remotion-dev/remotion-remotion-create
Create a new Remotion video
This is a copy. The original lives at remotion-dev/remotion-create.
npx skills add https://github.com/remotion-dev/remotion --skill remotion-create
These are instructions for making a new Remotion project and composition.
If this is not the next task, see Remotion Best Practices
If a project already exists, skip this.
Ensure Node.js and Git is installed, and the current folder is appropriate for starting a new project.
Scaffold one using:
npx create-video@latest --yes --blank --no-tailwind my-video
cd my-video
npm i
Replace my-video with a suitable project name.
Keep the scaffold and add React Markup.
Follow Remotion React Markup Best Practices and Video Layout Rules for video-first layout and text sizing guidance.
If this is a video with multiple subsequence videos, follow guidance at Multi-scene videos.
By structuring the React Markup following Remotion Interactivity Best Practices, you allow the user to make edits in the Studio which write back to code.
If Tailwind is requested, see tailwind.md for using TailwindCSS in Remotion.
Start the preview server after building the composition:
npx remotion studio --no-open
This will start a long-running process and print the server URL for the preview.
If the server is already started, it will print the URL.
If an in-harness browser is available, open it there.
You can visit a specific composition by navigating to /[composition-id], for example http://localhost:3000/MapAnimation.
Only render if the user explicitly asks for it.
npx remotion render
For more options, see Rendering.
The video creation process has finished.
For follow-up prompts, use Remotion Best Practices
Take remotion-dev/remotion-remotion-create from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference npx.
Without those the skill loads but fails at the first command.