mcpbeat

Creating Agents In Medusa

medusajs/creating-agents-in-medusa

Use when building an internal admin-facing AI agent in a Medusa project. These agents are operated by merchants and store operators — not customers. Covers data models, module service, agent runtime (tools, system prompt, streamText), streaming API routes (NDJSON), and admin UI chat extensions. Load for any internal agent type: store operations assistant, product audit, cohort analysis, customer service tooling for support staff, etc. Do NOT use for customer-facing agents (storefront chatbots, buyer-side assistants).

12k tokens
context cost
the whole folder, loaded on every use
8
files
instructions only
0
copies elsewhere
how many repositories repackaged it
207
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/medusajs/medusa-agent-skills --skill creating-agents-in-medusa

The instruction itself

8 sections, as written by the author

Creating Agents in Medusa

This skill covers the full stack for adding an internal, admin-facing AI agent to a Medusa project. These agents are used by merchants and store operators through the Medusa admin dashboard — not by customers on a storefront. For customer-facing agents (e.g. a storefront chatbot), a different architecture is needed: public API routes, no MedusaExec, and storefront auth.

Constraints

  • Internal use only — this architecture is for admin users (merchants, operators, support staff), not customers. Routes live under src/api/admin/, the UI lives in the Medusa admin dashboard, and access is gated by admin authentication throughout.
  • Authentication is non-negotiable — MedusaExec runs arbitrary TypeScript with full database access. All agent routes must use AuthenticatedMedusaRequest and live under src/api/admin/. An unauthenticated endpoint is a remote code execution vulnerability.
  • Use MedusaExec, not custom tools — for any data operation, the agent writes TypeScript and executes it via MedusaExec. Only build a custom tool for capabilities that cannot be expressed as executable TypeScript (e.g. calling an external API with a secret key).
  • One shared module, multiple agentsAgentSession and AgentMessage are shared infrastructure. Use agent_type to distinguish sessions per agent. Never create separate models per agent.
  • Pass MedusaContainer via experimental_context — never import services directly in tool files; that causes circular dependencies.
  • Stream format is NDJSONContent-Type: application/x-ndjson, one JSON object per line followed by \n.
  • Run migrations after adding or changing models (npx medusa db:generate agent && npx medusa db:migrate).
  • Tool descriptions live in config, not inline in tool() — the config object overrides them at runtime.

CRITICAL: Load Reference Files When Needed

⚠️ The quick reference below is NOT sufficient for implementation. Load the relevant reference file before writing any code.

| Task | Load this file |

|------|---------------|

| Defining conversation models | reference/data-models.md |

| Setting up the module service | reference/service.md |

| Configuring tools, prompt, streamText | reference/agent-setup.md |

| Building the POST chat endpoint | reference/api-route.md |

| Implementing NDJSON streaming | reference/streaming.md |

| Building the admin chat UI | reference/admin-extension.md |

| Giving the agent code execution capability | reference/medusa-exec.md |

Minimum requirement: Load at least the reference file matching your current task before writing code.

Load these alongside this skill when relevant:

  • building-with-medusa — Medusa module patterns, workflows, data model conventions. Load when implementing the module service or custom backend logic.
  • building-admin-dashboard-customizations — Admin UI component patterns, TanStack Query, route registration. Load when building or extending the admin chat UI.

Architecture Overview

src/modules/agent/
  index.ts                ← Module() export + AGENT_MODULE constant
  service.ts              ← MedusaService + Anthropic client + stream(messages, container, config)
  models/
    session.ts            ← AgentSession (shared across all agents, filtered by agent_type)
    message.ts            ← AgentMessage
  agents/index.ts         ← streamText() orchestration
  tools/
    medusa-exec.ts        ← MedusaExec tool (primary tool for all data operations)
    todo-write.ts         ← TodoWrite tool
  config/
    <agent-type>.ts       ← per-agent system prompt + tool descriptions

src/api/admin/agent/<agent-type>/
  route.ts                ← POST (AuthenticatedMedusaRequest, session lifecycle, NDJSON stream)
  sessions/route.ts       ← GET session list (filtered by agent_type)
  sessions/[id]/route.ts  ← GET messages for a session

src/admin/routes/<agent-type>/
  page.tsx                ← React chat UI (admin extension)

src/lib/code-mode/
  executor.ts             ← sandboxed TypeScript executor used by MedusaExec

Common Mistakes

Verify you are NOT doing these:

Security:

  • [ ] Agent route uses MedusaRequest instead of AuthenticatedMedusaRequest
  • [ ] Agent route placed outside src/api/admin/

Architecture:

  • [ ] Creating separate AgentSession/AgentMessage models per agent instead of using agent_type
  • [ ] Importing services directly in tool files instead of resolving from experimental_context
  • [ ] Building a custom tool for a data operation instead of using MedusaExec

Streaming:

  • [ ] Missing res.end() after the stream loop (response never closes)
  • [ ] Missing Transfer-Encoding: chunked or Content-Type: application/x-ndjson headers
  • [ ] Not buffering incomplete lines on the client (JSON parse errors on split packets)

Module:

  • [ ] Forgetting to register the module in medusa-config.ts
  • [ ] Forgetting to run migrations after changing models
  • [ ] Hardcoding tool descriptions in tool() instead of the config object

Reference Files Available

reference/data-models.md       - model.define(), agent_type discriminator, relationships, migrations
reference/service.md           - MedusaService extension, Anthropic init, stream(), module index, config registration
reference/agent-setup.md       - streamText(), MedusaExec tool wiring, system prompt, context passing
reference/api-route.md         - POST route, session lifecycle, message persistence, streaming headers
reference/streaming.md         - NDJSON emission, fullStream iteration, chunk types, client-side parsing
reference/admin-extension.md   - React chat UI, streaming fetch, message rendering, tool call display, session sidebar
reference/medusa-exec.md       - Executor setup, MedusaExec tool, query.graph() patterns, error codes

Testing

Once the agent is implemented, test it end-to-end directly in the admin dashboard:

  • Start the Medusa dev server (npx medusa develop)
  • Open the admin dashboard and navigate to the agent's page in the sidebar (the label set in defineRouteConfig)
  • Type a simple read-only prompt — e.g. *"How many products are in the store?"* — and submit
  • Verify the response streams in and a new session appears in the sidebar
  • Send a follow-up message in the same session to confirm conversation history is preserved
  • Reload the page, select the session from the sidebar, and confirm the message history is restored from the database

If anything is broken, check:

  • Browser network tab — the POST request should return Content-Type: application/x-ndjson with chunked lines
  • Server logs — [agent] tool_call and [agent] step_finish lines confirm the agent is running
  • Database — agent_session and agent_message tables should have rows with the correct agent_type

How to use it

Copy the folder

Take medusajs/creating-agents-in-medusa from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.