wondelai/refactoring-ui
Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent design tokens, creating dark mode themes, improving data-visualization clarity, or polishing UI details before launch. Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.
npx skills add https://github.com/wondelai/skills --skill refactoring-ui
A practical, opinionated approach to UI design. Apply these principles when generating frontend code, reviewing designs, or advising on visual improvements.
Design in grayscale first. Add color last. This forces proper hierarchy through spacing, contrast, and typography before relying on color as a crutch.
The foundation: Great UI isn't about talent — it's about systems. Constrained scales for spacing, type, color, and shadows produce consistently professional results. Start with too much white space and remove; leave details (icons, shadows, micro-interactions) until layout and hierarchy work.
Goal: 10/10. Score by counting satisfied rows in the Quick Diagnostic (8 yes/no checks): score = round(satisfied / 8 × 10). Bands follow directly: 10 = all 8 pass (hierarchy reads blurred and in grayscale, every value on a scale); 9 = exactly 1 gap (usually weak hierarchy or thin white space); 6-8 = 2-3 gaps; <=5 = 4+ gaps (arbitrary spacing, color doing the work hierarchy should, or failing contrast). Always state the current score and the specific diagnostic rows to fix to reach 10/10.
Seven principles for building professional interfaces without a designer:
Core concept: Not everything can be important. Create hierarchy through three levers: size, weight, and color.
Why it works: When every element competes for attention, nothing stands out; deliberately de-emphasizing secondary content makes primary content powerful by contrast.
Key insights:
Product applications:
| Context | Hierarchy Technique | Example |
|---------|---------------------|---------|
| Form fields | De-emphasize labels, emphasize values | Small uppercase label above large value |
| Dashboards | Key metric large, context small | "$42,300" large, "vs last month" small |
| Tables | De-emphasize headers, emphasize data | Headers uppercase small gray, data normal |
Design patterns:
Ethical boundary: Don't use hierarchy tricks to hide important information like pricing, terms, or cancellation options.
See references/advanced-patterns.md when designing components beyond static layout — interaction/hover/focus states, form design, empty states, border-radius systems, text truncation, and responsive breakpoints.
Core concept: Use a constrained spacing scale, not arbitrary values. Spacing defines relationships — closer elements read as more related.
Why it works: Arbitrary spacing (padding: 13px) creates inconsistency; a fixed scale forces deliberate decisions and harmonious layouts. Generous spacing feels premium; dense feels overwhelming.
Key insights:
max-w-prose), forms to 300-500px; full-width is almost never rightProduct applications:
| Context | Spacing Strategy | Example |
|---------|-----------------|---------|
| Icon + label | Tight coupling (4px) | Small gap keeps them connected |
| Card sections | Section separation (24px) | Title, content, footer blocks |
| Page sections | Major sections (48-64px) | Hero, features, testimonials |
CSS patterns:
p-1(4px) p-2(8px) p-4(16px) p-6(24px) p-8(32px) p-12(48px) p-16(64px)max-w-prose(65ch) max-w-md(28rem) max-w-lg(32rem) max-w-xl(36rem)gap-2 for related items, gap-6 for section separationCore concept: Use a modular type scale, constrain line heights by context, and limit to two font families maximum.
Why it works: A modular scale (steps growing ~1.2× each) creates natural visual rhythm; tight line heights on headings and relaxed on body text improve readability in each context.
Key insights:
Product applications:
| Context | Typography Rule | Example |
|---------|----------------|---------|
| Hero headline | 36px, line-height 1.1, bold | Large impactful statement |
| Body text | 16px, line-height 1.75, normal | Comfortable reading |
| Captions/labels | 12-14px, line-height 1.5, medium gray | Secondary information |
CSS patterns:
text-xs(12px) text-sm(14px) text-base(16px) text-lg(18px) text-xl(20px)font-normal(400) font-medium(500) font-semibold(600) font-bold(700)leading-tight(1.25) leading-normal(1.5) leading-relaxed(1.75)Core concept: Build a systematic palette with 5-9 shades per color, add subtle saturation to grays, and design in grayscale first.
Why it works: Random colors clash; a predefined shade system ensures consistency, and HSL adjustments create natural-feeling lighter and darker variants.
Key insights:
#111827, not #000000#64748b; warm UI: yellow/brown like #78716c)#374151 (gray-700) on white, not lighter graysProduct applications:
| Context | Color Strategy | Example |
|---------|---------------|---------|
| Primary palette | 9 shades (50-900) of brand color | Blue-500 buttons, Blue-100 backgrounds |
| Semantic colors | Success/warning/error with shade ranges | Green-500 success, Red-500 errors |
| Text colors | Three levels: dark, medium, light | text-gray-900, text-gray-600, text-gray-400 |
CSS patterns:
text-gray-900(dark) text-gray-600(medium) text-gray-400(light)bg-blue-50 for subtle backgrounds, bg-blue-500 for primary actionsborder-gray-200 for subtle borders, border-gray-300 for strongerSee references/theming-dark-mode.md when building a dark theme — hex shade scales, why darkest is #111827 not black (halation), and conveying elevation via lightness instead of shadow. See references/accessibility-depth.md when contrast, focus rings, keyboard nav, or screen-reader support is in scope — full WCAG 2.1 AA checklist and fixes.
Core concept: Use a shadow scale to convey elevation — small shadows for slightly raised elements, large shadows for floating ones.
Why it works: The eye reads shadow size as height above the page; a consistent scale makes elevation legible, so users intuit what's interactive, floating, or background.
Key insights:
Product applications:
| Context | Shadow Level | Example |
|---------|-------------|---------|
| Buttons | shadow-sm (subtle raise) | Slightly elevated above surface |
| Dropdowns | shadow-lg (floating) | Menu clearly above content |
| Modals | shadow-xl (highest) | Overlay detached from page |
CSS patterns:
shadow-sm: 0 1px 2px rgba(0,0,0,0.05)shadow-md: 0 4px 6px rgba(0,0,0,0.1)shadow-lg: 0 10px 15px rgba(0,0,0,0.1)shadow-xl: 0 20px 25px rgba(0,0,0,0.15)See references/animation-microinteractions.md when adding motion to interactive elements — durations, easing curves, loading states, and the prefers-reduced-motion rule.
Core concept: Treat images as design elements, not afterthoughts. Size icons deliberately and use overlays to keep text readable on images.
Why it works: Poorly sized icons look awkward and unstyled images break consistency; deliberate treatment (overlays, object-fit, radius) makes interfaces feel polished.
Key insights:
object-fit: cover with fixed aspect ratios and crop deliberatelyProduct applications:
| Context | Image/Icon Technique | Example |
|---------|---------------------|---------|
| Hero images | Semi-transparent gradient overlay | Text readable over any photo |
| Avatars | Consistent size, rounded, fallback initials | 40px circle, object-fit cover |
| Empty states | Custom illustration + CTA | Friendly illustration with "Get started" |
CSS patterns:
object-fit: cover with fixed aspect-ratio for consistent displayw-4 h-4 inline, w-6 h-6 navigation, w-8 h-8 feature iconsbg-gradient-to-t from-black/60 to-transparent for text on imagesCore concept: Don't center everything. Use alignment, overlap, and emphasis variation to create engaging compositions.
Why it works: A consistent left edge gives the eye a fixed return point per line, so it costs less to scan; centered multi-line text moves that edge every line and slows reading.
Key insights:
Product applications:
| Context | Layout Strategy | Example |
|---------|----------------|---------|
| Hero sections | Centered text, generous spacing | Short headline + subtext + single CTA |
| Blog feeds | Varied card sizes for emphasis | First post large, rest in 2-column grid |
| Content pages | Constrained width, left-aligned | max-w-prose container with left text |
CSS patterns:
text-left by default, text-center only for heroes and short headlinesgrid grid-cols-3 gap-6 for feature grids; max-w-4xl mx-auto for page containersoverflow-hidden on cards with object-fit: cover images that bleed to edgesSee references/data-visualization.md when laying out charts, tables, or dashboards — chart-type selection, color use in charts, table density, and dashboard composition.
| Mistake | Why It Fails | Fix |
|---------|-------------|------|
| "Looks amateur" | Insufficient white space, unconstrained widths | More white space, constrain content widths |
| "Feels flat" | No depth differentiation | Subtle shadows, border-bottom on sections |
| "Text is hard to read" | Poor line-height, too wide, low contrast | Increase line-height, constrain width, boost contrast |
| "Everything looks the same" | No visual hierarchy | Vary size/weight/color between primary and secondary |
| "Feels cluttered" | Equal spacing everywhere | Group related items, larger gaps between groups |
| "Colors clash" | Random choices, no system | Reduce saturation, more grays, limit to palette |
| "Buttons don't pop" | Low contrast with surroundings | Increase contrast, add shadow |
| Arbitrary values | px values like 13, 17, 23 breed inconsistency | Stick to the spacing and type scales |
Audit any UI design:
| Question | If No | Action |
|----------|-------|--------|
| Does hierarchy read when squinting (blur test)? | Elements competing | Increase primary/secondary contrast |
| Does it work in grayscale? | Color is a crutch | Strengthen size/weight/spacing hierarchy |
| Is there enough white space? | Probably not — most designs are too dense | Increase spacing, especially between groups |
| Are labels de-emphasized vs. values? | Labels competing with data | Smaller, lighter, or uppercase-small labels |
| Does spacing follow a consistent scale? | Arbitrary spacing = visual noise | Use 4/8/16/24/32/48/64 only |
| Is text width constrained? | Long lines fatigue readers | Apply max-w-prose (~65ch) |
| Do colors have sufficient contrast? | Accessibility failure | WCAG-check; use gray-700+ on white |
| Are shadows appropriate for elevation? | Elements float at wrong level | Match shadow scale to element purpose |
For the complete system with visual before/after examples:
Adam Wathan, creator of Tailwind CSS, and Steve Schoger, the visual designer behind its design language, wrote *Refactoring UI* to teach developers systematic, repeatable design techniques. Their approach replaces artistic talent with constrained systems — fixed scales for spacing, typography, color, and shadows — that produce professional results.
Take wondelai/refactoring-ui from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.