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Feature Flags Ios

posthog/skills-feature-flags-ios

PostHog feature flags for iOS applications

This is a copy. The original lives at posthog/feature-flags-ios.

31k tokens
context cost
the whole folder, loaded on every use
4
files
instructions only
0
copies elsewhere
how many repositories repackaged it
57
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/PostHog/skills --skill feature-flags-ios

What comes with it

122 957 bytes besides the instruction
references/adding-feature-flag-code.md
references/best-practices.md
references/ios.md

The instruction itself

5 sections, as written by the author

PostHog feature flags for iOS

This skill helps you add PostHog feature flags to iOS applications.

Reference files

  • references/ios.md - Ios feature flags installation - docs
  • references/adding-feature-flag-code.md - Adding feature flag code - docs
  • references/best-practices.md - Feature flag best practices - docs

Consult the documentation for API details and framework-specific patterns.

Key principles

  • Environment variables: Always use environment variables for PostHog keys. Never hardcode them.
  • Minimal changes: Add feature flag code alongside existing logic. Don't replace or restructure existing code.
  • Boolean flags first: Default to boolean flag checks unless the user specifically asks for multivariate flags.
  • Server-side when possible: Prefer server-side flag evaluation to avoid UI flicker.

PostHog MCP tools

Check if a PostHog MCP server is connected. If available, look for tools related to feature flag management (creating, listing, updating, deleting flags). Use these tools to manage flags directly in PostHog rather than requiring the user to do it manually in the dashboard.

Framework guidelines

  • Read configuration from environment variables via a PostHogEnv enum with a value computed property that calls ProcessInfo.processInfo.environment[rawValue] and fatalErrors if missing — cases should be projectToken = "POSTHOG_PROJECT_TOKEN" and host = "POSTHOG_HOST", set in the Xcode scheme's Run environment variables
  • When adding SPM dependencies to project.pbxproj, create three distinct objects with unique UUIDs — a PBXBuildFile (with productRef), an XCSwiftPackageProductDependency (with package and productName), and an XCRemoteSwiftPackageReference (with repositoryURL and requirement). The build file goes in the Frameworks phase files, the product dependency goes in the target's packageProductDependencies, and the package reference goes in the project's packageReferences.
  • Check the latest release version of posthog-ios at https://github.com/PostHog/posthog-ios/releases before setting the minimumVersion in the SPM package reference — do not hardcode a stale version
  • If the project uses App Sandbox (macOS), add ENABLE_OUTGOING_NETWORK_CONNECTIONS = YES to the target's build settings so PostHog can reach its servers — do NOT disable the sandbox entirely

How to use it

Copy the folder

Take posthog/skills-feature-flags-ios from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.