PicoBerry runs on your own machine — the client starts it, so there is no endpoint to ping. 82 installs a week from npm. Last commit 3 Nov 2026.
An AI 3D workspace for games, VR, and beyond. Generate, remesh, texture, and animate 3D assets.
Today is the operative word: we check PicoBerry every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.
This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.
claude mcp add picoberry-mcp -e 'PICOBERRY_API_KEY=<PICOBERRY_API_KEY>' -- npx -y @picoberry/mcp-server
{
"mcpServers": {
"picoberry-mcp": {
"command": "npx",
"args": [
"-y",
"@picoberry/mcp-server"
],
"env": {
"PICOBERRY_API_KEY": "<PICOBERRY_API_KEY>"
}
}
}
}
[mcp_servers.picoberry-mcp]
command = "npx"
args = ["-y", "@picoberry/mcp-server"]
env = { PICOBERRY_API_KEY = "<PICOBERRY_API_KEY>" }
{
"mcpServers": {
"picoberry-mcp": {
"command": "npx",
"args": [
"-y",
"@picoberry/mcp-server"
],
"env": {
"PICOBERRY_API_KEY": "<PICOBERRY_API_KEY>"
}
}
}
}
{
"servers": {
"picoberry-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@picoberry/mcp-server"
],
"env": {
"PICOBERRY_API_KEY": "<PICOBERRY_API_KEY>"
}
}
}
}
Put your own value in place of
<PICOBERRY_API_KEY> (PicoBerry API key (pb_live_...). Create one at https://picoberry.ai/dashboard/api-keys. Requires a completed purchase (a subscription or a one-off credit pack) or an active paid subscription).
The author’s registry entry marks it as required.
Optional settings from the registry entry, left out of the block above:
PICOBERRY_API_BASE (Override the API base URL. Defaults to https://api.picoberry.ai — leave unset unless you were given a different host).
Generate game assets with AI for 2D games, including sprites, tilesets, and animations.
Generate game-ready 3D models, textures, and audio from natural language, over MCP.
Generate pixel art sprites, animations, 8-direction rotations and palettes for games.
Generate game assets with AI: sprites, animations, 3D models with rigging, video, music, SFX, voices
Play classic text adventure games. The AI is MCP: real tools for real work.
Turn text or an image into an animation-ready 3D model (GLB): generate, rig, animate, retexture.
Give every project one workspace for its files, its team, and its AI agents.
Game assets for your agent: sprites, turnarounds, animations, 3D characters, props, music and SFX.
Answers built from our own checks of this server.