nvidia/cuopt-multi-objective-exploration
Trace, complete, and interpret the Pareto frontier across competing objectives using repeated single-objective cuOpt solves (weighted-sum and ε-constraint).
npx skills add https://github.com/NVIDIA/skills --skill cuopt-multi-objective-exploration
cuOpt optimizes one objective per solve. Many real problems have several objectives that pull against each other — cost vs. service level, return vs. risk, makespan vs. overtime, distance vs. vehicle count. A single solve answers "what's optimal *for one particular weighting*," but it hides the tradeoff the user actually needs to see.
This skill turns a sequence of single-objective cuOpt solves into a Pareto frontier — the set of solutions where you can't improve one objective without giving up another — and gives the discipline to read it. It adds no solver features; it orchestrates the LP / MILP / QP solves already covered by the formulation and API skills.
Reach for this workflow when the problem has two or more objectives with no agreed-upon weighting, signalled by language like:
If there is a single clear objective (everything else is a hard constraint), this skill does not apply — formulate and solve once.
A single optimum encodes one implicit weighting of the objectives. Change the weighting and the optimum moves. The frontier is the curve traced by all the non-dominated optima.
A solution A dominates B when A is at least as good on every objective and strictly better on one. Dominated solutions are never worth choosing. The Pareto frontier is exactly the non-dominated set; the user's job is to pick a point on it, and yours is to show them the whole curve plus where the tradeoff is sharpest.
Do not collapse a multi-objective problem to a single weighted number and report its optimum as "the answer" — that silently makes the tradeoff decision *for* the user. Trace the frontier and let them choose.
Objectives and constraints are interchangeable. A requirement currently treated as fixed — a coverage floor, a fairness cap, a budget — is often a latent objective: its level was assumed, not given. Promoting such a constraint to a parametric ε-constraint and sweeping it reveals a tradeoff you'd otherwise hide, so read a single-objective model's hard constraints as candidate objectives, not just limits — but only when the level was an assumption. A genuinely fixed, non-negotiable limit (a hard budget cap, a regulatory minimum) stays a constraint; don't manufacture a tradeoff that isn't there. Express any promoted quantity linearly so it can serve as an ε-constraint (see cuopt-numerical-optimization-formulation).
An informative frontier needs objectives that genuinely conflict: if they don't pull against each other, it collapses to a single point with nothing to trade off. And each objective has to be formulated correctly, since a wrong form, sense, or scale distorts the tradeoff and shifts where the knee falls. Formulate each one with cuopt-numerical-optimization-formulation before sweeping.
Solve each objective on its own first. For *k* objectives this is *k* solves. Record, for each, the value of every objective at that optimum:
f1 f2 f3
min f1 → f1* f2(at f1*) f3(at f1*)
min f2 → ... f2* ...
min f3 → ... ... f3*
The diagonal (f1*, f2*, …) is each objective's best achievable value; the off-diagonals give the range each objective spans across the others' optima. This table does double duty:
If any single-objective solve is already infeasible, stop and fix the model before sweeping — the frontier doesn't exist yet.
Combine the objectives into one and sweep the weights:
minimize w1·f1(x) + w2·f2(x) + ... , for a grid of weight vectors w
Cheap and trivial with any solver. Two limitations to respect:
f_k by its payoff-table range first; otherwise the largest-magnitude objective dominates regardless of intent.Keep one objective; move the rest to constraints and sweep their right-hand sides:
minimize f1(x)
subject to f2(x) ≤ ε2
f3(x) ≤ ε3
(original constraints)
Sweep each ε_k across the range from the payoff table. Each (ε2, ε3, …) combination is a single standard cuOpt solve. This recovers the full frontier, including the concave regions weighted-sum cannot reach, which is why it's the default when completeness matters. The cost is more solves (a grid over the constrained objectives) and bookkeeping of the ε values.
ε-constrain *linear* objectives directly. A quadratic objective (e.g. risk xᵀΣx) is simplest kept as the objective f1 while you ε-constrain the linear ones. A convex quadratic objective *can* instead be ε-constrained directly: add it as a quadratic constraint xᵀQx ≤ ε, which cuOpt supports. Non-convex or equality quadratic constraints are unsupported, and the MILP path stays linear-constraint only.
Spot it in existing code: a hand-coded loop over a target or budget value (a return target, a cost cap) is already the ε-constraint method — name it as such, filter dominated points, and read the swept constraint's dual (LP/QP only).
Read that dual as the local exchange rate. Where the frontier is smooth, the dual on a swept ε-constraint is its slope — how much the kept objective f1 moves per unit of the bound — at no cost beyond the solve already run; at a kink it gives only a one-sided rate. A zero dual usually means the bound is slack — the sweep has run past the frontier's edge (one-way: a slack bound always shows a zero dual, but under degeneracy a binding bound can too). This reading needs LP/QP and a *linear* ε-constraint (MILP optima and problems with quadratic constraints return no duals) — where duals are unavailable, difference adjacent frontier points instead.
Picking a method: weighted-sum for a quick convex sketch or when you know the frontier is convex (e.g. a pure-LP/QP tradeoff); ε-constraint when the problem is MILP, when the frontier may be non-convex, or when the user needs a faithful and complete curve.
frontier = []
for each weight vector (or ε vector) in the grid:
set the combined objective (or ε right-hand sides)
solve with cuOpt # reuse the prior solution as a warm start
if status is Optimal/Feasible:
record (objective values, solution)
discard dominated and duplicate points
sort the survivors to form the frontier
Practical notes:
cuopt-numerical-optimization-api for the calls.cuopt-numerical-optimization-api) — a sweep is many solves, and branch-and-bound can over-spend certifying optimality past a tiny gap, while cuOpt sets no limit by default and won't warn. Report the points as optimal *to the gap you set*, not certified optimal.Optimal so a non-certified point is never read as exact.A weighted-sum sweep returns only supported points (Step 3's convex-hull limitation); on MILP frontiers, non-supported points — the ones no weighted-sum weighting returns — often make up much of the non-dominated set. A coarse ε-constraint grid leaves gaps the same way: any finite sweep can miss regions. Before presenting a swept frontier, measure the likely miss and decide whether to fill.
Sort the swept points by one objective. For each adjacent pair, form the rectangle (in general, the box) between them in objective space; flag any box much larger than the median adjacent box (3× is a reasonable bar) or covering a large share of the frontier's spanned area — a sweep that returned only a handful of points is all gaps, so no box stands out from the median. Large boxes have two causes — non-supported regions (weighted sum cannot reach them, common under fixed-charge structure) and weight clustering (a finite grid re-discovering the same corners, even on a nearly convex frontier). The fill step treats both the same.
If all boxes are small and even, the sweep is likely adequate — say so and stop.
For each flagged box, solve one ε-constraint subproblem targeted inside it: optimize one objective with the other bounded at the box midpoint (bi-objective; with more objectives, sort by each objective in turn and place one target per flagged box instead of recursing). Only certified Optimal results settle or steer anything here — a time-limited incumbent is kept as a point (tagged, below) but proves nothing about the gap. A new certified point that survives Step 4's dominance filter means the gap was real (an ε solve can return a weakly optimal point) — bisect: two more targets inside the two sub-boxes it creates. A certified endpoint coming back clears just the probed side of the bound; certifying the whole box as a true discontinuity also needs a known objective step size — all-integer objective coefficients over integer variables give one — to place the bound just inside the far endpoint and match its certified optimum. Without that step size, report the box as a candidate gap, not a proven discontinuity. Stop on a solve budget, or when the remaining boxes fall below the flag bar.
Consecutive fill solves differ by one bound, so seed each with its neighbor as a MIP start (Step 4's warm-start note) — one line, and it never changes what is optimal. Expect unchanged solve times; the value is insurance on hard subproblems.
If a subproblem hits its time limit with a feasible incumbent (FeasibleFound), keep the point — it is feasible, and the solve's reported gap bounds its suboptimality — but record it as approximate. The time-capped solve is the primary fallback: it returns both an incumbent and a bound. Heuristics-only mode (mip_heuristics_only) drops the proof work and returns feasible points with no gap bound — use it when feasible points are all you need, and tag everything it returns approximate.
Every presented point carries one of two tags:
Optimal at your gap setting, i.e. optimal to that gap (Step 4);State the counts with the frontier ("14 points, 11 exact, 3 approximate near the low-cost end, worst gap 2.4%"). Never present a mixed frontier as uniformly optimal.
This skill is solver- and interface-agnostic. The per-solve mechanics — building the objective, adding the ε constraints, passing a warm start, reading status — live in the API skills:
cuopt-numerical-optimization-api — LP, MILP, QP solves (Python, C, CLI).cuopt-routing-api-python — the same frontier workflow applies to routing tradeoffs (distance vs. vehicles vs. time).Take nvidia/cuopt-multi-objective-exploration from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.