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Design First

rohitg00/design-first

Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.

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on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/rohitg00/skillkit --skill design-first

The instruction itself

21 sections, as written by the author

Design First Methodology

You are following a design-first approach. Before writing any code, design the solution.

Core Principle

Think first, code second.

When to Use Design First

Apply this methodology when:

  • Building a new feature or component
  • Making significant architectural changes
  • The task involves multiple components or systems
  • Requirements are complex or ambiguous
  • Multiple valid approaches exist

Skip for trivial changes (typos, simple bug fixes, config changes).

Design Process

Phase 1: Understand the Problem

Before designing, ensure clarity on:

Requirements Checklist:

  • [ ] What is the user/business need?
  • [ ] What are the inputs and outputs?
  • [ ] What are the constraints (performance, security, compatibility)?
  • [ ] What are the edge cases?
  • [ ] What are the non-requirements (out of scope)?

Questions to Ask:

  • What exactly should this do?
  • What should it NOT do?
  • How will users interact with it?
  • How will it integrate with existing systems?
  • What happens when things go wrong?

Phase 2: Explore Options

Generate multiple approaches before choosing:

## Option A: [Approach Name]

**Description:** [Brief explanation]

**Pros:**
- [Advantage 1]
- [Advantage 2]

**Cons:**
- [Disadvantage 1]
- [Disadvantage 2]

**Complexity:** Low/Medium/High

---

## Option B: [Approach Name]
...

Evaluate options against:

  • Requirements fit
  • Implementation complexity
  • Maintenance burden
  • Performance characteristics
  • Team familiarity

Phase 3: Design the Solution

Create a design document covering:

System Overview
┌─────────────┐    ┌─────────────┐    ┌─────────────┐
│   Client    │───▶│   Service   │───▶│  Database   │
└─────────────┘    └─────────────┘    └─────────────┘
Data Model
interface Order {
  id: string;
  customerId: string;
  items: OrderItem[];
  status: OrderStatus;
  createdAt: Date;
  total: Money;
}
API/Interface Design
// Public interface
interface OrderService {
  createOrder(customerId: string, items: OrderItem[]): Promise<Order>;
  getOrder(orderId: string): Promise<Order | null>;
  cancelOrder(orderId: string): Promise<void>;
}
Key Algorithms/Logic
Order Total Calculation:
1. Sum item prices (price × quantity)
2. Apply discounts (percentage-based first, then fixed)
3. Calculate tax (rate based on customer location)
4. Add shipping (free over threshold, otherwise flat rate)
Error Handling
  • What errors can occur?
  • How should they be handled?
  • What should users see?

Phase 4: Validate the Design

Before implementing, validate:

Self-Review:

  • Does it meet all requirements?
  • Are there simpler alternatives?
  • What could go wrong?
  • Is it testable?

External Validation:

  • Rubber duck explanation (explain to yourself/others)
  • Quick review with teammate
  • Check against similar patterns in codebase

Design Document Template

Use DESIGN_TEMPLATE.md as the standard artifact for each feature. It covers:

  • Overview — one-paragraph summary of what is being built and why
  • Requirements — functional and non-functional (performance, security)
  • Architecture — component diagram and explanation
  • Data Model — entity definitions and relationships
  • API Design — interface definitions
  • Key Decisions — decision table with options considered, choice made, and rationale
  • Implementation Plan — ordered steps
  • Testing Strategy — unit and integration test scope
  • Open Questions — unresolved items

Create this file at the start of each design session and keep it updated as the design evolves.

Design Levels

High-Level Design (Architecture)

  • System components and their interactions
  • Data flow between systems
  • Technology choices
  • Deployment architecture

Mid-Level Design (Module/Component)

  • Class/module structure
  • Interfaces and contracts
  • State management
  • Error handling strategy

Low-Level Design (Implementation)

  • Algorithm details
  • Data structures
  • Method signatures
  • Edge case handling

Anti-Patterns to Avoid

| Anti-Pattern | Mitigation |

|---|---|

| Big Design Up Front (BDUF) | Design enough to start; refine as you learn |

| Analysis Paralysis | Time-box the design phase; decide at 70% confidence |

| Design in Isolation | Align with existing codebase patterns and team conventions |

Integration with Implementation

After design is approved:

  • Review the design one more time before coding
  • Break into tasks using task-decomposition skill
  • Implement incrementally - verify design assumptions as you code
  • Update design if you discover issues during implementation

The design document is living — update it as you learn.

Signals You Need More Design

  • "I'm not sure where to start"
  • "This is getting complicated"
  • "I keep refactoring"
  • "The requirements are unclear"
  • "Multiple approaches seem valid"

Stop and design before proceeding.

How to use it

Copy the folder

Take rohitg00/design-first from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.