nvidia/mcore-run-on-slurm
How to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions, monitoring, and per-rank failure diagnosis.
npx skills add https://github.com/NVIDIA/skills --skill mcore-run-on-slurm
For text-only SLURM setup questions, answer with these constants before the
full script:
cd there in thescript before launching training.
srun task per node and launch workers withuv run python -m torch.distributed.run, not bare torchrun.
MASTER_ADDR fromscontrol show hostnames "$SLURM_JOB_NODELIST" | head -n1, set MASTER_PORT,
NNODES=${SLURM_NNODES}, GPUS_PER_NODE=<GPUS_PER_NODE>, and
WORLD_SIZE=$((NNODES * GPUS_PER_NODE)).
--nnodes, --nproc-per-node, --node-rank, --master-addr, and--master-port to torch.distributed.run.
CUDA_DEVICE_MAX_CONNECTIONS: pre-Blackwell Hopper/Ampere with TP>1 or CP>1and non-FSDP uses 1; Blackwell/GB200 does not need it; Torch-FSDP2 or
Megatron-FSDP must not use 1; overlap_moe_expert_parallel_comm uses 32.
uv installed; run uv sync --extra training --extra dev (or --extra lts) on the worktree once before submission so the .venv is materialized and visible to every node.Save as run_megatron.slurm in the worktree:
#!/bin/bash
#SBATCH --job-name=megatron
#SBATCH --account=<SLURM_ACCOUNT>
#SBATCH --partition=<SLURM_PARTITION>
#SBATCH --nodes=<NODES>
#SBATCH --ntasks-per-node=1
#SBATCH --gpus-per-node=<GPUS_PER_NODE>
#SBATCH --time=<HH:MM:SS>
#SBATCH --output=logs/%x-%j.out
#SBATCH --error=logs/%x-%j.err
set -euo pipefail
cd <MEGATRON_WORKTREE>
export MASTER_ADDR=$(scontrol show hostnames "$SLURM_JOB_NODELIST" | head -n1)
export MASTER_PORT=${MASTER_PORT:-29500}
export NNODES=${SLURM_NNODES}
export GPUS_PER_NODE=<GPUS_PER_NODE>
export WORLD_SIZE=$((NNODES * GPUS_PER_NODE))
# Set CUDA_DEVICE_MAX_CONNECTIONS only when your configuration requires it
# (see the section below). Example for pre-Blackwell with TP>1 or CP>1
# (non-FSDP):
# export CUDA_DEVICE_MAX_CONNECTIONS=1
srun --ntasks=${NNODES} --ntasks-per-node=1 bash -c '
# NODE_RANK comes from SLURM_NODEID with one task per node.
NODE_RANK=${SLURM_NODEID}
uv run python -m torch.distributed.run \
--nnodes='"${NNODES}"' \
--nproc-per-node='"${GPUS_PER_NODE}"' \
--node-rank=${NODE_RANK} \
--master-addr='"${MASTER_ADDR}"' \
--master-port='"${MASTER_PORT}"' \
pretrain_gpt.py \
<MEGATRON_ARGS>
'
Submit:
mkdir -p logs && JOB_ID=$(sbatch --parsable run_megatron.slurm)
echo "Submitted ${JOB_ID}"
cd to it in the script. All nodes must reach the same path on a shared filesystem (NFS, Lustre, or similar) — node-local paths will not be visible to peer ranks.torchrun worker group across all nodes; do not start independent single-node jobs.--nproc-per-node should equal the number of visible GPUs per node.The right value depends on your hardware and parallelism mode. Do not export it unconditionally:
1. The relevant code path asserts on this — you will get an assertion error if it is not 1, not a silent deadlock.1. Leave the env var unset, or set it to a value greater than 1.overlap_moe_expert_parallel_comm enabled: set to 32.Set it explicitly in the sbatch script when your configuration calls for it.
Many sites run Megatron-LM inside a container (enroot/pyxis on some clusters, singularity on others). If you do, the uv-managed .venv must live on a path that is visible from inside the container, and the container image must provide the CUDA / NCCL / torch versions the repo expects (see docker/.ngc_version.dev and .ngc_version.lts). The skeleton above stays the same; wrap the srun invocation with your scheduler's container flags (--container-image=…, --container-mounts=…, etc.).
squeue -j "$JOB_ID" -o "%.10i %.8T %.10M %.6D %R"
sacct -j "$JOB_ID" --format=JobID,State,ExitCode,Elapsed
scancel "$JOB_ID"
If your training script writes a result artifact (a JSON metrics file from rank 0, a final checkpoint, etc.), poll for the artifact rather than waiting only on squeue state. Useful output usually appears before SLURM marks the job complete, and polling on the artifact lets you cancel the job as soon as it lands instead of holding the allocation until the timeout.
Scan stderr from every rank, not just rank 0. The earliest non-NCCL Python traceback is usually the root cause; later NCCL timeouts on other ranks are downstream symptoms of the first crash.
Classify quickly:
WORLD_SIZE = TP × DP × CP × PP and head-count divisibility (num_attention_heads % TP == 0).uv sync, or stale PYTHONPATH. Confirm cd <MEGATRON_WORKTREE> before launch.MASTER_ADDR resolution, and command consistency across ranks.uv sync before the first submission. If the venv is missing, every job rebuilds it from inside srun, costing minutes per job.CUDA_DEVICE_MAX_CONNECTIONS=1 blindly. The right value depends on hardware and parallelism mode (see the dedicated section above). Setting it to 1 with FSDP causes a different problem; on Blackwell it has no effect; on pre-Blackwell with TP>1 or CP>1 (non-FSDP) the code asserts, it does not deadlock.torchrun instead of uv run python -m torch.distributed.run. Bare torchrun may dispatch through a python interpreter that does not see venv packages, depending on how the venv is set up.Take nvidia/mcore-run-on-slurm from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.