temporalio/proto-codegen
Locally regenerate @temporalio/proto TypeScript types from current temporalio/api protos, to unblock UI development against unreleased proto fields. Use when the published @temporalio/proto package lags the protos you're developing against (missing/renamed fields). The generated output is local-only and never committed.
npx skills add https://github.com/temporalio/ui --skill proto-codegen
The published @temporalio/proto package often lags the protos we develop
against. This tool regenerates a drop-in @temporalio/proto from current
temporalio/api protos so you can build and preview the UI against unreleased
fields locally.
This is a local dev unblock, not a shipped dependency. The generated output,
the pnpm override that activates it, and the ui-server go.mod bump are all
local-only — none of them are committed. A feature must not merge to main
relying on an unreleased proto; wait until the fields ship in a released
@temporalio/proto (and go.temporal.io/api for the ui-server), then delete the
local setup with --reset.
Only the tooling is committed: scripts/generate-temporal-proto.ts, this skill,
the .gitignore entry, and the protobufjs-cli devDep. vendor/temporalio-proto/
is gitignored.
pnpm generate:proto --help # full option list
pnpm generate:proto # generate from the latest temporalio/api main
pnpm generate:proto --ref v1.63.3 # generate from a specific tag, branch, or commit SHA
pnpm generate:proto --sync-ui-server # also bump server/go.mod + rebuild the ui-server to match
pnpm generate:proto --sync-ui-server --ui-server-version v1.63.3 # pin the ui-server go module version
pnpm generate:proto --reset # undo everything: remove override, delete vendor, revert go.mod, reinstall
A normal run generates vendor/temporalio-proto/, injects the
@temporalio/proto override into package.json (a local, uncommitted
change), and runs pnpm install. Do not commit the override or the vendored
output. When you're done previewing, pnpm generate:proto --reset returns the
working tree to the clean, main-matching state.
Field names/values only line up if two things are on the same proto revision,
because gRPC matches by field number — a mismatch silently drops values or
renames fields:
@temporalio/proto (this tool).server/go.mod) — the grpc-gateway that decodes gRPC intothe JSON the UI receives; its baked-in descriptors decide the wire field names.
--sync-ui-server does both: generate the types, then
go get go.temporal.io/api@<version> + make build in server/. Restart
pnpm dev:local-temporal afterward. Both changes are local-only; --reset
reverts them.
Version-axis caveat: the TS types come from a temporalio/api git ref,
while the ui-server pins a go.temporal.io/api release tag — no exact 1:1
mapping, so --sync-ui-server defaults to @latest (the practical match for
main). If a field still looks wrong, confirm the release tag contains the ref
you generated from.
Import as usual — the local override makes these resolve to the generated
package:
import type { temporal, google } from '@temporalio/proto';
Only temporal.* and google.* are generated (not coresdk.*, unused here).
For enum fields that arrive over REST/JSON as SCREAMING_SNAKE strings, derive a
string union from the proto enum so it can't drift:
type ActivityExecutionStatus =
keyof typeof import('@temporalio/proto').temporal.api.enums.v1.ActivityExecutionStatus;
Note: while previewing with the override active, these resolve to the unreleased
shape. Committed code must still compile against the published package, so
don't reference fields that only exist in the unreleased protos until they ship.
Take temporalio/proto-codegen from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference npm.
Without those the skill loads but fails at the first command.