Add motion graphics at the right moments without blocking the story. Use when the user wants to enhance talking-head, lecture, tutorial, interview, podcast, or creator videos with motion graphics.
1k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
778
stars on the repo
on the repository, not the skill itself
Install
one command, takes just this skill from the repository
Use this skill to plan where motion graphics should appear, what type each one should be, and how to keep them readable, rhythmic, and consistent with the video.
Goals
Reinforce important speech moments without covering the speaker or subtitles.
Match MG type to the semantic function of the line.
Keep density high enough for retention but sparse enough to avoid fatigue.
Maintain one visual language across the whole edit.
Workflow
Read project state, transcript, active design style, video aspect ratio, and visible speaker layout.
Identify the video structure:
hook
problem or setup
body / proof / steps
summary / CTA
Decide motion-graphic density:
long-form landscape: usually one meaningful MG every 5-8 seconds, tighter in the first 15 seconds
short-form portrait: usually one meaningful MG every 3-5 seconds, with stronger rhythm
reduce density when the speaker's face, gesture, or screen recording already carries the moment
Pick MG types from semantic triggers.
Review the plan before generation:
no repeated form in a row unless intentionally templated
no overlays on face, hands, product focal point, or subtitle area
no unnecessary full-screen takeover when a card, strip, badge, or annotation is enough
Generate or reuse MGs.
Place each MG against the relevant transcript moment.
Verify screenshots at target frames and fix anything that blocks content, feels mistimed, or carries template residue.