 3D modeling, blockouts, cleanup, non-destructive workflows, and scene structure in Blender via MCP.

2k tokens
Body Horror Style
blender-skills

Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.

222 tokens
Brutalist Mood
blender-skills

Brutalist and concrete-monument mood direction for Blender architecture and scenes with raw concrete, monumental scale, and austere composition.

169 tokens
Camera Cinematography
blender-skills

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

882 tokens
Cartoon Style
blender-skills

Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.

305 tokens
Character Archetypes
blender-skills

Character archetype art direction for Blender covering fantasy races, horror creatures, roles (knight, assassin, detective), and body types (mecha, android, chibi, etc.).

381 tokens
Character Artist
blender-skills

AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.

1k tokens
Chibi Style
blender-skills

Chibi and SD proportion art direction for Blender characters with oversized heads, simplified anatomy, and cute silhouette rules.

175 tokens
Cloth Sim
blender-skills

Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.

887 tokens
Collision Proxy
blender-skills

Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.

700 tokens
Comic Book Style
blender-skills

Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.

258 tokens
Compositing
blender-skills

Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.

753 tokens
Cosmic Eldritch Horror
blender-skills

Cosmic, eldritch, and Lovecraftian horror art direction for Blender with non-Euclidean cues, impossible scale, and incomprehensible forms.

251 tokens
Cozy Wholesome Mood
blender-skills

Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.

189 tokens
Creature Artist
blender-skills

AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, muscle flow, bone structure, and animation-ready creature assets in Blender via MCP.

2k tokens
Dark Gritty Mood
blender-skills

Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.

173 tokens
Dream Surreal Mood
blender-skills

Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.

161 tokens
Dream Weirdcore Style
blender-skills

Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.

225 tokens
Environment Artist
blender-skills

AAA environment art for modular kits, buildings, terrain, vegetation, architecture, and scene composition. Use for game-optimized environments, storytelling through space, and modular asset pipelines in Blender via MCP.

2k tokens
Export Pipeline
blender-skills

Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.

1k tokens
Fantasy Worlds
blender-skills

Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.

296 tokens
Folk Horror Style
blender-skills

Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.

211 tokens
Frutiger Aero Style
blender-skills

Frutiger Aero art direction for Blender with glossy skeuomorphism, aqua UI cues, nature-tech optimism, and mid-2000s futurism.

172 tokens
Genre Action Combat
blender-skills

Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.

185 tokens
Genre Card Party Idle
blender-skills

Art direction for card games, deck builders, party games, idle/incremental, educational, and rhythm game presentational spaces in Blender.

186 tokens
Genre Metroidvania Roguelike
blender-skills

Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.

179 tokens
Genre Narrative Vn
blender-skills

Art direction for visual novel, interactive movie, walking simulator, and story-driven presentation spaces in Blender.

174 tokens
Genre Open World Sandbox
blender-skills

Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.

178 tokens
Genre Puzzle Platformer
blender-skills

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

176 tokens
Genre Racing Sports
blender-skills

Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.

164 tokens
Genre Rpg
blender-skills

Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.

185 tokens
Genre Shooter
blender-skills

Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.

209 tokens
Genre Soulslike
blender-skills

Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.

183 tokens
Genre Stealth
blender-skills

Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.

161 tokens
Genre Strategy Sim
blender-skills

Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.

215 tokens
Genre Survival
blender-skills

Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.

178 tokens
Geometry Nodes
blender-skills

Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural asset generation and instancing pipelines via MCP.

1k tokens
Godot Export
blender-skills

Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.

513 tokens
Hair Groom
blender-skills

Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-time hair cards via MCP.

900 tokens
Hand Painted Style
blender-skills

Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.

211 tokens
Hard Surface
blender-skills

AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel lines, greebles, chamfers, and manufacturing-accurate surfaces in Blender via MCP.

2k tokens
Hd 2d Style
blender-skills

HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.

200 tokens
Historical Worlds
blender-skills

Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, and military eras.

279 tokens
Horror Style
blender-skills

Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for sparse industrial environments, analog aesthetics, and tension-driven lighting.

2k tokens
Indie Horror Aesthetics
blender-skills

Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and related looks.

366 tokens
Isometric Style
blender-skills

Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules.

598 tokens
Lighting
blender-skills

Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.

1k tokens
Liminal Space Style
blender-skills

Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.

277 tokens
Lod Pipeline
blender-skills

Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.

707 tokens
Lookdev
blender-skills

Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.

585 tokens
Lowpoly Style
blender-skills

Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygons, simple materials, and strong atmosphere.

1k tokens
Manga Style
blender-skills

Manga-inspired art direction for Blender emphasizing monochrome value design, speed lines, screentone feel, and manga panel staging.

246 tokens
Mascot Puppet Horror
blender-skills

Mascot and puppet horror art direction for Blender with cheerful brand characters made wrong, felt/foam materials, and uncanny performance.

237 tokens
Materials
blender-skills

Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, material reuse, and production shading in Blender via MCP.

1k tokens
Minimalist Style
blender-skills

Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space.

184 tokens
Neon Retrofuturism
blender-skills

Neon, vaporwave, synthwave, and retrofuturistic mood/art direction for Blender with grid horizons, chrome, and dusk palettes.

186 tokens
Noir Style
blender-skills

Noir art direction for Blender with high-contrast lighting, wet streets, silhouettes, and monochrome or limited-color grading.

202 tokens
Painterly Style
blender-skills

Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting.

258 tokens
Physics Sim
blender-skills

Rigid body, soft body, and destruction setups in Blender including constraints, cell fracture debris, and baked caches via MCP.

798 tokens
Pixel Art Style
blender-skills

Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.

246 tokens
Procedural Modeling
blender-skills

Procedural asset creation for rocks, buildings, vegetation, roads, terrain, pipes, cables, and sci-fi panels using Geometry Nodes and modifier-based workflows in Blender via MCP.

898 tokens
Prop Artist
blender-skills

Everyday and hero prop modeling for furniture, tools, household objects, kitbash parts, and readable game props. Use when hard-surface is too sci-fi/mechanical and the asset is a grounded prop.

1k tokens
Psx Horror Style
blender-skills

PS1/PSX-era horror art direction combining low-poly affine textures, limited color depth, fog, and psychological horror staging for Blender assets.

692 tokens
Qa Review
blender-skills

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

678 tokens
Realistic Style
blender-skills

Photorealistic AAA art direction for Blender including photogrammetry cleanup, real-world scale, high-poly workflows, PBR accuracy, and scan optimization. Use for cinematic and AAA game realism.

2k tokens
Rendering
blender-skills

Blender rendering with Cycles and Eevee including sampling, denoising, camera setup, render passes, color management, and render optimization. Use for final output and look validation via MCP.

2k tokens
Retopology
blender-skills

Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow. Use after sculpting or high-poly modeling before rigging and UV work in Blender via MCP.

2k tokens
Retro 16bit Style
blender-skills

Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.

159 tokens
Retro 8bit Style
blender-skills

Retro 8-bit art direction for Blender-assisted pixel/low-res aesthetics inspired by NES-era constraints.

180 tokens
Rigging
blender-skills

Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers. Use before animation on deforming assets via MCP.

1k tokens
Scene Assembly
blender-skills

Large scene layout in Blender with collections, linking, overrides, streaming-friendly organization, and set assembly via MCP.

691 tokens
Sci Fi Punk Worlds
blender-skills

Sci-fi and punk world art direction for Blender including hard sci-fi, space, cyberpunk, steampunk, dieselpunk, atompunk, solarpunk, biopunk, and clockpunk.

350 tokens
Sculpting
blender-skills

Blender sculpting for organic and hard surface detail using Dyntopo, multiresolution, brushes, alpha workflow, wrinkles, and damage. Use when high-frequency surface detail is needed before retopology in Blender via MCP.

1k tokens
Set Dressing
blender-skills

Set dressing and environmental storytelling placement for interiors and exteriors using prop density, narrative clusters, and readability rules via MCP.

583 tokens
Stop Motion Craft Style
blender-skills

Stop-motion and craft aesthetics for Blender including claymation, paper craft, and handmade physical-material cues.

262 tokens
Stylized Style
blender-skills

Stylized art direction for Blender with shape language, exaggeration, color harmony, NPR rendering, and hand-painted asset workflows. Use for non-photorealistic game and animation projects.

2k tokens
Texture Workflow
blender-skills

Production texture workflow for atlases, baking AO/curvature/normal/roughness maps, decals, and texture memory optimization. Use for game-ready texture pipelines in Blender via MCP.

2k tokens
Unity Export
blender-skills

Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.

707 tokens
Unreal Export
blender-skills

Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.

704 tokens
Uv Workflow
blender-skills

Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts. Use when preparing meshes for texturing and engine export in Blender via MCP.

1k tokens
Vector Style
blender-skills

Vector-clean art direction for Blender with flat fills, sharp silhouettes, and UI-like graphic clarity.

149 tokens
Vegetation Artist
blender-skills

Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.

587 tokens
Vehicle Artist
blender-skills

Dedicated vehicle modeling for cars, trucks, aircraft, ships, boats, mechs, and transit assets with proportion, panel flow, and game LOD awareness in Blender via MCP.

1k tokens
Vfx Fx
blender-skills

Cinematic and game VFX in Blender including smoke, fire, particles, trails, and Geometry Nodes FX setups via MCP.

811 tokens
Visual Console Eras
blender-skills

Visual era art direction for Blender covering PS1–PS5 stylistic cues, retro arcade, DOS, CRT, VHS, and film-grain presentation.

281 tokens
Voxel Style
blender-skills

Voxel and Minecraft-adjacent art direction for Blender with block grid modeling, limited palettes, and chunk-friendly assets.

566 tokens
Archviz
blender-skills

Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.

566 tokens
Anime Style
blender-skills

Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.

656 tokens
Apocalypse Worlds
blender-skills

Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.

244 tokens
Asset Optimization
blender-skills

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before export on all production assets via MCP.

1k tokens
Blender Director
blender-skills

Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.

6k tokens
Animation
blender-skills

Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.

1k tokens
Analog Found Footage Horror
blender-skills

Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.

255 tokens
Biome Worlds
blender-skills

Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.

221 tokens
Brutalist Mood
blender-skills

Brutalist and concrete-monument mood direction for Blender architecture and scenes with raw concrete, monumental scale, and austere composition.

169 tokens
Cartoon Style
blender-skills

Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.

305 tokens
Body Horror Style
blender-skills

Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.

222 tokens
Blender Modeler
blender-skills

Core Blender modeling specialist for Edit Mode, modifiers, collections, precision modeling, and scene organization. Use for general 3D modeling, blockouts, cleanup, non-destructive workflows, and scene structure in Blender via MCP.

2k tokens
Character Artist
blender-skills

AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.

1k tokens
Character Archetypes
blender-skills

Character archetype art direction for Blender covering fantasy races, horror creatures, roles (knight, assassin, detective), and body types (mecha, android, chibi, etc.).

381 tokens
Chibi Style
blender-skills

Chibi and SD proportion art direction for Blender characters with oversized heads, simplified anatomy, and cute silhouette rules.

175 tokens
Camera Cinematography
blender-skills

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

882 tokens
Collision Proxy
blender-skills

Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.

700 tokens
Cloth Sim
blender-skills

Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.

887 tokens
Compositing
blender-skills

Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.

753 tokens
Comic Book Style
blender-skills

Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.

258 tokens
Dark Gritty Mood
blender-skills

Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.

173 tokens
Cosmic Eldritch Horror
blender-skills

Cosmic, eldritch, and Lovecraftian horror art direction for Blender with non-Euclidean cues, impossible scale, and incomprehensible forms.

251 tokens
Cozy Wholesome Mood
blender-skills

Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.

189 tokens
Creature Artist
blender-skills

AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, muscle flow, bone structure, and animation-ready creature assets in Blender via MCP.

2k tokens
Dream Surreal Mood
blender-skills

Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.

161 tokens
Dream Weirdcore Style
blender-skills

Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.

225 tokens
Environment Artist
blender-skills

AAA environment art for modular kits, buildings, terrain, vegetation, architecture, and scene composition. Use for game-optimized environments, storytelling through space, and modular asset pipelines in Blender via MCP.

2k tokens
Fantasy Worlds
blender-skills

Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.

296 tokens
Export Pipeline
blender-skills

Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.

1k tokens
Folk Horror Style
blender-skills

Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.

211 tokens
Frutiger Aero Style
blender-skills

Frutiger Aero art direction for Blender with glossy skeuomorphism, aqua UI cues, nature-tech optimism, and mid-2000s futurism.

172 tokens
Genre Action Combat
blender-skills

Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.

185 tokens
Genre Card Party Idle
blender-skills

Art direction for card games, deck builders, party games, idle/incremental, educational, and rhythm game presentational spaces in Blender.

186 tokens
Genre Puzzle Platformer
blender-skills

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

176 tokens
Genre Narrative Vn
blender-skills

Art direction for visual novel, interactive movie, walking simulator, and story-driven presentation spaces in Blender.

174 tokens
Genre Open World Sandbox
blender-skills

Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.

178 tokens
Genre Metroidvania Roguelike
blender-skills

Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.

179 tokens
Genre Shooter
blender-skills

Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.

209 tokens
Genre Racing Sports
blender-skills

Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.

164 tokens
Genre Rpg
blender-skills

Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.

185 tokens
Genre Soulslike
blender-skills

Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.

183 tokens
Genre Survival
blender-skills

Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.

178 tokens
Genre Strategy Sim
blender-skills

Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.

215 tokens
Geometry Nodes
blender-skills

Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural asset generation and instancing pipelines via MCP.

1k tokens
Genre Stealth
blender-skills

Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.

161 tokens
Hand Painted Style
blender-skills

Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.

211 tokens
Godot Export
blender-skills

Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.

513 tokens
Hair Groom
blender-skills

Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-time hair cards via MCP.

900 tokens
Hard Surface
blender-skills

AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel lines, greebles, chamfers, and manufacturing-accurate surfaces in Blender via MCP.

2k tokens
Horror Style
blender-skills

Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for sparse industrial environments, analog aesthetics, and tension-driven lighting.

2k tokens
Indie Horror Aesthetics
blender-skills

Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and related looks.

366 tokens
Historical Worlds
blender-skills

Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, and military eras.

279 tokens
Hd 2d Style
blender-skills

HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.

200 tokens
Lighting
blender-skills

Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.

1k tokens
Isometric Style
blender-skills

Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules.

598 tokens
Liminal Space Style
blender-skills

Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.

277 tokens
Lod Pipeline
blender-skills

Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.

707 tokens
Lookdev
blender-skills

Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.

585 tokens
Lowpoly Style
blender-skills

Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom. Use for readable silhouettes, minimal polygons, simple materials, and strong atmosphere.

1k tokens
Manga Style
blender-skills

Manga-inspired art direction for Blender emphasizing monochrome value design, speed lines, screentone feel, and manga panel staging.

246 tokens
Materials
blender-skills

Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, material reuse, and production shading in Blender via MCP.

1k tokens
Mascot Puppet Horror
blender-skills

Mascot and puppet horror art direction for Blender with cheerful brand characters made wrong, felt/foam materials, and uncanny performance.

237 tokens
Minimalist Style
blender-skills

Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space.

184 tokens
Neon Retrofuturism
blender-skills

Neon, vaporwave, synthwave, and retrofuturistic mood/art direction for Blender with grid horizons, chrome, and dusk palettes.

186 tokens
Noir Style
blender-skills

Noir art direction for Blender with high-contrast lighting, wet streets, silhouettes, and monochrome or limited-color grading.

202 tokens
Painterly Style
blender-skills

Painterly art direction spanning watercolor and oil-painting looks for Blender using soft edges, pigment texture, and illustrative lighting.

258 tokens
Prop Artist
blender-skills

Everyday and hero prop modeling for furniture, tools, household objects, kitbash parts, and readable game props. Use when hard-surface is too sci-fi/mechanical and the asset is a grounded prop.

1k tokens
Physics Sim
blender-skills

Rigid body, soft body, and destruction setups in Blender including constraints, cell fracture debris, and baked caches via MCP.

798 tokens
Pixel Art Style
blender-skills

Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.

246 tokens
Procedural Modeling
blender-skills

Procedural asset creation for rocks, buildings, vegetation, roads, terrain, pipes, cables, and sci-fi panels using Geometry Nodes and modifier-based workflows in Blender via MCP.

898 tokens
Psx Horror Style
blender-skills

PS1/PSX-era horror art direction combining low-poly affine textures, limited color depth, fog, and psychological horror staging for Blender assets.

692 tokens
Qa Review
blender-skills

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

678 tokens
Realistic Style
blender-skills

Photorealistic AAA art direction for Blender including photogrammetry cleanup, real-world scale, high-poly workflows, PBR accuracy, and scan optimization. Use for cinematic and AAA game realism.

2k tokens
Rendering
blender-skills

Blender rendering with Cycles and Eevee including sampling, denoising, camera setup, render passes, color management, and render optimization. Use for final output and look validation via MCP.

2k tokens
Retro 16bit Style
blender-skills

Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.

159 tokens
Retro 8bit Style
blender-skills

Retro 8-bit art direction for Blender-assisted pixel/low-res aesthetics inspired by NES-era constraints.

180 tokens
Retopology
blender-skills

Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow. Use after sculpting or high-poly modeling before rigging and UV work in Blender via MCP.

2k tokens
Rigging
blender-skills

Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers. Use before animation on deforming assets via MCP.

1k tokens
Scene Assembly
blender-skills

Large scene layout in Blender with collections, linking, overrides, streaming-friendly organization, and set assembly via MCP.

691 tokens
Sci Fi Punk Worlds
blender-skills

Sci-fi and punk world art direction for Blender including hard sci-fi, space, cyberpunk, steampunk, dieselpunk, atompunk, solarpunk, biopunk, and clockpunk.

350 tokens
Sculpting
blender-skills

Blender sculpting for organic and hard surface detail using Dyntopo, multiresolution, brushes, alpha workflow, wrinkles, and damage. Use when high-frequency surface detail is needed before retopology in Blender via MCP.

1k tokens
Stop Motion Craft Style
blender-skills

Stop-motion and craft aesthetics for Blender including claymation, paper craft, and handmade physical-material cues.

262 tokens
Set Dressing
blender-skills

Set dressing and environmental storytelling placement for interiors and exteriors using prop density, narrative clusters, and readability rules via MCP.

583 tokens
Stylized Style
blender-skills

Stylized art direction for Blender with shape language, exaggeration, color harmony, NPR rendering, and hand-painted asset workflows. Use for non-photorealistic game and animation projects.

2k tokens
Texture Workflow
blender-skills

Production texture workflow for atlases, baking AO/curvature/normal/roughness maps, decals, and texture memory optimization. Use for game-ready texture pipelines in Blender via MCP.

2k tokens
Unity Export
blender-skills

Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.

707 tokens
Unreal Export
blender-skills

Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.

704 tokens
Uv Workflow
blender-skills

Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts. Use when preparing meshes for texturing and engine export in Blender via MCP.

1k tokens
Vector Style
blender-skills

Vector-clean art direction for Blender with flat fills, sharp silhouettes, and UI-like graphic clarity.

149 tokens
Vegetation Artist
blender-skills

Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.

587 tokens
Vehicle Artist
blender-skills

Dedicated vehicle modeling for cars, trucks, aircraft, ships, boats, mechs, and transit assets with proportion, panel flow, and game LOD awareness in Blender via MCP.

1k tokens
Vfx Fx
blender-skills

Cinematic and game VFX in Blender including smoke, fire, particles, trails, and Geometry Nodes FX setups via MCP.

811 tokens
Voxel Style
blender-skills

Voxel and Minecraft-adjacent art direction for Blender with block grid modeling, limited palettes, and chunk-friendly assets.

566 tokens
Visual Console Eras
blender-skills

Visual era art direction for Blender covering PS1–PS5 stylistic cues, retro arcade, DOS, CRT, VHS, and film-grain presentation.

281 tokens