mcpbeat Sign in

Debugging Websocket Issues Agent Skill

Use when seeing WebSocket errors like "Invalid frame header", "RSV1 must be clear", or "WS_ERR_UNEXPECTED_RSV_1" - covers multiple WebSocketServer conflicts, compression issues, and raw frame debugging techniques

1k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
784
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/AgentWorkforce/relay --skill debugging-websocket-issues

The instruction itself

12 sections, as written by the author

Debugging WebSocket Issues

Overview

WebSocket "invalid frame header" errors often stem from raw HTTP being written to an upgraded socket, not actual frame corruption. The most common cause is multiple WebSocketServer instances conflicting on the same HTTP server.

When to Use

  • Error: Invalid WebSocket frame: RSV1 must be clear
  • Error: WS_ERR_UNEXPECTED_RSV_1
  • Error: Invalid frame header
  • WebSocket connects then immediately disconnects with code 1006
  • Server logs success but client receives garbage data

Quick Reference

| Symptom | Likely Cause | Fix |

| ---------------------------- | --------------------------------------------------- | -------------------------------------- |

| RSV1 must be clear | Multiple WSS on same server OR compression mismatch | Use noServer: true mode |

| Hex starts with 48545450 | Raw HTTP on WebSocket (0x48='H') | Check for conflicting upgrade handlers |

| Code 1006, no reason | Abnormal closure, often server-side abort | Check abortHandshake calls |

| Works isolated, fails in app | Something else writing to socket | Audit all upgrade listeners |

The Multiple WebSocketServer Bug

Problem

When attaching multiple WebSocketServer instances to the same HTTP server using the server option:

// ❌ BAD - Both servers add upgrade listeners, causing conflicts
const wss1 = new WebSocketServer({ server, path: '/ws' });
const wss2 = new WebSocketServer({ server, path: '/ws/other' });

What happens:

  • Client connects to /ws
  • BOTH upgrade handlers fire (Node.js EventEmitter calls all listeners)
  • wss1 matches path, handles upgrade successfully
  • wss2 doesn't match, calls abortHandshake(socket, 400)
  • Raw HTTP/1.1 400 Bad Request written to the now-WebSocket socket
  • Client receives HTTP text as WebSocket frame data
  • First byte 0x48 ('H') interpreted as: RSV1=1, opcode=8 → invalid frame

Solution

Use noServer: true and manually route upgrades:

// ✅ GOOD - Single upgrade handler routes to correct server
const wss1 = new WebSocketServer({ noServer: true, perMessageDeflate: false });
const wss2 = new WebSocketServer({ noServer: true, perMessageDeflate: false });

server.on('upgrade', (request, socket, head) => {
  const pathname = new URL(request.url || '', `http://${request.headers.host}`).pathname;

  if (pathname === '/ws') {
    wss1.handleUpgrade(request, socket, head, (ws) => {
      wss1.emit('connection', ws, request);
    });
  } else if (pathname === '/ws/other') {
    wss2.handleUpgrade(request, socket, head, (ws) => {
      wss2.emit('connection', ws, request);
    });
  } else {
    socket.destroy();
  }
});

Debugging Techniques

Raw Frame Inspection

Hook into the socket to see actual bytes received:

ws.on('open', () => {
  const socket = ws._socket;
  const originalPush = socket.push.bind(socket);

  socket.push = function (chunk, encoding) {
    if (chunk) {
      console.log('First 20 bytes (hex):', chunk.slice(0, 20).toString('hex'));
      const byte0 = chunk[0];
      console.log(`FIN: ${!!(byte0 & 0x80)}, RSV1: ${!!(byte0 & 0x40)}, Opcode: ${byte0 & 0x0f}`);

      // Check if it's actually HTTP text
      if (chunk.slice(0, 4).toString() === 'HTTP') {
        console.log('*** RECEIVED RAW HTTP ON WEBSOCKET ***');
      }
    }
    return originalPush(chunk, encoding);
  };
});

Key Hex Patterns

  • 81 = FIN + text frame (normal)
  • 82 = FIN + binary frame (normal)
  • 88 = FIN + close frame (normal)
  • 48545450 = "HTTP" - raw HTTP on WebSocket (bug!)
  • c1 or similar with bit 6 set = compressed frame (RSV1=1)

Common Mistakes

| Mistake | Result | Fix |

| ----------------------------------------------- | ---------------------------- | ----------------------------------------- |

| Multiple WSS with server option | HTTP 400 written to socket | Use noServer: true |

| perMessageDeflate: true (default in older ws) | RSV1 set on frames | Explicitly set perMessageDeflate: false |

| Not checking upgrade headers | Miss compression negotiation | Log sec-websocket-extensions header |

| Assuming RSV1 error = compression | Could be raw HTTP | Check if bytes decode as ASCII "HTTP" |

Verification Checklist

After fixing, verify:

  • [ ] RSV1: false in frame inspection
  • [ ] Extensions header: NONE in upgrade response
  • [ ] No HTTP/1.1 in raw frame data
  • [ ] Messages received match sent payload size
  • [ ] Multiple broadcasts work (test interval sends)

Other skills for the same job

different authors, same section of the catalogue
Webapp Testing
by anthropics
vendor ×12

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

6k tokens scripts
Finishing A Development Branch
by ZhanlinCui
×7

Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup

1k tokens
Test Driven Development
by w95
×7

Use when implementing any feature or bugfix, before writing implementation code

2k tokens
Systematic Debugging
by ratacat
×7

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes

10k tokens scripts
Verification Before Completion
by ZhanlinCui
×6

Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always

1k tokens
Backtest Expert
by BaggaT236
×3

Expert guidance for systematic backtesting of trading strategies. Use when developing, testing, stress-testing, or validating quantitative trading strategies. Covers "beating ideas to death" methodology, parameter robustness testing, slippage modeling, bias prevention, and interpreting backtest results. Applicable when user asks about backtesting, strategy validation, robustness testing, avoiding overfitting, or systematic trading development.

15k tokens scripts
Adaptyv
by christophacham
×3

Cloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.

16k tokens
Aeon
by christophacham
×3

This skill should be used for time series machine learning tasks including classification, regression, clustering, forecasting, anomaly detection, segmentation, and similarity search. Use when working with temporal data, sequential patterns, or time-indexed observations requiring specialized algorithms beyond standard ML approaches. Particularly suited for univariate and multivariate time series analysis with scikit-learn compatible APIs.

19k tokens

How to use it

Copy the folder

Take agentworkforce/debugging-websocket-issues from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.