mcpbeat

Swiftpm Macos

openai/swiftpm-macos

Build, run, and test SwiftPM macOS packages and executables. Use when the repo is package-first or has no Xcode project.

410 tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
4915
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/openai/plugins --skill swiftpm-macos

What comes with it

268 bytes besides the instruction
agents/openai.yaml

The instruction itself

5 sections, as written by the author

SwiftPM for macOS

Quick Start

Use this skill when Package.swift is the primary entrypoint or when SwiftPM is

the fastest path to a reproducible result.

Workflow

  • Inspect the package.
  • Read Package.swift.
  • Identify executable, library, and test products.
  • Build with SwiftPM.
  • Use swift build by default.
  • Use release mode only when the user explicitly needs it.
  • Run the right product.
  • Use swift run <product> when an executable exists.
  • If multiple executables exist, explain the default choice.
  • Test narrowly.
  • Use swift test.
  • Apply filters when a specific test target or case is known.
  • Summarize failures.
  • Module/import resolution
  • Package graph or dependency issue
  • Linker failure
  • Runtime failure
  • Test regression

Guardrails

  • Prefer SwiftPM over Xcode when both exist and the package path is clearly simpler.
  • Do not assume an app bundle exists in a pure package workflow.
  • Explain when the package is library-only and therefore not directly runnable.

Output Expectations

Provide:

  • the package products you found
  • the command you ran
  • whether build, run, or test succeeded
  • the top blocker if not

How to use it

Copy the folder

Take openai/swiftpm-macos from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.