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GodotLens MCP Server

local only

GodotLens runs on your own machine — the client starts it, so there is no endpoint to ping. 205 installs a week from pypi. Last commit 17 Oct 2026.

Godot's own view of your GDScript project: code, scenes, and the running game

Installs per day peak 22 · avg 9 · +8% w/w
a month agotoday
205
Installs / week
npm · godotlens-mcp
10
Stars
0 open issues
17 Oct 2026
Last commit
1 release in 90 days
Apache-2.0
License
Python

What the code does

We read the source, 2 d ago · rules 995398eba69f

Capabilities

What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.

      const output = execSync(`${cmd} --version`, {

Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.

This code can reach further than it looks

We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add godotlens -- npx -y godotlens-mcp
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "godotlens": {
      "command": "npx",
      "args": [
        "-y",
        "godotlens-mcp"
      ]
    }
  }
}
~/.codex/config.toml
[mcp_servers.godotlens]
command = "npx"
args = ["-y", "godotlens-mcp"]
.cursor/mcp.json
{
  "mcpServers": {
    "godotlens": {
      "command": "npx",
      "args": [
        "-y",
        "godotlens-mcp"
      ]
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "godotlens": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "godotlens-mcp"
      ]
    }
  }
}

Optional settings from the registry entry, left out of the block above: GODOT_LSP_HOST (Godot language server host), GODOT_LSP_PORT (Godot language server port (the VS Code extension uses 6008)), GODOT_DAP_HOST (Godot debug adapter host), GODOT_DAP_PORT (Godot debug adapter port, used by the debug_* tools), GODOT_BIN (Godot executable, required by scene_*, project_config and runtime_*), GODOT_PROJECT_ROOT (Project root; auto-detected by walking up for project.godot), GODOT_LSP_TIMEOUT (Seconds to wait for a single LSP response), GODOT_DIAGNOSTICS_TIMEOUT (Seconds to wait for diagnostics after a sync), GODOT_VERSION (Override Godot capability detection), GODOT_FIND_FILE_LIMIT (Max files gdscript_find inspects across the project), GODOT_RUNTIME_MAX_SESSIONS (Max games runtime_run keeps running at once).

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GodotLens — questions

Answers built from our own checks of this server.

Why is there no uptime for GodotLens?
GodotLens runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package godotlens-mcp was installed 205 times last week.
How do I connect GodotLens?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It runs locally, so the command pulls godotlens-mcp straight from npm; nothing to host, nothing to sign up for.
How many people use GodotLens?
The npm package godotlens-mcp was installed 205 times in the last week. Week over week that is +8%. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is GodotLens open source?
Yes — it is published under the Apache-2.0 licence, written in Python and 10 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.