mcpbeat

Ios Perceived Performance

livsy90/ios-perceived-performance

Use this skill for product-level iOS responsiveness and loading/feedback flows, including perceived latency, time to first feedback, progressive rendering, loading states, skeletons, placeholders, optimistic updates, rollback behavior, high-stakes actions, UI continuity, and responsiveness validation. Do not use it for low-level CPU, memory, rendering, Swift Concurrency, or launch-performance diagnostics unless the task is about user-perceived speed.

36k tokens
context cost
the whole folder, loaded on every use
7
files
instructions only
0
copies elsewhere
how many repositories repackaged it
97
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Livsy90/iOS-Performance-Agent-Skills --skill ios-perceived-performance

How to use it

Copy the folder

Take livsy90/ios-perceived-performance from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.