mcpbeat

Qdrant Horizontal Scaling

qdrant/qdrant-horizontal-scaling

Diagnoses and guides Qdrant horizontal scaling decisions. Use when someone asks 'vertical or horizontal?', 'how many nodes?', 'how many shards?', 'how to add nodes', 'resharding', 'data doesn't fit', or 'need more capacity'. Also use when data growth outpaces current deployment.

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the whole folder, loaded on every use
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instructions only
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how many repositories repackaged it
217
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/qdrant/skills --skill qdrant-horizontal-scaling

The instruction itself

5 sections, as written by the author

What to Do When Qdrant Needs More Capacity

Vertical first: simpler operations, no network overhead, good up to ~100M vectors per node depending on dimensions and quantization. Horizontal when: data exceeds single node capacity, need fault tolerance, need to isolate tenants, or IOPS-bound (more nodes = more independent IOPS).

Most basic distributed configuration

  • 3 nodes, 3 shards with replication_factor: 2 for zero-downtime scaling

Minimum of 3 nodes is important for consensus and fault tolerance. With 3 nodes, you can lose 1 node without downtime. With 2 nodes, losing 1 node causes downtime for collection operations.

Replication factor of 2 means each shard has 1 replica, so you have 2 copies of data. This allows for zero-downtime scaling and maintenance. With replication_factor: 1, zero-downtime is not guaranteed even for point-level operations, and cluster maintenance requires downtime.

Choosing number of shards

Shards are the unit of data distribution.

More shards allows more nodes and better distribution, but adds overhead. Fewer shards reduces overhead but limits horizontal scaling.

For cluster of 3-6 nodes the recommended shard count is 6-12.

This allows for 2-4 shards per node, which balances distribution and overhead.

Changing number of shards

Use when: shard count isn't evenly divisible by node count, causing uneven distribution, or need to rebalance.

Resharding is expensive and time-consuming, it should be used as a last resort if regular data distribution is not possible.

Resharding is designed to be transparent for user operations, updates and searches should still work during resharding with some small performance impact.

But resharding operation itself is time-consuming and requires to move large amounts of data between nodes.

  • Available in Qdrant Cloud Resharding
  • Resharding is not available for self-hosted deployments.

Better alternatives: over-provision shards initially, or spin up new cluster with correct config and migrate data.

What NOT to Do

  • Do not jump to horizontal before exhausting vertical (adds complexity for no gain)
  • Do not set shard_number that isn't a multiple of node count (uneven distribution)
  • Do not use replication_factor: 1 in production if you need fault tolerance
  • Do not add nodes without rebalancing shards (use shard move API to redistribute)
  • Do not scale down RAM without load testing (cache eviction causes days-long latency incidents)
  • Do not hit the collection limit by using one collection per tenant (use payload partitioning)

How to use it

Copy the folder

Take qdrant/qdrant-horizontal-scaling from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.