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Nemo Mbridge Multi Node Slurm

nvidia/nemo-mbridge-multi-node-slurm

Convert single-node scripts to multi-node Slurm sbatch jobs and debug common multi-node failures. Covers srun-native vs uv run torch.distributed approaches, container setup, NCCL timeouts, OOM sizing for MoE models, and interactive allocation.

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Install

one command, takes just this skill from the repository
npx skills add https://github.com/NVIDIA/skills --skill nemo-mbridge-multi-node-slurm

What comes with it

19 367 bytes besides the instruction
BENCHMARK.md
evals/evals.json
references/templates.md
skill-card.md
skill.oms.sig

The instruction itself

29 sections, as written by the author

Multi-Node Slurm

Convert single-node uv run python -m torch.distributed.run commands into multi-node Slurm sbatch scripts with Enroot container support, and debug common multi-node failures.

First Answer Checklist

When converting or debugging Bridge multi-node jobs, answer in this order:

  • Prefer the srun-native launch shape for Bridge scripts that reach

initialize.py: #SBATCH --ntasks-per-node=8 and a direct `srun ... uv run

python <script> ...` launch. Do not wrap these jobs in

python -m torch.distributed.run.

  • State that Bridge derives RANK, WORLD_SIZE, LOCAL_RANK,

MASTER_ADDR, and MASTER_PORT from SLURM variables during

initialize.py distributed init.

  • Require shared paths and matching container mounts for the repo, data, logs,

HF_HOME, UV_CACHE_DIR, and NEMO_HOME.

  • For NCCL timeout reports, do these first-log checks before speculating:
  • grep for real errors while filtering warning/frame noise
  • inspect Failures: to find the first failed rank and node
  • grep for ncclUniqueId, timeout, or crash on rank 0

Two Approaches: srun-native vs uv run torch.distributed

| Approach | ntasks-per-node | Process spawning | Best for |

|---|---|---|---|

| srun-native (preferred) | 8 | Slurm spawns 8 tasks/node | Conversion, inference, Bridge scripts |

| uv run torch.distributed (legacy) | 1 | uv run python -m torch.distributed.run spawns 8 procs/node | MLM pretrain_gpt.py |

Prefer srun-native — simpler, avoids shell escaping issues with TRAIN_CMD. Megatron Bridge auto-derives RANK, WORLD_SIZE, LOCAL_RANK, MASTER_ADDR, MASTER_PORT from SLURM env vars (SLURM_PROCID, SLURM_NTASKS, SLURM_LOCALID, SLURM_NODELIST) via common_utils.py helpers called during initialize.py distributed init, so you never need to set them manually.

Cluster Environment

Use a shared filesystem for the repository, data, logs, HF_HOME, UV_CACHE_DIR, and NEMO_HOME. NEMO_HOME must not use the container-local default (/root/.cache/nemo) for multi-node SFT/PEFT jobs, because packed-sequence data prepared on node 0 must be visible to the other nodes.

Keep credentials out of sbatch templates and logs. Provide HF_TOKEN, GH_TOKEN, and WANDB_API_KEY through the scheduler environment or a restricted secrets file, and never hardcode token values in the script body. For copy-paste environment and sbatch templates, read references/templates.md.

Log Directory

<SHARED_FS>/logs/<job_name>_<suffix>

srun-native Approach (Preferred)

Slurm spawns all processes directly. No torch.distributed.run, no TRAIN_CMD escaping.

SBATCH Headers

#SBATCH --job-name=<model>-<task>
#SBATCH --nodes=<NNODES>
#SBATCH --ntasks-per-node=8          # Slurm spawns 8 tasks per node
#SBATCH --gpus-per-node=8
#SBATCH --time=00:30:00
#SBATCH --account=<YOUR_ACCOUNT>
#SBATCH --partition=batch
#SBATCH --output=<SHARED_FS>/logs/<job_name>_%j.log
#SBATCH --exclusive

Build and Launch

Use a two-phase srun pattern: first run a single-process uv sync to populate the shared cache, then launch the full multi-node job. The full copy-paste version lives in references/templates.md.

srun-native Key Points

  • Phase 1 runs uv sync once on a single node/process, building all wheels into the shared cache on Lustre
  • Phase 2's uv sync is a fast no-op (everything is cached) — safe to run on all ranks without sleep guards
  • initialize.py + common_utils.py auto-set RANK, WORLD_SIZE, LOCAL_RANK, MASTER_ADDR, MASTER_PORT from SLURM env vars
  • Env vars like HF_TOKEN, HF_HOME, UV_CACHE_DIR exported at sbatch level are inherited by srun tasks
  • Reference: examples/models/glm/glm_45v/slurm_sft.sh, examples/models/minimax/minimax_m2/slurm_conversion.sh

uv run torch.distributed Approach (Legacy)

Use when the script requires torch.distributed.run (e.g., MLM pretrain_gpt.py) or when Bridge's initialize.py is not in the call path.

1. Add SBATCH Headers

#SBATCH --job-name=<model>-<framework>
#SBATCH --nodes=<NNODES>
#SBATCH --ntasks-per-node=1          # ALWAYS 1 — torchrun handles per-node spawning
#SBATCH --gpus-per-node=8
#SBATCH --time=00:30:00
#SBATCH --account=<YOUR_ACCOUNT>
#SBATCH --partition=batch
#SBATCH --output=<SHARED_FS>/logs/<job_name>_%j.log
#SBATCH --exclusive

Critical: --ntasks-per-node=1, NOT 8. uv run python -m torch.distributed.run --nproc_per_node=8 spawns 8 processes per node. Using ntasks-per-node=8 causes EADDRINUSE port collisions (8 tasks x 8 procs = 64 per node).

2. Convert to Multi-Node

Replace single-node:

uv run python -m torch.distributed.run --nproc_per_node=8 \
  <script> <args>

With multi-node (inside TRAIN_CMD string):

uv run python -m torch.distributed.run \
  --nproc_per_node=8 \
  --nnodes=\${SLURM_JOB_NUM_NODES} \
  --node_rank=\${SLURM_NODEID} \
  <script> <args>

MASTER_ADDR and MASTER_PORT are auto-derived from SLURM env vars by initialize.py / common_utils.py — no need to set them.

3. Wrap in TRAIN_CMD + two-phase srun

Use the same two-phase pattern: first a single-process srun to warm the uv cache, then the full run.

Set runtime variables inside the container, but do not inject token values into a long bash -c string. Export credentials through the scheduler or source a restricted secrets file before the job starts. Keep HF_HOME, UV_CACHE_DIR, and NEMO_HOME on shared storage.

4. Launch (two-phase)

Use the two-phase launch template in references/templates.md, keeping #SBATCH --ntasks-per-node=1 for this legacy approach.

echo "======================================"
echo "Done. Losses:"
echo "======================================"
grep -E "iteration\s+" "$LOGDIR/<prefix>_${SLURM_JOB_ID}.log" | grep -iE "lm loss|reduced_train_loss" | head -25

Interactive GPU Allocation (salloc + srun)

For ad-hoc testing (inference, conversion debugging), always follow these 3 steps:

Step 1: Allocate the node

salloc --account <YOUR_ACCOUNT> -N 1 \
  -J <YOUR_ACCOUNT>-debug \
  -p interactive --gpus-per-node=8 -t 240

Step 2: Launch container shell

srun --mpi=pmix --no-kill \
  --container-image $CONTAINER_IMAGE \
  --container-mounts $CONTAINER_MOUNTS \
  --account <YOUR_ACCOUNT> -N 1 \
  -J <YOUR_ACCOUNT>-debug \
  --no-container-mount-home --gpus-per-node=8 \
  -p interactive --pty bash

Step 3: Set up environment inside container

export GH_TOKEN=<YOUR_GITHUB_TOKEN>
wandb login <YOUR_WANDB_KEY>
export HF_TOKEN=<YOUR_HF_TOKEN>
export HF_HOME=<SHARED_FS>/HF_HOME
export UV_CACHE_DIR="<SHARED_FS>/uv_cache"
export NEMO_HOME="<SHARED_FS>/cache/nemo"
uv sync

Then run commands with uv run (uses the synced virtualenv):

uv run python -m torch.distributed.run --nproc_per_node=8 \
  examples/conversion/hf_to_megatron_generate_text.py \
  --hf_model_path <org>/<model> --prompt "What is AI?" --max_new_tokens 50 --ep 8

Pitfalls with interactive allocation:

| Error | Cause | Fix |

|---|---|---|

| Cannot find GPU specification | Missing --gpus-per-node | Always include --gpus-per-node=8 in both salloc and srun |

| invalid partition specified: pool0 | Wrong partition name | Use interactive for interactive, batch for sbatch. Check: sinfo --summarize |

| Invalid account or account/partition combination | Partition not available for account | Check combos: sacctmgr -nP show assoc where user=$USER format=account,partition |

| Unable to create step for job... Requested node configuration is not available | -w <node> conflicts with allocation | Remove -w flag — HF cache is on shared filesystem, accessible from any node |

| uv: command not found inside container | Container doesn't have uv pre-installed | Use a container with uv pre-installed, or pip install uv |

| No space left on device during uv or pip | Container's /root/.cache/ is full | Redirect: export UV_CACHE_DIR=<SHARED_FS>/uv_cache |

| ModuleNotFoundError: No module named 'megatron.core.activations' | Container's pre-installed megatron-core conflicts with local 3rdparty/Megatron-LM | Install local: pip install -e 3rdparty/Megatron-LM --no-deps --no-build-isolation |


Debugging Multi-Node Failures

Quick Diagnosis

Check the log for these patterns (in order):

# 1. Find the actual error (filter noise)
grep -a 'Error\|OOM\|CUDA out of memory\|FAILED\|Killed' job.log \
  | grep -v 'UserWarning\|AllocatorConfig\|transformer_engine\|frame\|srun: error'

# 2. Check which rank crashed first
grep -a 'Failures:' -A 20 job.log | head -25

# 3. Check for NCCL timeout
grep -a 'ncclUniqueId\|timeout\|crash on rank 0' job.log | head -5

Debugging Checklist

When a multi-node job fails:

  • Check exit code: 1 = Python error, 9 = OOM killed, 143 = SIGTERM (timeout or cascade)
  • Find first failure: Which task/node crashed first? Others get SIGTERM (143) as cascade
  • grep the actual error: Filter out UserWarnings, NCCL frame dumps
  • Check rank 0 specifically: Most save/export errors happen on rank 0
  • Verify EP sizing: For MoE models, ensure num_experts / EP fits in GPU memory with headroom
  • Try interactive first: Use salloc -N 2 -p interactive to iterate faster than sbatch queue

NCCL Timeout at dist.barrier() — "crash on rank 0"

Symptom: All ranks on node 2+ show:

[rank8] is setting up NCCL communicator and retrieving ncclUniqueId from [0]
... wait timeout after 600000ms
This may indicate a possible application crash on rank 0

Root causes (check in order):

| Cause | How to verify | Fix |

|---|---|---|

| save_artifacts hangs on rank 0 | Error is in save_hf_weightsdist.barrier() | Increase timeout: init_process_group("nccl", timeout=timedelta(minutes=60)) |

| ImportError in custom model code | grep ImportError job.log | Catch ImportError in save_artifacts (see below) |

| Rank 0 OOM during export | grep 'OutOfMemory' job.log | Increase EP or nodes |

| Network issue between nodes | Error only on cross-node ranks | Check sinfo, try different nodes |

The save_artifacts problem: When trust_remote_code=True, rank 0 runs save_artifacts() (downloads tokenizer, config, custom modeling code) while all other ranks skip directly to dist.barrier(). If save_artifacts is slow or crashes, other ranks timeout.

Fix for ImportError in save_artifacts (hf_pretrained/base.py):

# Change:
except OSError:
    pass
# To:
except (OSError, ImportError):
    pass

OOM for MoE Models

Symptom: torch.OutOfMemoryError: CUDA out of memory during model loading or forward pass.

Key insight: TP does NOT reduce expert memory. Only EP splits experts across GPUs.

Sizing formula:

experts_per_gpu = num_experts / EP
expert_memory_gb ≈ experts_per_gpu * expert_params * 2 / 1e9  (bf16)
total_per_gpu ≈ expert_memory_gb + attention_memory_gb + kv_cache_gb

MiniMax-M2 example (256 experts, ~230GB fp8 → ~460GB bf16):

| Config | Nodes | GPUs | Experts/GPU | Result |

|---|---|---|---|---|

| TP=2, EP=4 | 1 | 8 | 64 | OOM (too many experts) |

| TP=2, EP=8 | 2 | 16 | 32 | Works for roundtrip (weight-only), OOM for inference |

| TP=1, EP=16 | 2 | 16 | 16 | Works for inference |

| TP=2, EP=32 | 8 | 64 | 8 | Comfortable for training |

Rules of thumb:

  • Roundtrip (weight-only): can use more experts per GPU (~60GB model params OK)
  • Inference (forward pass + KV cache): needs headroom (~40GB model params max)
  • Training (activations + optimizer): needs even more headroom (~30GB model params max)

ModuleNotFoundError: No module named 'megatron.core.tensor_parallel'

Cause: Container's pre-installed megatron-core conflicts with local 3rdparty/Megatron-LM.

Fix: Add uv sync before running:

CMD="if [ \"\$SLURM_LOCALID\" -eq 0 ]; then uv sync; else sleep 10; fi && "
CMD="${CMD}uv run --no-sync python <script> <args>"

FP8 Weight Mismatch in Roundtrip

Symptom: Roundtrip completes but shows ❌ for all expert weights and raises ValueError: Weight mismatch detected.

Cause: Original HF weights are FP8, Megatron stores in BF16. Exported weights are BF16. Comparison against original FP8 exceeds atol=1e-1.

This is expected for FP8 models. The conversion is correct; the comparison tolerance is insufficient for the FP8→BF16 precision gap.

WORLD_SIZE Not Set with srun

Symptom: Script exits with "must be launched with torchrun".

Cause: Scripts check os.environ.get("WORLD_SIZE") which torchrun sets but srun doesn't.

Fix: Also check SLURM_NTASKS:

if os.environ.get("WORLD_SIZE") is None and os.environ.get("SLURM_NTASKS") is None:
    sys.exit(1)

Bridge's common_utils.py helpers (called by initialize.py) populate env vars from SLURM:

if "RANK" not in os.environ:
    os.environ["RANK"] = str(get_rank_safe())          # uses SLURM_PROCID
if "WORLD_SIZE" not in os.environ:
    os.environ["WORLD_SIZE"] = str(get_world_size_safe())  # uses SLURM_NTASKS
if "MASTER_ADDR" not in os.environ:
    os.environ["MASTER_ADDR"] = get_master_addr_safe()     # parses SLURM_NODELIST
if "MASTER_PORT" not in os.environ:
    os.environ["MASTER_PORT"] = str(get_master_port_safe()) # derives from SLURM_JOB_ID

Key Gotchas

  • Two-phase srun for uv sync: Run a single-process srun first to warm the cache, then the full multi-node srun. The second uv sync is a fast no-op since everything is already cached on the shared filesystem.
  • --no-container-mount-home is an srun flag, NOT an #SBATCH directive.
  • Escaping inside TRAIN_CMD: Since TRAIN_CMD is a double-quoted string, escape inner $ for Slurm variables that must expand at runtime (not sbatch time):
  • \${SLURM_PROCID}, \${SLURM_JOB_NUM_NODES}, \${SLURM_NODEID}
  • Host-side variables like $GH_TOKEN, $LOGDIR, $WORKDIR expand at sbatch time — no escaping needed.
  • Bridge rm -rf nemo_experiments: Add before training to avoid stale checkpoint auto-resume.
  • MLM needs PYTHONPATH: For pretrain_gpt.py scripts, add inside TRAIN_CMD:
   PYTHONPATH=${WORKDIR}/3rdparty/Megatron-LM:\${PYTHONPATH:-} \
  • Node count heuristic: Total GPUs = NNODES * 8. Must satisfy: TP * PP * EP * DP >= total_GPUs where DP = total_GPUs / (TP * PP * EP).
  • NEMO_HOME on shared filesystem for multi-node SFT: The default nemo cache (/root/.cache/nemo)

is container-local. Multi-node SFT with packed sequences prepares .npy files on one node

that are invisible to others. Set export NEMO_HOME=<SHARED_FS>/cache/nemo so packed data

is shared. Without this, ranks on other nodes fail with TypeError: 'NoneType' object is not an iterator.

Full Templates and Command Bodies

For copyable sbatch scaffolding and Bridge/MLM-specific TRAIN_CMD bodies, read

references/templates.md.

How to use it

Copy the folder

Take nvidia/nemo-mbridge-multi-node-slurm from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference pip. Without those the skill loads but fails at the first command.