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Fun Friday MCP Server

by funfriday Your server? Claim it
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Fun Friday is answering right now. Last checked 14 min ago. It exposes 7 tools.

Host online team-building games: list games, open rooms and share join links, report results.

Uptime history 29 days of history
29 days agonow
100.0%
Uptime 24h
91 of 91 checks
7
Tools
read from the server
652 ms
Response time
average over 24h
open, no key
Access
streamable-http

What changed 6

Every tool that appeared, vanished or quietly changed what it asks for. Recorded since 6 October 2026. No other catalogue keeps this.

1 Nov a tool changed the parameters it asks for funfriday_create_session
11 Oct a tool changed the parameters it asks for funfriday_create_session
6 Oct 2 tool descriptions were rewritten funfriday_create_pack, funfriday_get_team
6 Oct a tool appeared funfriday_create_pack
6 Oct a tool changed the parameters it asks for funfriday_create_pack

Nothing serious here today

Today is the operative word: we check Fun Friday every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 14 min ago.

run in your terminal
claude mcp add funfriday --transport http https://www.funfriday.work/mcp
Settings → Connectors → Add custom connector, then paste this address
https://www.funfriday.work/mcp
~/.codex/config.toml
[mcp_servers.funfriday]
url = "https://www.funfriday.work/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "funfriday": {
      "url": "https://www.funfriday.work/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "funfriday": {
      "type": "http",
      "url": "https://www.funfriday.work/mcp"
    }
  }
}

Available tools 7

Read directly from the server with tools/list, grouped by what they act on. If a tool disappears, we record the date.

funfriday
funfriday_create_pack
Create a custom content pack for the user's Fun Friday team, so the team plays their own material: Trivia Blitz questions (pack_type "trivia"), Imposter word lists (pack_type "faker") or Emoji Story phrases (pack_type "emoji_story"). A custom pack replaces the game's built-in content with the team's own — in-jokes, company trivia, a theme for the week. Only these three games take custom packs; for any other game, say so rather than calling this. Send the content in the one list that matches pack_type, and write it to play well (see each list's description). The host picks the pack in the lobby before pressing Start. Custom packs need a Pro or Business plan, which caps how many a team can keep — call funfriday_get_team first if unsure.
funfriday_create_session
Start a new Fun Friday game session and get back the room code and join link to share with the team. This opens a real room that people can join immediately, and uses one of the team's games for the week — confirm with the user before calling it.
funfriday_get_leaderboard
Get the all-time Fun Friday leaderboard for the user's team — every player's total score, games played and rank across all sessions. Use this for "who is top of the leaderboard?" or to write up a standings summary.
funfriday_get_session
Check what is happening in a Fun Friday session right now: whether it is still in the lobby or being played, who has joined, and the current scores. Use this to answer "has everyone joined yet?" or "who is winning?" without opening the browser.
funfriday_get_team
Get the user's Fun Friday team: its name, how many members it has, which plan it is on, how many of this week's games remain, and how many custom packs it has and may keep. Use this before hosting to check the team has a game left, before funfriday_create_pack to check there is room for a pack, or to answer questions about the plan and its limits.
funfriday_list_games
List the team-building games available to play on Fun Friday (funfriday.work), with each game's name, description, ideal group size and whether it needs a paid plan. Use this to answer "what could we play?" or to pick a game_type before calling funfriday_create_session.
funfriday_list_sessions
List the Fun Friday sessions this team has played recently, most recent first, with the game played, when it happened, how many people took part and who won. Use this for "when did we last do a Fun Friday?" or to summarise the last few weeks.

Endpoints

URLTransportStateLatencyChecked
https://www.funfriday.work/mcp streamable-http answering 997 ms 14 min ago

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Fun Friday — questions

Answers built from our own checks of this server.

What can Fun Friday do?
It exposes 7 tools, read directly from the server on our last check. Among them: funfriday_create_pack, funfriday_create_session, funfriday_get_leaderboard, funfriday_get_session, funfriday_get_team, funfriday_list_games and 1 more. The full list with descriptions is on this page — we take it from the server itself via tools/list, not from a README. How MCP servers expose tools in the first place →
Is Fun Friday working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 91 of 91 checks got a reply (100.0%), average response time 652 ms. The bar chart above shows every period we have measured.
How do I connect Fun Friday?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address.
Does Fun Friday need an API key?
No. Fun Friday completed a full MCP handshake with us as an anonymous client and listed its tools without asking for anything. All 7 of them are readable on this page. This is what we observed, not what the docs claim.
How fast is Fun Friday?
It answers our handshake in 652 ms on average, which is faster than 16% of all working MCP servers we measure. That is on the slow side — worth knowing if the tool sits inside an interactive loop. The comparison comes from our own checks across the whole registry, every 15 minutes.