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Modkeel MCP Server

answering

Modkeel is answering right now. Last checked 13 min ago. It exposes 7 tools.

Modded Minecraft: which mod crashed, where to get a mod for your version, which mods work together.

Uptime history 38 days of history · worst day 99%
38 days agonow
100.0%
Uptime 24h
91 of 91 checks
7
Tools
read from the server
712 ms
Response time
average over 24h
open, no key
Access
streamable-http

What changed 49

Every tool that appeared, vanished or quietly changed what it asks for. Recorded since 9 October 2026. No other catalogue keeps this.

16 Oct a tool changed version
14 Oct a tool changed version2 times that day
13 Oct a tool changed version6 times that day
13 Oct 2 tool descriptions were rewritten4 times that day check_mod_list, find_mod_download
12 Oct 3 tool descriptions were rewritten5 times that day diagnose_crash, find_mod_download, search_mods
12 Oct a tool changed version4 times that day
12 Oct 2 tools changed the parameters they ask for diagnose_crash, find_mod_download
10 Oct a tool changed version2 times that day
10 Oct a tool description was rewritten diagnose_crash
9 Oct 4 tool descriptions were rewritten7 times that day check_mod_pair, diagnose_crash, get_mod_runs and 1 more
and 32 more, back to 9 October 2026

Tools have disappeared from this server

A tool that vanishes takes a piece of your agent with it, and the change arrives silently. Watch this server and every such change lands in your inbox.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 13 min ago.

run in your terminal
claude mcp add modkeel --transport http https://api.modkeel.com/mcp
Settings → Connectors → Add custom connector, then paste this address
https://api.modkeel.com/mcp
~/.codex/config.toml
[mcp_servers.modkeel]
url = "https://api.modkeel.com/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "modkeel": {
      "url": "https://api.modkeel.com/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "modkeel": {
      "type": "http",
      "url": "https://api.modkeel.com/mcp"
    }
  }
}

Available tools 7

Read directly from the server with tools/list, grouped by what they act on. If a tool disappears, we record the date.

mod
check_mod_list
A whole mod list or modpack checked against the Modkeel lab at once: every pair in it that clashed, the mods whose jar crashed, the pairs that ran together, and the mods the lab has no data on. Use it for "will these mods work together?" or before updating a pack; for two mods, check_mod_pair is enough. Takes up to 300 mod ids (from names, search_mods first; unknown ids just land in untested_mods). With mc, only runs on that version count, and each crashed mod also gets the author's current build for it, since the crash is about the exact file the lab ran. verdict is problems_found when anything clashed or crashed, else no_known_problem, which is not a guarantee: pairs.tested out of pairs.total says how much of the list the lab covered.
check_mod_pair
Whether two Minecraft mods ran together in the Modkeel lab, clashed, or were never tested together. Use it for "can I use X with Y?" or to check two suspects from diagnose_crash; for one mod's whole record, use get_mod_runs. Takes two mod ids in any order (from names, call search_mods first). Unknown ids are not an error: the verdict is untested, meaning no lab run, never a known conflict. With mc, only runs on that version count. clash wins if any run clashed. Returns the verdict and the runs behind it.
find_mod_download
The exact file to install for one mod on one Minecraft version and loader, with its download link. Use it for "where do I get X for 26.2 Fabric?", after diagnose_crash names a mod that needs another build, or when updating a pack to a new version. Checks, best first: the author's own build on Modrinth (status official: file, required mods, and lab runs of that exact file), a community port the Modkeel lab verified in one of its modpacks (port), the author's file for an earlier version that the lab ran on this one and saw start (older_build), a port the lab built from its public source and saw start but does not host (build_from_source: the repo, branch and how to build it), the loaders the author does build for that version (other_loader), else none; when that older file crashed in the lab instead, older_build says so and next_step warns against it. next_step says what the user can do in each case. For what the mod is, use get_mod_info; for whether it ran in the lab, get_mod_runs. Takes the mod's name as the user wrote it ("YUNG's Better Mineshafts"), a lab mod id or a Modrinth slug: no search_mods call needed first. Asks Modrinth live (two to five calls, nothing cached), so it can fail when Modrinth is down: retry.
get_mod_info
What one Minecraft mod is and where to get it: its Modrinth page (title, summary, categories, loaders, the Minecraft releases its author lists, client/server side, licence, downloads, source and issue links) next to a short Modkeel lab record (tested versions, run and pair counts). Use it for "what does this mod do?", "is it client-only?", "where do I download it?" or to link a suspect from diagnose_crash. The versions here are what the author declares; for what the lab saw run or crash, use get_mod_runs, and for two mods together, check_mod_pair. Takes a lab mod id or a Modrinth slug; from a name, call search_mods first. The project is matched by the SHA-1 of a jar the lab ran (source: jar_hash, exact), else by slug (source: slug); a mod on neither returns found: false, not an error. Asks Modrinth live on each call (nothing cached here), so it can fail when Modrinth is down: retry later.
get_mod_runs
Everything the Modkeel lab saw one Minecraft mod do: each Minecraft version where it ran on a server or a client, or crashed, and every mod it ran with or clashed with. Use it for "does this mod work on 1.21.1?", "which versions was it tested on?" or to check a suspect from diagnose_crash. For one specific pair of mods, check_mod_pair gives a direct verdict; for what the mod is and where to get it, get_mod_info. Takes a mod id; from a name, call search_mods first. A mod the lab never ran returns tested: false with empty lists, not an error. Returns every matching row, unpaginated: a few dozen at most per mod.
diagnose
diagnose_crash
Find the mod most likely behind a modded Minecraft crash (Fabric, NeoForge, Forge). Use it whenever the user shares a crash report or latest.log or says the game will not start. It is the only tool that reads logs, and it adds what the file does not hold: it checks every installed mod against the Modkeel lab (pairs in the pack that clashed, jars that crashed on that Minecraft version), says how many other players hit the same crash and which fix worked for them (when 10+ did), counts lab runs of each suspect, and ranks suspects by evidence (mixin, trace, missing class) with a confidence level (NONE when nothing points at a mod). It also returns a fix guide and, when the log names the Minecraft version and loader, the build to install for the suspect and for every installed mod the lab saw crash on that version, so no follow-up call is needed. Pass the whole file as text, unedited: trimming it loses the mod list; or, when the user gave a link to a paste (mclo.gs, pastebin.com, paste.ee, gist.github.com, modkeel.com), pass url instead and Modkeel fetches it. Text with no crash in it comes back as an error to fix and retry. Up to 4 MB; read and dropped, never stored.
mods
search_mods
Turn a mod's display name or part of its id into the exact mod id the other lab tools take, and see which mods the Modkeel lab has data on. Use it first when you only have a name ("Entity Culling", "Sodium") or are unsure of the id; skip it when you already have the id. To download a mod, call find_mod_download with its name instead: it finds the mod itself. Matching ignores case, spaces and punctuation; best match first, then the mods with more lab data. An empty query lists every mod the lab tested. Returns each mod's id, the Minecraft versions it was tested on and how many runs and pairs it has, plus the total number of matches. No match means the lab has no data on that mod, not that it is broken (get_mod_info still finds it on Modrinth by slug). mc keeps only mods with a run on that exact version; limit caps the list, and total says how many matched.

Tools removed

Tools this server used to expose. Anything built against them stopped working on the day they went.

mod_lab_runs
removed 9 Oct 2026
mod_pair
removed 9 Oct 2026

Endpoints

URLTransportStateLatencyChecked
https://api.modkeel.com/mcp streamable-http answering 740 ms 13 min ago

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Modkeel — questions

Answers built from our own checks of this server.

What can Modkeel do?
It exposes 7 tools, read directly from the server on our last check. Among them: check_mod_list, check_mod_pair, diagnose_crash, find_mod_download, get_mod_info, get_mod_runs and 1 more. The full list with descriptions is on this page — we take it from the server itself via tools/list, not from a README. How MCP servers expose tools in the first place →
Is Modkeel working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 91 of 91 checks got a reply (100.0%), average response time 712 ms. The bar chart above shows every period we have measured.
Did Modkeel ever remove tools?
Yes. mod_lab_runs, mod_pair are no longer exposed — we recorded the date each one disappeared. A tool vanishing usually means a breaking change for anything that depended on it.
How do I connect Modkeel?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address.
Does Modkeel need an API key?
No. Modkeel completed a full MCP handshake with us as an anonymous client and listed its tools without asking for anything. All 7 of them are readable on this page. This is what we observed, not what the docs claim.
How fast is Modkeel?
It answers our handshake in 712 ms on average, which is faster than 12% of all working MCP servers we measure. That is on the slow side — worth knowing if the tool sits inside an interactive loop. The comparison comes from our own checks across the whole registry, every 15 minutes.