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Quady3D MCP Server

by quady3dai Your server? Claim it
local only

Quady3D MCP runs on your own machine — the client starts it, so there is no endpoint to ping. 236 installs a week from npm. Last commit 30 Oct 2026.

Generate 3D assets, quote credits, recover tasks and save model files to a project.

Installs per day peak 236 · avg 7
a month agotoday
236
Installs / week
npm · @quady3d/mcp
0
Stars
0 open issues
30 Oct 2026
Last commit
2 releases in 90 days
MIT
License
TypeScript

Nothing serious here today

Today is the operative word: we check Quady3D MCP every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add mcp -e 'QUADY3D_API_KEY=<QUADY3D_API_KEY>' -e 'QUADY3D_ALLOWED_ROOTS=<QUADY3D_ALLOWED_ROOTS>' -- npx -y @quady3d/mcp
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@quady3d/mcp"
      ],
      "env": {
        "QUADY3D_ALLOWED_ROOTS": "<QUADY3D_ALLOWED_ROOTS>",
        "QUADY3D_API_KEY": "<QUADY3D_API_KEY>"
      }
    }
  }
}
~/.codex/config.toml
[mcp_servers.mcp]
command = "npx"
args = ["-y", "@quady3d/mcp"]
env = { QUADY3D_API_KEY = "<QUADY3D_API_KEY>", QUADY3D_ALLOWED_ROOTS = "<QUADY3D_ALLOWED_ROOTS>" }
.cursor/mcp.json
{
  "mcpServers": {
    "mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@quady3d/mcp"
      ],
      "env": {
        "QUADY3D_ALLOWED_ROOTS": "<QUADY3D_ALLOWED_ROOTS>",
        "QUADY3D_API_KEY": "<QUADY3D_API_KEY>"
      }
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@quady3d/mcp"
      ],
      "env": {
        "QUADY3D_ALLOWED_ROOTS": "<QUADY3D_ALLOWED_ROOTS>",
        "QUADY3D_API_KEY": "<QUADY3D_API_KEY>"
      }
    }
  }
}

Put your own values in place of <QUADY3D_API_KEY> (Create a limited key at https://quady3d.com/account?section=connections. Generation uses account credits; model downloads require download access. Store the key in the MCP host environment, never in chat), <QUADY3D_ALLOWED_ROOTS> (JSON array of existing absolute project directories that the server may read and write. Limit access to the project folders you choose). The author’s registry entry marks them as required.

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Quady3D MCP — questions

Answers built from our own checks of this server.

Why is there no uptime for Quady3D MCP?
Quady3D MCP runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package @quady3d/mcp was installed 236 times last week.
How do I connect Quady3D MCP?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It runs locally, so the command pulls @quady3d/mcp straight from npm; nothing to host, nothing to sign up for.
How many people use Quady3D MCP?
The npm package @quady3d/mcp was installed 236 times in the last week. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is Quady3D MCP open source?
Yes — it is published under the MIT licence, written in TypeScript and 0 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.