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Arcade.fun MCP Server

answering

Arcade.fun is answering right now. Last checked 3 min ago. It exposes 8 tools. Last commit 31 Oct 2026.

Discover playable browser experiences and manage creator-owned game uploads on Arcade.fun.

Uptime history 14 hours of history
14 hours agonow
100.0%
Uptime 24h
52 of 52 checks
8
Tools
read from the server
319 ms
Response time
average over 24h
0
Stars
last commit 31 Oct 2026

What changed 2

Every tool that appeared, vanished or quietly changed what it asks for. Recorded since 1 November 2026. No other catalogue keeps this.

1 Nov 2 tools changed the parameters they ask for create_experience, start_version

Nothing serious here today

Today is the operative word: we check Arcade.fun every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 3 min ago.

run in your terminal
claude mcp add arcade-fun --transport http https://arcade.fun/mcp
Settings → Connectors → Add custom connector, then paste this address
https://arcade.fun/mcp
~/.codex/config.toml
[mcp_servers.arcade-fun]
url = "https://arcade.fun/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "arcade-fun": {
      "url": "https://arcade.fun/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "arcade-fun": {
      "type": "http",
      "url": "https://arcade.fun/mcp"
    }
  }
}

Available tools 8

Read directly from the server with tools/list, grouped by what they act on. If a tool disappears, we record the date.

experience
create_experience
Register a new experience and get its manage key. Returns game, key and the first version id. The key is shown only here and controls the listing forever — save it. This creates a draft; upload_build is what sends it for review.
experience_status
Where an experience stands: its details, its coin plan, any note from the reviewers, and every version with its status.
cover
set_cover
Upload the square cover used for the cabinet, the sharing card and the coin image. PNG, JPEG, WebP or GIF up to 4 MB.
entry
set_entry
Name the page that starts the experience, when a zip had several and no index.html.
experiences
list_experiences
Every approved experience currently playable on arcade.fun, with the origin games are served from. Needs no credentials.
start
start_version
Open a new version slot for an experience you already own. The live approved version keeps playing until the new one is reviewed.
trailer
set_trailer
Upload the MP4 played when the experience's link is shared. Without one the platform builds an animated title card from the cover instead.
upload
upload_build
Send the browser build for a version and publish it. One HTML file, or a zip with index.html at its root. A build that passes the sandbox checks goes live immediately: the result has `live: true` and the play URL. Otherwise `live: false` and `waiting` says why, either a list of things to fix or that this arcade reviews that upload by hand. Also returns file count, size, engine and whether the arcade SDK was detected. If the zip has several pages and no index.html, the result asks which page starts it — answer with set_entry.

Endpoints

URLTransportStateLatencyChecked
https://arcade.fun/mcp streamable-http answering 285 ms 3 min ago

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Arcade.fun — questions

Answers built from our own checks of this server.

What can Arcade.fun do?
It exposes 8 tools, read directly from the server on our last check. Among them: create_experience, experience_status, list_experiences, set_cover, set_entry, set_trailer and 2 more. The full list with descriptions is on this page — we take it from the server itself via tools/list, not from a README. How MCP servers expose tools in the first place →
Is Arcade.fun working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 52 of 52 checks got a reply (100.0%), average response time 319 ms. The bar chart above shows every period we have measured.
How do I connect Arcade.fun?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address.
Does Arcade.fun need an API key?
No. Arcade.fun completed a full MCP handshake with us as an anonymous client and listed its tools without asking for anything. All 8 of them are readable on this page. This is what we observed, not what the docs claim.
How fast is Arcade.fun?
It answers our handshake in 319 ms on average, which is faster than 44% of all working MCP servers we measure. The comparison comes from our own checks across the whole registry, every 15 minutes.
Is Arcade.fun open source?
We cannot say either way: 0 stars on GitHub, but we could not determine the licence, and without one the code is not open source by default.