mcpbeat

Wp Playground

wordpress/wp-playground

Use as the WordPress Playground routing wrapper for ambiguous Playground work, local CLI runs with @wp-playground/cli, playground.wordpress.net share links, browser previews, snapshots, mounts, version switching, and Xdebug. For Blueprint JSON authoring or review, use the blueprint skill directly.

5k tokens
context cost
the whole folder, loaded on every use
4
files
instructions only
0
copies elsewhere
how many repositories repackaged it
1962
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/WordPress/agent-skills --skill wp-playground

The instruction itself

7 sections, as written by the author

WordPress Playground

This is a thin routing wrapper. Use it to pick the right Playground workflow, then load only the focused reference or skill needed for the task.

Procedure

  • Identify the user intent: Blueprint authoring/review, local CLI execution, browser-only website/share link workflow, Xdebug/stuck CLI run, or a mixed Playground request.
  • Route to the focused source below, loading more than one only when the request has multiple distinct parts.
  • For mixed requests, delegate Blueprint JSON work to blueprint, then return here for runtime, CLI, debugging, or sharing guidance.
  • Blueprint JSON, schema, steps, resources, bundles, or Blueprint review: use the blueprint skill directly. Do not duplicate Blueprint schema details here.
  • Local CLI execution: read references/cli.md for @wp-playground/cli server, run-blueprint, build-snapshot, mounts, version switching, and local validation.
  • Xdebug or stuck CLI runs: read references/debugging.md for Xdebug, runtime logs, worker flags, and stuck CLI runs.
  • Browser-only Playground website workflows: read references/website.md for playground.wordpress.net, share URLs, Blueprint Editor, hosted bundles, and browser limitations.

Inputs required

  • The intended workflow: Blueprint authoring, local CLI run, website/share link, snapshot, or debugging.
  • Project or bundle path if local code must be mounted or packaged.
  • Desired WordPress/PHP versions if compatibility matters.
  • Port preference if a local server is needed.
  • Whether browser-only sharing or local filesystem access is required.

Guardrails

  • Playground instances are disposable, SQLite-backed environments; never point them at production data.
  • Keep Blueprint JSON guidance in blueprint so the schema and examples have one source of truth.
  • For local CLI work, verify Node.js 20.18+ and npm/npx before running commands.
  • Browser-only Playground cannot read local filesystem paths; use public URLs, hosted ZIP bundles, or inline Blueprint JSON.

Verification

  • For Blueprint content, validate against the published schema and follow the blueprint skill verification.
  • For local CLI runs, verify the mounted plugin/theme or Blueprint side effects in the Playground instance.
  • For share links, open the generated URL and confirm the expected landing page and installed assets load.

Failure modes

  • Blueprint work routed here: stop and use the blueprint skill for schema keys, steps, resources, bundles, validation, or Blueprint review.
  • Local filesystem needed in a browser-only workflow: use references/cli.md; playground.wordpress.net cannot read local filesystem paths.
  • Shareable browser link requested from a local CLI workflow: use references/website.md; local server URLs are not portable share links.
  • Debugging treated as a second-hop reference: read references/debugging.md directly for Xdebug, logs, worker flags, and stuck CLI runs.

Escalation

  • If the task needs PHP extensions, native database access, persistence, or production-like infrastructure that Playground cannot provide, use a full WordPress stack such as wp-env, Docker, or the project-provided environment.

How to use it

Copy the folder

Take wordpress/wp-playground from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.