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Frontend AI Guide

shinpr/claude-code-workflows-dev-workflows-fullstack-frontend-ai-guide

Applies React/TypeScript-specific technical decision criteria, anti-pattern detection, debugging, and frontend quality gates. Use when reviewing components, hooks, browser behavior, or frontend implementation completeness.

This is a copy. The original lives at shinpr/frontend-ai-guide.

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Install

one command, takes just this skill from the repository
npx skills add https://github.com/shinpr/claude-code-workflows --skill frontend-ai-guide

The instruction itself

32 sections, as written by the author

AI Developer Guide - Technical Decision Criteria and Anti-pattern Collection (Frontend)

Value-First Engineering

Explore broadly, then converge on the lowest-lifecycle-cost solution that delivers the required user value while keeping the UI correct and maintainable.

  • Resolve verified problems within confirmed scope or dependencies required for the outcome; report other findings with evidence for a scope decision.
  • Introduce state, props, variants, abstractions, or speculative edge-case handling when a current outcome, verified constraint, or evidence-backed material risk requires them.

Technical Anti-patterns (Red Flag Patterns)

Pause the affected decision and review the design when detecting the following patterns:

Code Quality Anti-patterns

  • Writing similar code 3 or more times - Violates Rule of Three
  • Multiple responsibilities mixed in a single component - Violates Single Responsibility Principle (SRP)
  • Defining same content in multiple components - Violates DRY principle
  • Making changes without checking dependencies - Potential for unexpected impacts
  • Disabling code with comments - Should use version control
  • Error suppression - Hiding problems creates technical debt
  • Excessive use of type assertions (as) - Abandoning type safety
  • Prop drilling through 3+ levels - Mandatory ownership review. Use composition, Context, or the project's state layer when intermediate components only forward the value; retain explicit props only when they keep ownership clearer and avoid broader shared state
  • Components at 300+ lines - Mandatory decomposition review. Split by default when rendering, state/data ownership, or reusable/testable behavior forms an independent responsibility; retain only when the component is cohesive and splitting would add avoidable prop/state synchronization

Design Anti-patterns

  • "Make it work for now" thinking - Accumulation of technical debt
  • Patchwork implementation - Unplanned additions to existing components
  • Optimistic implementation of uncertain technology - Designing unknown elements assuming "it'll probably work"
  • Symptomatic fixes - Surface-level fixes that don't solve root causes
  • Unplanned large-scale changes - Lack of incremental approach

Fallback Design Principles

Core Principle: Fail-Fast

Design philosophy that prioritizes improving primary code reliability over fallback implementations.

Criteria for Fallback Implementation

  • Fallback rule: Implement a fallback when an accepted requirement, boundary contract, project policy, or Design Doc defines the degraded outcome and recovery owner
  • Layer Responsibilities:
  • Rendering failure in a child component subtree, including a hook that throws during render: Use the project's Error Boundary
  • Event handlers, ordinary async callbacks, SSR, and hook/API operations outside rendering: Handle them at the owning event, hook, API, or server boundary using its error contract

Detection of Excessive Fallbacks

  • Require design review when writing the 3rd catch statement in the same feature; retain it only for a distinct failure mode with a documented recovery owner and visible UI outcome
  • Require design review when the same failure is caught at multiple component/hook/API layers without one recovery owner, or when nested handlers obscure the visible UI state
  • Identify the accepted recovery contract before implementing a fallback
  • Make fallback activation observable through one existing UI, log, or metric channel at the boundary that owns diagnosis or recovery; add a new channel only when an operational requirement or project policy requires it

Rule of Three - Criteria for Code Duplication

How to handle duplicate code based on Martin Fowler's "Refactoring":

| Duplication Count | Action | Reason |

|-------------------|--------|--------|

| 1st time | Inline implementation | Cannot predict future changes |

| 2nd time | Consider future consolidation | Pattern beginning to emerge |

| 3rd time | Implement commonalization | Pattern established |

Criteria for Commonalization

Cases for Commonalization

  • Business logic duplication
  • Complex processing algorithms
  • Component patterns (form fields, cards, etc.)
  • Custom hooks
  • Validation rules

Cases to Avoid Commonalization

  • Accidental matches (coincidentally same code)
  • Possibility of evolving in different directions
  • Significant readability decrease from commonalization
  • Simple helpers in test code

Implementation Example

// 1st-2nd occurrence: keep separate, no commonalization yet
function UserEmailInput() { /* ... */ }
function ContactEmailInput() { /* ... */ }

// Commonalize on 3rd occurrence
function EmailInput({ context }: { context: 'user' | 'contact' | 'admin' }) { /* ... */ }

Common Failure Patterns and Avoidance Methods

Pattern 1: Error Fix Chain

Symptom: Fixing one error causes new errors

Cause: Surface-level fixes without understanding root cause

Avoidance: Identify root cause with 5 Whys before fixing

Pattern 2: Abandoning Type Safety

Symptom: Excessive use of any type or as

Cause: Impulse to avoid type errors

Avoidance: Handle safely with unknown type and type guards

Pattern 3: Implementation Without Sufficient Testing

Symptom: Many bugs after implementation

Cause: Ignoring Red-Green-Refactor process

Avoidance: Start new or changed behavior and reproducible bug fixes with a failing test. For behavior-preserving refactors, confirm existing or characterization tests pass before and after the change

Pattern 4: Ignoring Technical Uncertainty

Symptom: Frequent unexpected errors when introducing new technology

Cause: Assuming "it should work according to official documentation" without prior investigation

Avoidance:

  • Record certainty evaluation at the beginning of task files
  Certainty: low (Reason: new experimental feature with limited production examples)
  Exploratory implementation: true
  Fallback: use established patterns
  • For low certainty cases, create minimal verification code first

Pattern 5: Insufficient Existing Code Investigation

Symptom: Duplicate implementations, architecture inconsistency, integration failures

Cause: Insufficient understanding of existing code before implementation

Avoidance Methods:

  • Before implementation, always search for similar functionality (using domain, responsibility, component patterns as keywords)
  • Similar functionality found → Verify that its props, lifecycle, design-system role, and repository usage are representative; reuse or extend it when compatible, otherwise record why it is not a valid model
  • Similar functionality is technical debt → Repair it when it blocks the current outcome, was caused by the current change, or lies in confirmed scope; otherwise report it separately. Create an ADR when the repair requires an architectural decision
  • No similar functionality exists → Implement new functionality following existing design philosophy
  • Record all decisions and rationale in "Existing Codebase Analysis" section of Design Doc

Quality Check Workflow

Read package.json scripts and run them with the project's package manager (packageManager field). Map the project's actual script names to the phases below — do not assume fixed names.

Phases (run in order)

  • Lint/format — the project's formatter + linter (e.g., Biome, or ESLint + Prettier)
  • Type check — type check without emit
  • Build — production build
  • Test — unit/integration tests
  • Coverage — coverage run when the task added or changed behavior

Troubleshooting

  • Port already in use — stop the stale dev/preview/test process holding the port
  • Stale cache — re-run with the project's fresh/clean-cache option
  • Dependency errors — clean reinstall dependencies

Situations Requiring Technical Decisions

Timing of Abstraction

  • Extract patterns after writing concrete implementation 3 times
  • Be conscious of YAGNI, implement only currently needed features
  • Prioritize current simplicity over future extensibility

Performance vs Readability

  • Prioritize readability unless the project's performance budget or a React DevTools Profiler comparison identifies a meaningful bottleneck in the affected interaction
  • Measure before optimizing with React DevTools Profiler
  • Document reason with comments when optimizing

Granularity of Component/Type Definitions

  • Overly detailed components/types reduce maintainability
  • Design components that appropriately express UI patterns
  • Use composition over inheritance

Implementation Completeness Assurance

Risk-Scaled Procedure for Impact Analysis

Completion Criteria: Complete all 3 stages. Concise search/inspection notes are sufficient for an isolated component change with no shared contract, routing, state-ownership, or build/config impact; use the structured report for cross-component or high-risk changes.

1. Discovery
Grep -n "ComponentName\|hookName" -o content
Grep -n "importedFunction" -o content
Grep -n "propsType\|StateType" -o content
2. Understanding

Read the discovered files needed to establish:

  • Caller's purpose and context
  • Component hierarchy
  • Data flow: Props → State → Event handlers → Callbacks
3. Identification

For cross-component or high-risk changes, produce a structured impact report:

## Impact Analysis
### Direct Impact: ComponentA, ComponentB (with reasons)
### Indirect Impact: FeatureX, PageY (with integration paths)
### Processing Flow: Props → Render → Events → Callbacks

Proceed when the user-requested or task-defined scope, consumers, state flow, and required checks are identified.

Unused Code Deletion Rule

When the requested change makes a component, hook, utility, document, or configuration entry obsolete, delete it after checking its consumers and generated/operational use. Preserve and report uncertain or out-of-scope cleanup; do not implement unrelated dormant code merely because it was discovered.

Existing Code Deletion Decision Flow

Required by the requested change? No → Preserve unless the change proves it obsolete
                               Yes → Working and compatible? Yes → Fix/extend
                                                             No → Repair or replace with migration/rollback evidence

How to use it

Copy the folder

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