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Zig Best Practices Skill for Claude

Use when reading or writing Zig files (.zig, build.zig, build.zig.zon).

10k tokens
context cost
the whole folder, loaded on every use
5
files
instructions only
0
copies elsewhere
how many repositories repackaged it
404
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/aiskillstore/marketplace --skill zig-best-practices

What comes with it

38 209 bytes besides the instruction
C-INTEROP.md
DEBUGGING.md
GENERICS.md
skill-report.json

The instruction itself

7 sections, as written by the author

Zig Best Practices

Follows type-first, functional, and error handling patterns from CLAUDE.md. This skill covers Zig-specific idioms only.

Type System Patterns

Tagged unions for mutually exclusive states — prevents invalid combinations that a struct with multiple nullable fields would allow:

const RequestState = union(enum) {
    idle,
    loading,
    success: []const u8,
    failure: anyerror,
};

Explicit error sets — documents exactly what can fail; anyerror hides failure modes:

const ParseError = error{ InvalidSyntax, UnexpectedToken, EndOfInput };
fn parse(input: []const u8) ParseError!Ast { ... }

Distinct types for domain IDs — compiler prevents mixing up different ID types:

const UserId = enum(u64) { _ };
const OrderId = enum(u64) { _ };

Comptime validation — catch invalid configurations at compile time, not runtime:

fn Buffer(comptime size: usize) type {
    if (size == 0) @compileError("buffer size must be greater than 0");
    return struct { data: [size]u8 = undefined, len: usize = 0 };
}

Memory Management

  • Pass allocators explicitly to every function that allocates; no global allocator state.
  • Place defer resource.deinit() immediately after acquisition — keeps cleanup co-located with creation.
  • Use errdefer for cleanup on error paths; defer for unconditional cleanup.
  • Use arena allocators for batch/temporary work; they free everything at once.
  • Use std.testing.allocator in tests — reports leaks with stack traces.
fn createResource(allocator: std.mem.Allocator) !*Resource {
    const resource = try allocator.create(Resource);
    errdefer allocator.destroy(resource);  // runs only on error
    resource.* = try initializeResource();
    return resource;
}

Key Conventions

  • Prefer const over var; prefer slices over raw pointers.
  • Prefer comptime T: type over anytype; explicit types produce clearer errors. Use anytype only for genuinely polymorphic cases (callbacks, std.debug.print-style).
  • Exhaustive switch: include an else returning an error or unreachable for truly impossible cases.
  • Use std.log.scoped(.module_name) for namespaced logging; define a module-level const log constant.
  • Larger cohesive files are idiomatic — tests alongside implementation, comptime generics at file scope.

Advanced Topics

  • Generic containers (queues, stacks, trees): See GENERICS.md
  • C library interop (raylib, SDL, curl): See C-INTEROP.md
  • Debugging memory leaks (GPA, stack traces): See DEBUGGING.md

Tooling

zigdoc — browse std library and dependency docs:

zigdoc std.mem.Allocator   # std lib symbol
zigdoc vaxis.Window        # project dependency
zigdoc @init               # create AGENTS.md with API patterns

ziglint — static analysis with .ziglint.zon config:

ziglint                    # lint current directory
ziglint --ignore Z001      # suppress specific rule

References

  • Language Reference: https://ziglang.org/documentation/0.15.2/
  • Standard Library: https://ziglang.org/documentation/0.15.2/std/
  • Zig Guide: https://zig.guide/

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How to use it

Copy the folder

Take aiskillstore/zig-best-practices from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.