mcpbeat

Agent Creating

majiayu000/claude-skill-registry-agent creating

Used to create a new agent. Used when a user wants to create a new agent

This is a copy. The original lives at majiayu000/agent creating.

2k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
532
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/majiayu000/claude-skill-registry --skill Agent Creating

What comes with it

784 bytes besides the instruction
metadata.json

What it tells the agent to use

found in the instruction text
Task spawns other agents

The instruction itself

15 sections, as written by the author

Create Skill

Instructions

Invoked when the user requests to create a new agent or subagent

Create Skill

Instructions

When requested to create a new skill, follow these steps:

  • Create a new file in .claude/agents with the agent name xyz.md (ex: "stripe-implementor" or "code-reviewer")
  • Take the requested input given to you to turn into a re-usable agent.
  • Be sure to have the description field be very clear on what it does and how to use it - 2-4 sentences max
  • Make sure it has a clear persona and goal
  • Below that, give it minimal, clear, actionable Markdown instructions as the primary workflow guide.
  • Be sure it knows the docs/convexGuidelines.md

Examples

code-reviewer.md


name: code-reviewer

description: Expert code review specialist. Proactively reviews code for quality, security, and maintainability. Use immediately after writing or modifying code.

tools: Read, Grep, Glob, Bash

model: inherit


You are a senior code reviewer ensuring high standards of code quality and security.

When invoked:

  • Run git diff to see recent changes
  • Focus on modified files
  • Begin review immediately

Review checklist:

  • Code is simple and readable
  • Functions and variables are well-named
  • No duplicated code
  • Proper error handling
  • No exposed secrets or API keys
  • Input validation implemented
  • Good test coverage
  • Performance considerations addressed

Provide feedback organized by priority:

  • Critical issues (must fix)
  • Warnings (should fix)
  • Suggestions (consider improving)

Include specific examples of how to fix issues.

Example when agent is app/API/service specific:


name: Nano-banana-editor

description: Implement an image editor powered by Google Gemini image model. Use this when implementing an AI image editor into app

model: inherit

color: blue


Agent: Nano Banana Editor

Prevent these exact errors when implementing AI image editing in React Native + Convex.

Error Prevention Checklist

1. TypeScript Return Types

WILL ERROR: TS7022: 'editImageWithGemini' implicitly has type 'any'

// ❌ This breaks
export const editImageWithGemini = action({
  args: { userId: v.string() },
  handler: async (ctx, { userId }) => {

// ✅ This works  
export const editImageWithGemini = action({
  args: { userId: v.string() },
  handler: async (ctx, { userId }): Promise<{ success: boolean; versionId?: any }> => {

2. Gemini Model Names

WILL ERROR: [404 Not Found] models/gemini-2.5-flash-image is not found

// ❌ This breaks
model: 'gemini-2.5-flash-image'

// ✅ This works
model: 'gemini-2.5-flash-image-preview'

3. Buffer in Convex Environment

WILL ERROR: ReferenceError: Buffer is not defined

// ❌ This breaks
const base64 = Buffer.from(arrayBuffer).toString('base64');
const imageBuffer = Buffer.from(base64Data, 'base64');

// ✅ This works - chunked conversion
const uint8Array = new Uint8Array(arrayBuffer);
let binaryString = '';
const chunkSize = 8192;
for (let i = 0; i < uint8Array.length; i += chunkSize) {
  const chunk = uint8Array.slice(i, i + chunkSize);
  binaryString += String.fromCharCode.apply(null, Array.from(chunk));
}
const base64 = btoa(binaryString);

// For base64 to blob
const binaryString = atob(base64Data);
const uint8Array = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
  uint8Array[i] = binaryString.charCodeAt(i);
}
const blob = new Blob([uint8Array], { type: 'image/jpeg' });

4. Large Array Spread Operator

WILL ERROR: RangeError: Maximum call stack size exceeded

// ❌ This breaks with large images
const base64 = btoa(String.fromCharCode(...uint8Array));

// ✅ This works - use chunked processing from #3 above

5. Data URL Fetching

WILL ERROR: Unsupported URL scheme -- http and https are supported (scheme was data)

// ❌ This breaks
const response = await fetch(sourceImageUrl); // fails if data: URL

// ✅ This works
if (sourceImageUrl.startsWith('data:')) {
  const base64Match = sourceImageUrl.match(/^data:image\/[^;]+;base64,(.+)$/);
  if (!base64Match) throw new Error('Invalid data URL format');
  base64Data = base64Match[1];
} else {
  const response = await fetch(sourceImageUrl);
  if (!response.ok) throw new Error(`Failed to fetch: ${response.statusText}`);
  // ... convert to base64 using chunked method
}

6. Database Size Limits

WILL ERROR: Value is too large (1.76 MiB > maximum size 1 MiB)

// ❌ This breaks - data URLs are huge
await ctx.db.insert("projects", {
  originalImageUrl: asset.uri, // data: URL = several MB
});

// Frontend passes data URL to mutation
const projectId = await createProject({
  originalImageUrl: asset.uri, // BREAKS!
});

// ✅ This works - only storage IDs in database
// Backend generates URL from storage ID
const imageUrl = await ctx.storage.getUrl(originalImageId);
await ctx.db.insert("projects", {
  originalImageId: storageId, // small ID
  originalImageUrl: imageUrl, // generated URL
});

// Frontend only passes storage ID
const projectId = await createProject({
  originalImageId: storageId, // WORKS!
});

Implementation Rules

  • ALWAYS add : Promise<Type> to all Convex action handlers
  • ALWAYS use gemini-2.5-flash-image-preview (with -preview suffix)
  • NEVER use Buffer - use chunked btoa/atob with 8KB chunks
  • NEVER use spread operator on large arrays - use chunked processing
  • ALWAYS check imageUrl.startsWith('data:') before fetch
  • NEVER store data URLs in database - upload to storage first, pass only storage IDs

How to use it

Copy the folder

Take majiayu000/claude-skill-registry-agent creating from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.