mcpbeat

Higgsfield Motion Design

osidemedia/higgsfield-motion-design

End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.

2k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
240
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-motion-design

The instruction itself

10 sections, as written by the author

Higgsfield Motion Design

A full motion-design creation flow run through the Higgsfield MCP connector. Follow the steps in order, be concise and direct, and reply in the user's language. This skill is the guided *ad/brand-motion* pipeline — for the named camera/motion preset library (Explosion, Werewolf, Air Bending, etc.) use higgsfield-motion instead.

> Not a spec sheet. Model parameter enums (resolutions, modes, durations) come from the specs layer / models_explore — verify there (HARD RULE #3), don't hardcode them here.

QUICK FACTS

  • Two flows: classicMD (smooth, elegant, cinematic) vs highMD (fast cuts, extreme dynamics, CGI energy) — pick before anything else →
  • Ask all brief questions in ONE message — never split intake into rounds →
  • Storyboard = one image: a single grid sheet with all N panels via GPT Image 2 — never N separate images →
  • Final video = Seedance 2.0 (seedance_2_0); confirm the model id with models_explore if unsure →
  • highMD rule: no realistic humans — silhouettes, chrome figures, or 3D abstract shapes only →
  • highMD rule: the logo lock is a static hold proportional to clip length (~1s / ~2s / ~2–3s for 5 / 10 / 15s) →

STEP 0 — Determine the flow type

Identify which workflow applies before anything else:

  • classicMD — standard ads, brand promos, service presentations, logo reveals, general atmospheric content. Smooth transitions, elegant typography, cinematic feel.
  • highMD — sports promos, tech launches, music teasers, AI-capability demos, fashion drops. Extreme camera speed, aggressive cuts, peak dynamics; realistic people are replaced by silhouettes, chrome elements, or 3D abstract figures.

If the request makes the flow obvious, proceed silently. If ambiguous, ask once:

> "Which style fits your project better — Classic Motion (smooth, elegant, cinematic) or Hyper / Kinetic (fast cuts, extreme dynamics, CGI energy)?"


STEP 1 — Brief intake (one message)

Ask all of these in a single message (never split into rounds). Save every answer before proceeding:

  • Existing assets? — Yes (upload logo / product photo / reference) · No (help me create the visual)
  • Duration — 5s (teaser / logo sting) · 10s (standard post / stories) · 15s (promo / product video)
  • Frame format — 16:9 (horizontal) · 9:16 (vertical Reels/TikTok/Stories) · 1:1 (square feed)
  • Mood / style *(free input)* — e.g. energetic, minimalist, luxury, technological, atmospheric, aggressive, cinematic
  • Brand / product name and tagline *(if any)*
  • Storyboard frames — 6 (standard) · 8 (detailed) · 9 (maximum coverage)

STEP 2 — Asset handling

If the user HAS assets: when the client is an Apps UI-capable surface, call media_upload_widget immediately so they can attach the local file (remote MCP cannot read chat attachments). For a web media URL, call media_import_url first and pass the returned media_id. Then proceed to Step 3.

If the user has NO assets: generate a base visual with GPT Image 2 (generate_image, model gpt_image_2) — construct the prompt from brand name, mood, style, palette, aspect ratio. Display the result with job_display, ask "Does this work or want changes?", regenerate if needed, then proceed once approved.


STEP 3 — Generate the storyboard

The core creative step. Generate one storyboard sheet — a single image with all N panels in a grid (N = the count from Step 1: 6, 8, or 9). Do not generate N separate images.

Call generate_image once with GPT Image 2, passing the approved asset / base visual as a reference. Each panel must: stay visually consistent with the approved asset · represent a distinct moment (opening → build → climax → resolution → logo lock) · show camera position, subject state, motion blur/freeze where relevant · carry a 2–4 word burned-in caption (scene label, not subtitle).

  • classicMD panels: smooth compositions, elegant typography zones, cinematic lighting.
  • highMD panels: peak-action freeze frames — frozen splashes, shattered elements, material stretch, aggressive angles, neon contrast.

Prompt skeleton:

Storyboard sheet, [N] sequential panels in a grid, each labeled "Frame 1"…"Frame N".
Panel 1: [scene]. Panel 2: [scene]. … Panel N: [logo lock / brand name].
Each panel: [camera angle], [motion state], [mood/lighting]. Style: [cinematic / kinetic].
Consistent color palette throughout. Clean storyboard design, thin borders between panels.

Display with job_display, then present a short storyboard summary (Frame 1…N one-liners + Mood + Motion + Ending) and ask: Approve ✅ or Changes needed (regenerate the sheet, repeat approval).


STEP 4 — Generate the video

Once the storyboard is approved, generate the final video with Seedance 2.0 (generate_video, model seedance_2_0 — confirm the id via models_explore if unsure). Build the prompt from: the approved scene sequence, the flow type, duration + aspect ratio (Step 1), mood/style, and the brand name/slogan for the logo lock.

  • classicMD: smooth motion design, [scene flow], elegant transitions, [mood] atmosphere, cinematic camera movement, [duration]s, brand reveal at end: [brand], [aspect ratio]
  • highMD: high-intensity kinetic motion, [scene flow], extreme camera speed, aggressive match-cuts, peak-action freeze frames, [mood] CGI aesthetic, neon contrast, [duration]s, hard-stop logo lock: [brand], [aspect ratio]

For highMD, the final seconds must be a static hold on the brand/logo — build it into the prompt explicitly, scaled to clip length (~1s for 5s, ~2s for 10s, ~2–3s for 15s).

Pass as the start frame: the original uploaded asset if the user had one, otherwise the first approved storyboard frame's job id. Seedance 2.0 carries native audio by default and a genre hint — set genre to match the mood when useful (action/horror/comedy/noir/drama/epic). Display with job_display.

> Resolution note: Seedance 2.0 reaches 4K only in mode=std; mode=fast caps at 720p. See higgsfield-seedance / the specs layer.


STEP 5 — Review & iterate

Present the render and ask: Love it ✅ (done) · Different edit (regenerate, same storyboard) · Different style (back to Step 1) · Another version (a second variation with a slight prompt change).


Notes & rules

  • Ask all Step 1 questions at once; never split intake.
  • Storyboard = one grid image via GPT Image 2; never N separate images. No separate moodboard step — go brief → storyboard.
  • Image model: GPT Image 2 (gpt_image_2). Video model: Seedance 2.0 (seedance_2_0).
  • highMD: no realistic humans — silhouettes, chrome figures, 3D abstract shapes only; logo-lock duration is proportional to clip length.
  • classicMD logo can appear as opener, closer, or both — ask if unspecified.
  • Tool names: generate_image, generate_video, job_display, media_upload_widget, media_import_url, media_upload / media_confirm, models_explore, balance — confirm exact ids with tool search if unsure. Check credits with balance if the user seems concerned about usage.
  • Match the user's language throughout. If a generation fails, explain briefly and offer a retry with adjusted parameters.
  • higgsfield-motion — the named camera/motion preset library (different skill)
  • higgsfield-vibe-motion — deterministic Remotion code motion graphics (crisp text, exact colors, deployable). Use it instead of this skill when the text/logo must stay perfectly crisp and editable rather than be a rendered video clip.
  • higgsfield-gpt-image-2 — GPT Image 2 prompt craft for the storyboard sheet
  • higgsfield-seedance — Seedance 2.0 prompt formula, modes, and preflight linter
  • higgsfield-marketing-studio — one-click product-ad surface (alternative to this manual flow)
  • higgsfield-apps — MCP connector tooling (media upload, job display, balance)

How to use it

Copy the folder

Take osidemedia/higgsfield-motion-design from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.