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Gamechalk Score Keeper MCP Server

answering

Gamechalk Score Keeper is answering right now. Last checked 12 min ago. It exposes 3 tools.

Scoreboard & game scores

Uptime history 67 hours of history
67 hours agonow
100.0%
Uptime 24h
91 of 91 checks
3
Tools
read from the server
202 ms
Response time
average over 24h
open, no key
Access
streamable-http

Nothing serious here today

Today is the operative word: we check Gamechalk Score Keeper every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 12 min ago.

run in your terminal
claude mcp add score-keeper --transport http https://score-keeper.zovo.one/mcp
Settings → Connectors → Add custom connector, then paste this address
https://score-keeper.zovo.one/mcp
~/.codex/config.toml
[mcp_servers.score-keeper]
url = "https://score-keeper.zovo.one/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "score-keeper": {
      "url": "https://score-keeper.zovo.one/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "score-keeper": {
      "type": "http",
      "url": "https://score-keeper.zovo.one/mcp"
    }
  }
}

Available tools 3

Read directly from the server with tools/list, grouped by what they act on. If a tool disappears, we record the date.

score
score_darts_leg
Use this when the user wants a 501 or 301 darts leg scored: "score my 501 leg", "I threw T20 T20 T20, then S20, then out on D10", "darts scorer, double out". Send each visit to the oche as a turn of up to 3 darts (formats: S20, D16, T19, SB, DB, or 0). Applies standard bust rules (a bust scores nothing and the turn ends; darts after a finish are ignored; double-out requires a double or inner bull to finish unless double_out is false). Returns remaining, per-turn detail, busts, darts thrown, the three-dart average, a checkout suggestion when one exists, and a CSV of the leg. It is not for cricket or around-the-clock variants, and it does not track multi-leg matches — one leg per call.
score_dice_sheet
Use this when the user wants a five-dice score sheet scored: "score my sheet, full house [5,5,5,2,2]", "what did I score for chance [3,4,4,5,6]", "tally my dice game". Pass each played category with its 5 dice, and null (or omit) for skipped categories. Returns the category scores, the upper-section total, the 35-point upper bonus when the upper total reaches 63, five-of-a-kind bonuses (100 per repeat after the first 50; provide play_order for chronology, otherwise listed category order is assumed), the grand total, and a CSV of the sheet. It does not choose categories for you and is not for board games — use show_scoreboard for plain point totals.
show
show_scoreboard
Use this when the user wants a live scoreboard: "keep score for me and Anna", "scoreboard for game night with 4 players", "add 12 points to Anna". Pass mode highest (default), lowest, or target with a positive target score. Scores stay in the open widget only; no online multiplayer. Shows a widget with one row per player, +N/-N buttons (use Smaller step and Bigger step to change the step), undo and history for the last 20 score changes with round numbers, and running totals. Pass the initial player names (2-12); totals start at 0 unless you pass initial scores. Do not use it to score dice sheets or darts legs — use score_dice_sheet or score_darts_leg for those.

Endpoints

URLTransportStateLatencyChecked
https://score-keeper.zovo.one/mcp streamable-http answering 201 ms 12 min ago

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Gamechalk Score Keeper — questions

Answers built from our own checks of this server.

What can Gamechalk Score Keeper do?
It exposes 3 tools, read directly from the server on our last check. Among them: score_darts_leg, score_dice_sheet, show_scoreboard. The full list with descriptions is on this page — we take it from the server itself via tools/list, not from a README. How MCP servers expose tools in the first place →
Is Gamechalk Score Keeper working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 91 of 91 checks got a reply (100.0%), average response time 202 ms. The bar chart above shows every period we have measured.
How do I connect Gamechalk Score Keeper?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address.
Does Gamechalk Score Keeper need an API key?
No. Gamechalk Score Keeper completed a full MCP handshake with us as an anonymous client and listed its tools without asking for anything. All 3 of them are readable on this page. This is what we observed, not what the docs claim.
How fast is Gamechalk Score Keeper?
It answers our handshake in 202 ms on average, which is faster than 72% of all working MCP servers we measure. The comparison comes from our own checks across the whole registry, every 15 minutes.