mcpbeat

Vid Sizzle Reel

varnan-tech/vid-sizzle-reel

Generates a high-energy sizzle reel or hype video (MP4) from brand assets and key messages. Fast-paced montage format with dynamic cuts, bold text overlays, and optional music. 4-section structure: Cold Open, Build, Peak, Land. 4 tone presets. Beat-sync cuts when music is provided. Built on HyperFrames (GSAP + headless Chromium + FFmpeg). Trigger when user says "sizzle reel", "hype video", "highlight reel", "launch hype", "conference opener", "event promo video", "investor pitch video", or "brand video montage".

9k tokens
context cost
the whole folder, loaded on every use
4
files
instructions only
0
copies elsewhere
how many repositories repackaged it
569
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Varnan-Tech/opendirectory --skill vid-sizzle-reel

The instruction itself

10 sections, as written by the author

vid-sizzle-reel

Generates a high-energy sizzle reel or hype video from brand assets and key messages.

Pipeline: HyperFrames HTML composition (GSAP timelines) → headless Chromium → FFmpeg H.264 MP4.

No Runway. No Pika. No AI video APIs. Zero runtime cost beyond Node.js + FFmpeg.

Differentiation from vid-product-launch:

  • vid-product-launch tells a narrative story — one earned reveal, five sections, tension arc
  • vid-sizzle-reel creates energy and excitement — fast cuts, music-first, no single story beat

Critical Rules (read before every generation)

  • Write the key messages yourself — or ask the user to write them. These are the exact phrases that appear on screen. "AI will figure it out" produces filler. 3-5 sharp lines is the entire content of a sizzle reel.
  • Brand name appears ONLY in the Land section. Cold Open and Build create tension without naming the brand. The Land section is the payoff.
  • Declare the rhythm pattern in a comment at the top of the script before writing any HTML. Format: // RHYTHM: flash-sequence | Cold[0-5s]: stat | Build[5-40s]: msg(1.5s)|flash|... | Peak[40-55s]: ... | Land[55-60s]: logo+CTA. Every timing decision checks against this.
  • Build end-state layout in CSS first — no GSAP yet. Position every element at its most-visible moment in static CSS. Then add GSAP entrances with gsap.from() and exits with gsap.to(). Never position at animated start state.
  • class="clip" on every timed element. Required by HyperFrames. Without it, the element is invisible to the player.
  • data-start, data-duration, data-track-index on every clip. No exceptions. Same-track clips cannot overlap — use different track indices.
  • No Math.random(). HyperFrames requires deterministic compositions. Use seeded PRNG (mulberry32) for any pseudo-random values.
  • All GSAP timelines start { paused: true } and register to window.__timelines["comp-id"]. The HyperFrames player controls playback — never call tl.play().
  • Never position: absolute on .scene-content containers. Use width:100%; height:100%; padding:Npx; display:flex. Reserve position:absolute for decorative elements only.

10. Music: separate <audio> element with data-track-index. Video must be muted playsinline. Never put audio in a <video> element.

11. Read references/cut-patterns.md AND references/tone-presets.md before generating any HTML.

12. Never dump HTML in chat. Save to file. Show summary only.


Step 1: Intake

Required:

  • key_messages — 3-5 punchy lines to flash on screen (user must write these)

Optional parameters and defaults:

| Parameter | Default | Description |

|---|---|---|

| brand_assets | none | Logo URL/path, brand colors (hex), key screenshots |

| tone | energetic | energetic / cinematic / emotional / professional |

| music | none | File path, or BPM/genre string (e.g. "128bpm electronic") |

| duration | 60 | 30 / 60 / 90 seconds |

| aspect_ratio | 9:16 | 9:16 (1080x1920) / 16:9 (1920x1080) |

| cut_style | auto | fast (1-2s) / cinematic (3-5s) — auto derives from tone |

| end_card | auto | Logo + tagline + CTA URL for Land section |

cut_style auto-defaults: energetic → fast; professional → fast (2s); cinematic → cinematic; emotional → mixed

If key_messages is missing, ask exactly:

> "To generate the sizzle reel, I need your key messages — the exact phrases that will flash on screen. Give me 3-5 punchy lines. These are the most important thing you're writing for this video.

>

> Examples: 'Used by 500+ growth teams' / 'From days to minutes' / 'Works with Claude, Codex, Gemini'

>

> Also useful: tone (energetic/cinematic/emotional/professional), duration (30/60/90s), any brand colors or logo URL."

If key_messages are present → proceed to Step 2 immediately.


Step 2: Install HyperFrames

Install HyperFrames skills (first time only — skip if already installed):

npx skills add heygen-com/hyperframes

Verify environment:

node --version   # must be >= 22
ffmpeg -version  # must be present

Scaffold the project:

npx hyperframes init sizzle-[slug] --example kinetic-type --non-interactive
cd sizzle-[slug]

Slug: kebab-case from end_card brand name or first key_message, max 25 chars.


Step 3: Internal Architecture (never shown to user)

1. Derive cut-point timing from duration + cut_style:

| Section | 30s | 60s | 90s |

|---|---|---|---|

| Cold Open | 0-5s | 0-5s | 0-8s |

| Build | 5-25s | 5-40s | 8-65s |

| Peak | 25-28s | 40-55s | 65-80s |

| Land | 28-30s | 55-60s | 80-90s |

Convert every boundary to milliseconds. Calculate per-scene duration from cut_style:

  • fast: 1.2s-1.8s per message (use 1.5s default)
  • cinematic: 3.5s-5.0s per message (use 4.0s default)
  • mixed: 2.0s-4.0s varying by section energy

2. Map key_messages to scenes:

  • Cold Open (1 scene): one impact stat or question — NO brand name, builds intrigue
  • Build: one scene per key_message
  • Peak: repeat the strongest message at double scale, or combine 2 messages in rapid flash
  • Land: brand name + tagline + CTA URL

3. Detect beat sync if music provided:

npx hyperframes tts --analyze-beats [music-file]

If unavailable, calculate from BPM: beat_ms = 60000 / BPM. Align cuts to every 2nd beat.

4. Select tone preset — read references/tone-presets.md for CSS tokens.

5. Declare rhythm pattern — write comment at top of script:

// RHYTHM: flash-sequence
// Cold Open [0-5000ms]: stat
// Build [5000-40000ms]: msg-1(1500ms)|flash|msg-2(1500ms)|flash|msg-3(1500ms)|flash|msg-4(1500ms)|flash|build-accum(10000ms)
// Peak [40000-55000ms]: msg-strongest(1200ms)|flash|msg-2nd(1200ms)|flash|HOLD(5600ms)
// Land [55000-60000ms]: logo+tagline+cta

6. Determine pixel dimensions:

  • 9:16 → W=1080, H=1920 (default — Instagram Reels, TikTok, YouTube Shorts)
  • 16:9 → W=1920, H=1080

Step 4: HyperFrames HTML Composition

Read references/cut-patterns.md and the HyperFrames skill (/hyperframes) before writing any code.

Required HTML skeleton:

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
[font CDN link from tone preset]
<style>
:root {
  [all CSS tokens from tone preset]
}

*, *::before, *::after { margin: 0; padding: 0; box-sizing: border-box; }
</style>
</head>
<body>
<div
  data-composition-id="sizzle-[slug]"
  data-width="[W]"
  data-height="[H]"
  style="position:relative;width:[W]px;height:[H]px;overflow:hidden;background:var(--bg)"
>

  [if cut-flash: true]
  <div id="cut-flash"
    style="position:absolute;inset:0;background:var(--cut-flash-bg);opacity:0;pointer-events:none;z-index:200"></div>
  [end if]

  [if film-grain: true]
  <canvas id="grain-overlay"
    width="240" height="135"
    style="position:absolute;inset:0;width:[W]px;height:[H]px;pointer-events:none;opacity:0.022;mix-blend-mode:overlay;z-index:50"></canvas>
  [end if]

  [if vignette: true]
  <div id="vignette-overlay"
    style="position:absolute;inset:0;background:radial-gradient(ellipse at center,transparent 35%,rgba(0,0,0,0.65) 100%);pointer-events:none;z-index:51"></div>
  [end if]

  <!-- Scenes — one div per scene -->
  <div id="scene-cold"
    class="clip"
    data-start="0"
    data-duration="5"
    data-track-index="0"
    style="position:absolute;inset:0;opacity:0"
  >
    <div class="scene-content" style="width:100%;height:100%;padding:120px;display:flex;flex-direction:column;align-items:center;justify-content:center;box-sizing:border-box">
      [cold open content — one stat or impact phrase, no brand name]
    </div>
  </div>

  [one div per Build scene, data-start increments by cut duration]
  [Peak scene(s)]
  [Land scene — brand name + tagline + CTA]

  [if music provided]
  <audio id="music"
    class="clip"
    data-start="0"
    data-duration="[total_duration]"
    data-track-index="10"
    data-volume="0.85"
    src="[music_path]"
  ></audio>
  [end if]

  <script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/gsap.min.js"></script>
  <script>
  // ── RHYTHM DECLARATION ──────────────────────────────────────────────────────
  // RHYTHM: [flash-sequence | cinematic-hold | beat-sync | mixed]
  // Cold Open [0-Nms]: ...
  // Build [N-Nms]: ...
  // Peak [N-Nms]: ...
  // Land [N-Nms]: ...

  // ── SEEDED PRNG (for grain only — no other random values) ───────────────────
  function mulberry32(seed) {
    return function() {
      seed |= 0; seed = seed + 0x6D2B79F5 | 0;
      let t = Math.imul(seed ^ seed >>> 15, 1 | seed);
      t = t + Math.imul(t ^ t >>> 7, 61 | t) ^ t;
      return ((t ^ t >>> 14) >>> 0) / 4294967296;
    };
  }

  [if film-grain: true]
  // ── FILM GRAIN (cinematic/emotional only) ───────────────────────────────────
  const grainCanvas = document.getElementById('grain-overlay');
  const grainCtx = grainCanvas ? grainCanvas.getContext('2d') : null;
  // Grain updated by GSAP ticker (not per-frame capture — HyperFrames handles this)
  [end if]

  // ── GSAP TIMELINE ───────────────────────────────────────────────────────────
  const tl = gsap.timeline({ paused: true });

  // ── COLD OPEN ───────────────────────────────────────────────────────────────
  [cold open entrance and exit tweens — see cut-patterns.md for exact pattern]

  // ── BUILD SECTION ───────────────────────────────────────────────────────────
  [per-message tweens — flash-sequence or cinematic-hold from cut-patterns.md]

  // ── PEAK SECTION ─────────────────────────────────────────────────────────────
  [peak tweens — same pattern as build but tighter timing]

  // ── LAND SECTION ─────────────────────────────────────────────────────────────
  [land entrances — logo, tagline, CTA. No exit — holds to end]

  // ── TIMELINE REGISTRATION ────────────────────────────────────────────────────
  window.__timelines = window.__timelines || {};
  window.__timelines["sizzle-[slug]"] = tl;
  </script>
</div>
</body>
</html>

Design quality rules:

  • Cold open stat: ≥160px font size for 16:9, ≥100px for 9:16
  • Key messages: ≥80px font size — readable at a glance
  • Land section brand name: ≥120px for 16:9
  • All colors from preset token variables — no free hex except var(--accent) literal hex inside canvas fillStyle
  • scene-content always uses padding + flex — never position:absolute on content container
  • class="clip" on every element with data-start

Step 5: Self-QA (fix every failure before Step 6)

Content:

  • [ ] key_messages — each phrase appears exactly once, no duplicates
  • [ ] Brand name appears ONLY in Land section (not cold open, not build, not peak)
  • [ ] Cold open contains NO brand name and NO product name — only stat or impact phrase
  • [ ] Land section has: brand name + tagline + CTA URL (three elements minimum)
  • [ ] end_card CTA URL present on final frame

HyperFrames contract:

  • [ ] class="clip" on every element with data-start
  • [ ] data-start, data-duration, data-track-index on every clip
  • [ ] data-composition-id on the root composition div
  • [ ] window.__timelines["sizzle-[slug]"] = tl registered
  • [ ] All timelines start { paused: true }
  • [ ] No Math.random() — seeded PRNG only
  • [ ] No tl.play() or tl.resume() calls

GSAP / Layout:

  • [ ] gsap.from() for all entrances (FROM offscreen TO CSS position)
  • [ ] gsap.to() for all exits (FROM CSS position TO offscreen)
  • [ ] No position:absolute on .scene-content containers
  • [ ] Rhythm pattern declared in comment at top of script

Cut timing:

  • [ ] fast tone: average cut duration ≤ 2.0s
  • [ ] cinematic tone: average cut duration ≥ 3.0s
  • [ ] Cut flash fires at every cut boundary for energetic tone (60ms, opacity 0→1→0)
  • [ ] Same-track clips do NOT overlap (check all data-track-index groupings)

SFX:

  • [ ] window.__sfxTimeline present and placed before timeline registration
  • [ ] word-hit event per key message
  • [ ] whoosh at Build → Peak transition boundary
  • [ ] cta-chime at Land start
  • [ ] No SFX fires before 500ms

Step 6: Lint, Render, Output

npx hyperframes lint
npx hyperframes inspect --json

Fix all lint errors. Fix all inspect errors (text overflow, clip escaping containers). Then render:

npx hyperframes render --output sizzle/[slug]/sizzle-reel.mp4

Output:

## Sizzle Reel: [brand name from end_card]
Tone: [tone] | Duration: [N]s | Cut style: [cut_style] | Aspect: [ratio]
Rhythm: [declared pattern]

Sections
  Cold Open [0-Ns]:  [impact stat or phrase]
  Build     [N-Ns]:  [N key messages listed]
  Peak      [N-Ns]:  [strongest message at max scale]
  Land      [N-Ns]:  [brand name] + "[tagline]" + [CTA URL]

Files
  Source: sizzle/[slug]/index.html
  Output: sizzle/[slug]/sizzle-reel.mp4

SFX Timeline (embed in every composition)

The same FFmpeg-synthesized SFX system as vid-product-launch. Place window.__sfxTimeline immediately before the GSAP timeline registration.

SFX type reference for sizzle reel:

| Type | Sound | Duration | Placement |

|---|---|---|---|

| word-hit | Sub punch (50Hz) + transient click (2.2kHz) + noise burst | 180ms | One per key_message scene start |

| whoosh | Two-band noise sweep (1.1kHz body + 4-8kHz air) | 700ms | At Build → Peak boundary |

| cta-chime | A major chord (440+554+659+880Hz) + aecho bell shimmer | 1.2s | Exactly at Land start |

window.__sfxTimeline = [
  // one word-hit per key_message (computed from scene start times)
  { ms: MSG_1_START_MS,           sfx: 'word-hit',   vol: 0.50 },
  { ms: MSG_2_START_MS,           sfx: 'word-hit',   vol: 0.50 },
  { ms: MSG_3_START_MS,           sfx: 'word-hit',   vol: 0.50 },
  // ... repeat for each message
  { ms: PEAK_START_MS - 700,      sfx: 'whoosh',     vol: 0.55 },
  { ms: LAND_START_MS,            sfx: 'cta-chime',  vol: 0.65 },
];

Compute all ms values from declared section timing constants. Never hardcode.


Prompt Tips (show when user asks for guidance)

> "Write the key messages yourself. They are the entire content of this video. 3 sharp lines beats 10 vague ones every time."

>

> "Choose music before choosing visuals. The BPM determines the cut style. The cut style determines every timing decision."

>

> "Cold open: one number. Not a sentence, not a tagline — one specific, surprising number. It earns 5 seconds of attention."

>

> "The Land section is not a credits page. Logo + one line + one URL. Anything more dilutes the CTA."

>

> "Match tone to channel. Energetic for social and Product Hunt. Cinematic for B2C premium and investor decks. Professional for enterprise conferences. Emotional for crowdfunding."

Good:

Sizzle reel, 60 seconds. Tone: energetic. Key messages: ['AI skills, ready to install' /
'52+ skills across GTM, content, research' / 'Works with Claude, Codex, Gemini' /
'Zero setup. Instant value.']. Music: 128bpm electronic. Cut style: fast.
End card: OpenDirectory + 'AI skills, ready to install' + 'opendirectory.dev'. Aspect: 9:16.

Bad:

hype video for our company

How to use it

Copy the folder

Take varnan-tech/vid-sizzle-reel from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.