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Nightbreak Forge MCP Server

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Nightbreak Forge is answering right now. Last checked 8 min ago. It exposes 10 tools.

Read-only knowledge of Nightbreak Minecraft plugins: wiki, source, config schemas and validation.

Uptime history 4 days of history
4 days agonow
100.0%
Uptime 24h
91 of 91 checks
10
Tools
read from the server
414 ms
Response time
average over 24h
open, no key
Access
streamable-http

Nothing serious here today

Today is the operative word: we check Nightbreak Forge every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 8 min ago.

run in your terminal
claude mcp add forge --transport http https://forge.nightbreak.io/mcp
Settings → Connectors → Add custom connector, then paste this address
https://forge.nightbreak.io/mcp
~/.codex/config.toml
[mcp_servers.forge]
url = "https://forge.nightbreak.io/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "forge": {
      "url": "https://forge.nightbreak.io/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "forge": {
      "type": "http",
      "url": "https://forge.nightbreak.io/mcp"
    }
  }
}

Available tools 10

Read directly from the server with tools/list, grouped by what they act on. If a tool disappears, we record the date.

config
get_config_schema
One config type's fields as Forge edits and validates them: key, value type, default, whether it is required, description and allowed values. Long option lists are shortened; pass field to get one field with all its options.
list_config_types
The config file types Forge knows for the released plugins, with each type's plugin, label, server path, format and wiki page. Pass a type to get_config_schema or as the path when validating.
plugin
fetch_plugin_source_file
Fetch a file from a mirrored plugin source repo. Optional line slicing for large files.
search_plugin_source
Search the EliteMobs, MagmaCore, BetterStructures, FreeMinecraftModels, CannonRTP and ResurrectionChest source code for a query. By default searches every mirrored repo by file content (grep). MagmaCore contains shared core functionality (Lua engine, base entity tables, scripting helpers) used by every plugin — always check it for hooks, helpers, or context methods that feel like they should be common across plugins. FreeMinecraftModels (freeminecraftmodels) has its own LuaItemTable / LuaPropTable and prop-specific hooks. Use this BEFORE answering plugin-specific questions or generating Lua/YAML files.
validate
validate_config_files
Validate plugin config files (YAML and Lua) with Forge's validator: required fields, allowed values, plugin rules, Lua analysis, and references between the files you send (a boss's powers, a dungeon's bosses). Send each file with its server path, such as "plugins/EliteMobs/custombosses/frost_king.yml", so Forge can tell its type. A reference to a file you did not send is reported as not found in the workspace, which here means this call's files. Up to 50 files per call. Nothing is stored.
validate_lua_power_draft
Validate a draft Lua script against the local Nightbreak Forge Lua validator. Use this before finalizing generated Lua files to catch unknown helpers, invalid fields, or malformed file structure. **IMPORTANT: pass `script_type` matching the file you are generating.** Use `"lua-power"` (default) for EliteMobs custom-boss Lua powers (files in `powers/`), `"fmm-script"` for FreeMinecraftModels prop scripts (files in `scripts/`), `"npc-script"` for EliteMobs NPC scripts (files in `npc_scripts/`), `"mind-behavior"` for Mind programs and modules (files in `behaviors/`), `"fmm-pet-behavior"` (FreeMinecraftModels pet behavior modules in `pet_behaviors/`, id `fmm:pet/<file name>`; loaded from FMM 2.13.0), or `"em-enchantment-script"` / `"fmm-enchantment-script"` for EliteMobs or FreeMinecraftModels enchantment scripts (files in `enchantments/`). They have different valid hook names and context namespaces — passing the wrong type produces false-positive errors (e.g. `on_right_click` is valid for `fmm-script`, `on_npc_interact` for `npc-script`, but both are rejected for `lua-power`).
wiki
fetch_wiki_page
Fetch and extract readable content from a specific Nightbreak wiki page such as "EliteMobs/lua_getting_started". Page names change as the wiki grows: take them from search_wiki results. A missing page returns `suggestions` with the closest existing pages.
search_wiki
Search the Nightbreak wiki for relevant pages and snippets. Matching is by word and case-insensitive, ranked by title, page name and body. Each result has a `page` value to pass to fetch_wiki_page. Use for high-level docs, examples, and tutorials — not for symbol verification (use search_plugin_source for that).
authoring
get_authoring_notes
Where each config type's files go and the plugin rules Forge's own assistant follows: per-type notes, the newer plugins' knowledge, boss movement and combat AI, and the Lua hook quick reference. Read it once before writing files.
local
get_local_lua_reference
Read the current Nightbreak Forge local Lua validator/editor reference. Use this to see which hooks, fields, methods, exact values, and handle helpers the editor currently knows about. **Pass `script_type` matching the file you are working on:** `"lua-power"` (default, EliteMobs boss powers — includes context handles, `em`, and exact values), `"fmm-script"` (FMM props), or `"npc-script"` (EliteMobs NPC scripts in `npc_scripts/`), or `"mind-behavior"` (EliteMobs Mind AI programs in `behaviors/`, selected by a boss's `behavior` field), `"fmm-pet-behavior"` (FreeMinecraftModels pet behavior modules in `pet_behaviors/`, id `fmm:pet/<file name>`; loaded from FMM 2.13.0), or `"em-enchantment-script"` / `"fmm-enchantment-script"` (the Lua effect of an EliteMobs or FreeMinecraftModels enchantment in `enchantments/`). Each returns that script type's own hooks and `context.*` namespaces — the boss reference does NOT contain NPC, FMM, Mind or enchantment APIs, so query the matching type.

Endpoints

URLTransportStateLatencyChecked
https://forge.nightbreak.io/mcp streamable-http answering 1596 ms 8 min ago

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Nightbreak Forge — questions

Answers built from our own checks of this server.

What can Nightbreak Forge do?
It exposes 10 tools, read directly from the server on our last check. Among them: fetch_plugin_source_file, fetch_wiki_page, get_authoring_notes, get_config_schema, get_local_lua_reference, list_config_types and 4 more. The full list with descriptions is on this page — we take it from the server itself via tools/list, not from a README. How MCP servers expose tools in the first place →
What is Nightbreak Forge mostly used for?
Its tools cluster around plugin, wiki and config. That is what this server is built to work with — the grouping comes from the actual tool names, not from a category we assigned.
Is Nightbreak Forge working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 91 of 91 checks got a reply (100.0%), average response time 414 ms. The bar chart above shows every period we have measured.
How do I connect Nightbreak Forge?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address.
Does Nightbreak Forge need an API key?
No. Nightbreak Forge completed a full MCP handshake with us as an anonymous client and listed its tools without asking for anything. All 10 of them are readable on this page. This is what we observed, not what the docs claim.
How fast is Nightbreak Forge?
It answers our handshake in 414 ms on average, which is faster than 31% of all working MCP servers we measure. The comparison comes from our own checks across the whole registry, every 15 minutes.