Spritesheet Forge is answering right now. Last checked 12 min ago. It exposes 8 tools.
Game-dev sprite tools: PNG/GIF to spritesheet, split, trim, animate. OAuth-authenticated MCP server.
Today is the operative word: we check Spritesheet Forge every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.
Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 12 min ago.
claude mcp add spritesheet-forge --transport http https://mcp.clawstudiouo.com/mcp
{
"mcpServers": {
"spritesheet-forge": {
"url": "https://mcp.clawstudiouo.com/mcp"
}
}
}
[mcp_servers.spritesheet-forge]
url = "https://mcp.clawstudiouo.com/mcp"
{
"mcpServers": {
"spritesheet-forge": {
"url": "https://mcp.clawstudiouo.com/mcp"
}
}
}
{
"mcpServers": {
"spritesheet-forge": {
"url": "https://mcp.clawstudiouo.com/mcp"
}
}
}
Read directly from the server with tools/list, grouped by what they act on.
If a tool disappears, we record the date.
gif_to_frames
gif_to_spritesheet
frames_to_animation
png_to_spritesheet
server_info
split_spritesheet
spritesheet_to_animation
trim_png
| URL | Transport | State | Latency | Checked |
|---|---|---|---|---|
| https://mcp.clawstudiouo.com/mcp | streamable-http | answering | 52 ms | 12 min ago |
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Answers built from our own checks of this server.