Cities2 MCP and Modding Toolkit runs on your own machine — the client starts it, so there is no endpoint to ping. 595 installs a week from pypi. Last commit 1 Nov 2026.
Cities: Skylines II wiki, encyclopedia, and mod workflow tools for AI agents.
We read the source, 1 d ago · rules 995398eba69f
What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.
proc = subprocess.run(
const result = spawnSync(candidate.command, [...candidate.args, "-c", "import sys; raise SystemExit(0 if sys.version_info >= (3, 10) else 1)"], {
Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.
We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.
This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.
claude mcp add cities2-mcp -- uvx cities2-mcp
{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": [
"cities2-mcp"
]
}
}
}
[mcp_servers.cities2-mcp]
command = "uvx"
args = ["cities2-mcp"]
{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": [
"cities2-mcp"
]
}
}
}
{
"servers": {
"cities2-mcp": {
"type": "stdio",
"command": "uvx",
"args": [
"cities2-mcp"
]
}
}
}
Optional settings from the registry entry, left out of the block above:
CITIES2_MODS_DIR (Optional path to the Cities: Skylines II Mods directory), CITIES2_GAME_DIR (Optional path to the Cities: Skylines II install directory when auto-detection cannot find the game), CITIES2_LOCALE_COK (Optional path to Locale.cok when the in-game encyclopedia file should be selected directly).
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Answers built from our own checks of this server.