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ViperMesh for Blender MCP Server

local only

ViperMesh for Blender runs on your own machine — the client starts it, so there is no endpoint to ping. Last commit 30 Oct 2026.

Free Blender MCP addon for faster AI scene edits, fewer tokens and built-in scene checks.

—
Installs / week
not published
3
Stars
0 open issues
30 Oct 2026
Last commit
from GitHub
MIT
License
Python

What changed 1

Every tool that appeared, vanished or quietly changed what it asks for. Recorded since 21 October 2026. No other catalogue keeps this.

21 Oct the owner changed

Nothing serious here today

Today is the operative word: we check ViperMesh for Blender every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

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ViperMesh for Blender — questions

Answers built from our own checks of this server.

Why is there no uptime for ViperMesh for Blender?
ViperMesh for Blender runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone.
Is ViperMesh for Blender open source?
Yes — it is published under the MIT licence, written in Python and 3 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.